Interplanet Janet Posted September 16, 2021 Share Posted September 16, 2021 (edited) This mod is no longer under active development. Do not download this mod. If you wish to download the component bodies, visit the original mod: The new bodies previously part of this mod (Doppler, Palloocus, etc.) are now part of their own planet pack. Edited November 19, 2021 by Interplanet Janet Link to comment Share on other sites More sharing options...
modus Posted September 16, 2021 Share Posted September 16, 2021 Neat! Link to comment Share on other sites More sharing options...
modus Posted September 16, 2021 Share Posted September 16, 2021 On 9/16/2021 at 3:44 AM, Interplanet Janet said: Mod compatibility DMagic Orbital Science Expand Ithink it kinda works with DMagic orbital science? I have -on Exo's version- a probe around Ervo loaded with al kinds experiments, stock and DM, and I think they all work. Will have to doublecheck that. Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 16, 2021 Author Share Posted September 16, 2021 On 9/16/2021 at 7:36 AM, modus said: Ithink it kinda works with DMagic orbital science? I have -on Exo's version- a probe around Ervo loaded with al kinds experiments, stock and DM, and I think they all work. Will have to doublecheck that. Expand AFAIK, she never actually wrote any patches for DMagic Orbital Science. I will try to make sure all the science experiments are taken care of with DMagic, although there are a ton of them. Link to comment Share on other sites More sharing options...
modus Posted September 16, 2021 Share Posted September 16, 2021 (edited) So I just checked really quickly. I am in low orbit around Ervo, and I can get low orbit science from DMagic's experiments, like the telescope, magnetometer, micro goo, radio and plasma wave, ... Weird. haven't really checked biomespecific science though... Edited September 16, 2021 by modus Link to comment Share on other sites More sharing options...
Starhelperdude Posted September 16, 2021 Share Posted September 16, 2021 YES!!! Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 16, 2021 Author Share Posted September 16, 2021 On 9/16/2021 at 2:17 PM, modus said: So I just checked really quickly. I am in low orbit around Ervo, and I can get low orbit science from DMagic's experiments, like the telescope, magnetometer, micro goo, radio and plasma wave, ... Weird. haven't really checked biomespecific science though... Expand Admittedly, yes, it does have science definitions, but most of the time it resorts to a couple of defaults. I think I will need to try to write some custom science definitions. Those will likely come in version 1.2, hopefully. Link to comment Share on other sites More sharing options...
modus Posted September 16, 2021 Share Posted September 16, 2021 Yeah it all looks kinda generic Great work, looking forward to more! Link to comment Share on other sites More sharing options...
AtomicRocketBooster Posted September 16, 2021 Share Posted September 16, 2021 (edited) Love it! Glad this mod found a new home Is there a GitHub (or equivalent) link you can include in the OP? Makes things like bug reporting a lot easier. Edited September 16, 2021 by AtomicRocketBooster Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 16, 2021 Author Share Posted September 16, 2021 (edited) I don't have Github yet, but I should make one. Thanks. EDIT: Added! Edited September 16, 2021 by Interplanet Janet Link to comment Share on other sites More sharing options...
Minmus Taster Posted September 16, 2021 Share Posted September 16, 2021 Good to see this mod getting a new lease on life. Link to comment Share on other sites More sharing options...
Kerbal Productions Posted September 18, 2021 Share Posted September 18, 2021 @Interplanet Janethey! So, you have adopted MPE... It brings me back to the time I was going to make a movie out of it, but I didn't continue it. Best of luck on the improvements of this mod! I might revive Beyond Eeloo's vibe by... a book... Soon. And make Havous great! Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 18, 2021 Author Share Posted September 18, 2021 On 9/18/2021 at 9:25 AM, Kerbal Productions said: @Interplanet Janethey! So, you have adopted MPE... It brings me back to the time I was going to make a movie out of it, but I didn't continue it. Best of luck on the improvements of this mod! I might revive Beyond Eeloo's vibe by... a book... Soon. And make Havous great! Expand How can I make it greater? It's already great as it is! Link to comment Share on other sites More sharing options...
Kerbal Productions Posted September 18, 2021 Share Posted September 18, 2021 On 9/18/2021 at 1:51 PM, Interplanet Janet said: It's already great as it is! Expand Very true! More to come soon! Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted September 19, 2021 Share Posted September 19, 2021 Do you need anything else other then Kopernicus for this mod to work? Link to comment Share on other sites More sharing options...
modus Posted September 19, 2021 Share Posted September 19, 2021 Nope! Link to comment Share on other sites More sharing options...
Mr.dobsonian Posted September 19, 2021 Share Posted September 19, 2021 On 9/19/2021 at 7:28 AM, modus said: Nope! Expand Great! Link to comment Share on other sites More sharing options...
