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EVO | Extreme Visual Overhaul for RSS | Beta 0.3 "Mostly Stable"


ItsJustLuci

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  On 4/1/2021 at 7:57 PM, StarExplorerNeptune said:

I just fixed it@ItsJustLuci

2021-04-01_3.png 

everything look correct here?

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yeah! what was your fix

  On 4/1/2021 at 8:23 PM, StarExplorerNeptune said:

Screenshot_2021-04-01_142226.png 

Should the land be that blurry?

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it's a little derpy at lower altitudes, hopefully I'll find a fix later :)

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  On 4/1/2021 at 9:46 PM, ItsJustLuci said:

 

it's a little derpy at lower altitudes, hopefully I'll find a fix later :)

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Hmm, i dont have this strange looking terrain (what i have is that at altitudes of 70KM to 20 KM the land seems to change to water and go back to normal terrain but only visually .

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Dunno if this is has been fixed for the next update, but I got the auroras working once again, this time with the 0.2 EVO TUFX, without it being pitch black. 

 

unknown.png

Edited by Hayhaa
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  On 4/1/2021 at 3:14 PM, Rocketry101 said:

Yay you found footprints issue YAY YAY now will be fixed eventually yay yay. In meantime Boy does EVO+EVO Tufx preset look so good tWvRl3i.png

And: (Top picture is IVA from Orion around Low lunar orbit looking at earth. Below is the same picture but external view looking at earth again)4TaJwYd.png

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Did you fix the "ice age" problem? If so how? Ive got that exact same issue too. 

  On 4/1/2021 at 7:57 PM, StarExplorerNeptune said:

I just fixed it@ItsJustLuci

2021-04-01_3.png 

everything look correct here?

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What was the fix? Ive got the same "ice age" problem too

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  On 4/2/2021 at 2:22 AM, Unknown_Linux said:

Did you fix the "ice age" problem? If so how? Ive got that exact same issue too. 

What was the fix? Ive got the same "ice age" problem too

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do alt+0 and go to texture with the little arrow button. Click city lights and hit "apply"

Auroras are not working for me too, i dont know how to fix them

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  On 4/2/2021 at 11:48 AM, Rocketry101 said:

i dont have ice age problem and never had it. 

Its not fixed, how u get auroras working?

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just added this to EVO/Configs/EVE_Configs/Clouds: 

 

    OBJECT
    {
        name = EarthAurorasLow
        body = Earth
        altitude = 45000
        speed = 0,0,0
        detailSpeed = 250,250,250
        offset = 0,-180,180
        settings
        {
            _Color = 190,255,0,100
            _DetailScale = 20
            _DetailDist = 0.00000025
            _DistFade = 0.01
            _DistFadeVert = 0.001
            _UVNoiseScale = 1
            _UVNoiseStrength = 0.05
            _UVNoiseAnimation = 0.075,0.075
            _DetailTex
            {
                value = EVO/Textures/DetailTextures/DetailAurora
                isClamped = false
            }
            _UVNoiseTex
            {
                value = EVO/Textures/DetailTextures/DetailUVNoise
            }
            _MainTex
            {
                value = EVO/Textures/DetailTextures/Aurora
            }
        }
        layer2D
        {
            macroCloudMaterial
            {
                _FalloffScale = 5
                _RimDist = 0.001
                _RimDistSub = 0.001
                _InvFade = 0.005
                _MinLight = 1.0
            }
        }
    }
    OBJECT
    {
        name = EarthAurorasHigh
        body = Earth
        altitude = 70000
        speed = 0,0,0
        detailSpeed = 250,250,250
        offset = 0,0,180
        settings
        {
            _Color = 0,190,255,100
            _DetailScale = 20
            _DetailDist = 0.00000025
            _DistFade = 0.01
            _DistFadeVert = 0.001
            _UVNoiseScale = 1
            _UVNoiseStrength = 0.05
            _UVNoiseAnimation = 0.075,0.075
            _MainTex
            {
                value = EVO/Textures/DetailTextures/Aurora
                isClamped = false
            }
            _UVNoiseTex
            {
                value = EVO/Textures/DetailTextures/DetailUVNoise
            }
            _DetailTex
            {
                value = EVO/Textures/DetailTextures/AuroraDetail
                isClamped = false
            }
        }
        layer2D
        {
            macroCloudMaterial
            {
                _FalloffScale = 5
                _RimDist = 0.001
                _RimDistSub = 0.001
                _InvFade = 0.005
                _MinLight = 1.0
            }
        }
    }

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I can’t quite believe this... I’ve been running EVO 0.2 for several days without incident (downgraded from 16k RSS textures to 8k to try and ease the memory load) but this morning it crashed my PC at the same point as before; rebooted, reloaded and the second time it worked perfectly. The only difference is that the second time, I had the sound muted on my PC but the first time sound was on :confused:. I have no idea how or why this is the case, but it seems that as long as I leave sound on mute until the game has fully loaded I’ll be fine, which is good news as I really like the upgrades in 0.2.

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  On 4/3/2021 at 11:25 AM, jimmymcgoochie said:

I can’t quite believe this... I’ve been running EVO 0.2 for several days without incident (downgraded from 16k RSS textures to 8k to try and ease the memory load) but this morning it crashed my PC at the same point as before; rebooted, reloaded and the second time it worked perfectly. The only difference is that the second time, I had the sound muted on my PC but the first time sound was on :confused:. I have no idea how or why this is the case, but it seems that as long as I leave sound on mute until the game has fully loaded I’ll be fine, which is good news as I really like the upgrades in 0.2.

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Hmm, you may be overheating or making your CPU, GPU, RAM,  do more than they can. How many mods do you have and what texture resolution of EVO are you using?

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  On 4/2/2021 at 7:16 PM, StarExplorerNeptune said:

do alt+0 and go to texture with the little arrow button. Click city lights and hit "apply"

Auroras are not working for me too, i dont know how to fix them

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@Rocketry101 @StarExplorerNeptune... read the patch notes please :valsob:yall are killing me

  On 4/3/2021 at 11:25 AM, jimmymcgoochie said:

I can’t quite believe this... I’ve been running EVO 0.2 for several days without incident (downgraded from 16k RSS textures to 8k to try and ease the memory load) but this morning it crashed my PC at the same point as before; rebooted, reloaded and the second time it worked perfectly. The only difference is that the second time, I had the sound muted on my PC but the first time sound was on :confused:. I have no idea how or why this is the case, but it seems that as long as I leave sound on mute until the game has fully loaded I’ll be fine, which is good news as I really like the upgrades in 0.2.

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this really sounds like a pc issue, not an evo issue

 

  On 4/4/2021 at 2:29 PM, StarExplorerNeptune said:

@ItsJustLuci I keep getting this awful flickering problem, where when I move my camera, the terrain starts flickering and there is a weird shadow around my craft. Do you know how to fix?

2021-04-03.png

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no clue, sorry

 

Edited by ItsJustLuci
tagging
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  On 4/5/2021 at 4:33 PM, Jim123 said:

I'm having similar problems to @StarExplorerNeptune, when i do Alt+0 it sorta fix's it, but the contrast between the land textures and water is really weird, I have some pictures here and a log file as well. https://imgur.com/a/CZoRH54

https://www.dropbox.com/sh/u60q0cugrikthrr/AACqC5NLhK5qgNSsLyCmDDBTa?dl=0

 

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It looks to be a bug with the mod. I talked with another person who also had the same problem with this update. (if your talking about the flickering)

Edited by StarExplorerNeptune
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  On 4/5/2021 at 11:49 PM, StarExplorerNeptune said:

I will be switching to EVO v0.1b until this is fixed

I really wish I did not have to but its really annoying, and v0.2 adds so much more to the mod...

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it looks like a problem with all of the EVO's? v0.1b had the same problem. It may be a problem with EVE or scatterer

  On 4/5/2021 at 4:33 PM, Jim123 said:

I'm having similar problems to @StarExplorerNeptune, when i do Alt+0 it sorta fix's it, but the contrast between the land textures and water is really weird, I have some pictures here and a log file as well. https://imgur.com/a/CZoRH54

https://www.dropbox.com/sh/u60q0cugrikthrr/AACqC5NLhK5qgNSsLyCmDDBTa?dl=0

 

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I fixed the ice age problem, just go to textures in alt+0 then click "apply"

  On 4/6/2021 at 1:54 AM, Al2Me6 said:

EVO city lights looking sweet:

hYor0ce.jpg

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have you had a flickering problem? if so, how did you fix it?

 

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