Kerbal Productions Posted September 20, 2021 Share Posted September 20, 2021 @Interplanet Janethello again, I just have a suggestion for the future versions of this magnificent mod. 1. Textures: hopefully some will be a bit more clearer (not like Parallax, that might just be impossible ) 2. Interesting science definitions: I just see some mods with a plain message on the science transmission. I don't like that. I like to give myself some fun... with science! And support with other mods (I know that already since I read forums) is magnificent! 3. Moaaaaaar stuff: I mean, Havous is my favorite, Soden is already featured in my video (check it out on my channel), Ervo (is this w/ the atmosphere) is used and seen multiple times in my A Golden Decade video. Make stuff more interesting, if possible. And yes, I know you'll add some more, and I'm stoked. Hopefully I just might make a video with that soon Best of luck with maintaining this mod! Reveal hidden contents By the way, you are nominated for Kerbal Grammys oh, wrong thing. TOTM for October 2021! Link to comment Share on other sites More sharing options...
Minmus Taster Posted September 20, 2021 Share Posted September 20, 2021 On 9/20/2021 at 12:24 AM, Kerbal Productions said: @Interplanet Janethello again, I just have a suggestion for the future versions of this magnificent mod. 1. Textures: hopefully some will be a bit more clearer (not like Parallax, that might just be impossible ) 2. Interesting science definitions: I just see some mods with a plain message on the science transmission. I don't like that. I like to give myself some fun... with science! And support with other mods (I know that already since I read forums) is magnificent! 3. Moaaaaaar stuff: I mean, Havous is my favorite, Soden is already featured in my video (check it out on my channel), Ervo (is this w/ the atmosphere) is used and seen multiple times in my A Golden Decade video. Make stuff more interesting, if possible. And yes, I know you'll add some more, and I'm stoked. Hopefully I just might make a video with that soon Best of luck with maintaining this mod! Reveal hidden contents By the way, you are nominated for Kerbal Grammys oh, wrong thing. TOTM for October 2021! Expand You nominate by reporting right? Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 20, 2021 Author Share Posted September 20, 2021 On 9/20/2021 at 12:24 AM, Kerbal Productions said: @Interplanet Janethello again, I just have a suggestion for the future versions of this magnificent mod. 1. Textures: hopefully some will be a bit more clearer (not like Parallax, that might just be impossible ) 2. Interesting science definitions: I just see some mods with a plain message on the science transmission. I don't like that. I like to give myself some fun... with science! And support with other mods (I know that already since I read forums) is magnificent! 3. Moaaaaaar stuff: I mean, Havous is my favorite, Soden is already featured in my video (check it out on my channel), Ervo (is this w/ the atmosphere) is used and seen multiple times in my A Golden Decade video. Make stuff more interesting, if possible. And yes, I know you'll add some more, and I'm stoked. Hopefully I just might make a video with that soon Expand Ah, don't worry. I'm sure Exo might be developing a remake in the near future. I'm already working on DDS and OnDemand loading, so that should be cool. On 9/20/2021 at 12:24 AM, Kerbal Productions said: Reveal hidden contents By the way, you are nominated for Kerbal Grammys oh, wrong thing. TOTM for October 2021! Expand Reveal hidden contents The heck is TOTM? Link to comment Share on other sites More sharing options...
Kerbal Productions Posted September 20, 2021 Share Posted September 20, 2021 On 9/20/2021 at 3:47 AM, Interplanet Janet said: TOTM? Expand Thread of the month. You'll get honored! More info given by some people... haha, I'm lazy rn to give a link! On 9/20/2021 at 12:47 AM, Minmus Taster said: You nominate by reporting right? Expand Report it and say some stuff like "good morning my friend I had a cup of coffee and also I landed on the mun but after i crashed then I aerobraked on Jool but I forgot the heat shield so it's a death and I got to go to Eeloo and hug it" Just kiddin' say that you nominate it! Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 21, 2021 Author Share Posted September 21, 2021 Version 1.1.2 is out, featuring" OnDemand textures, Smaller config size, Modified TimeWarpAltitudeLimits, and Minor description grammar fixes. Link to comment Share on other sites More sharing options...
squeaker0704 Posted September 22, 2021 Share Posted September 22, 2021 i need help Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at Kopernicus.Components.KopernicusStar.Start () [0x00012] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [ModuleManager] Total loading Time = 826.685s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) Exception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class RuntimeUtility:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.PatchTimeOfDayAnimation () [0x00012] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.OnLevelWasLoaded (GameScenes scene) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.<Awake>b__5_1 (GameScenes s) [0x00000] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.PatchTimeOfDayAnimation () [0x00012] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.OnLevelWasLoaded (GameScenes scene) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.<Awake>b__5_1 (GameScenes s) [0x00000] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) <FireLoadedEvent>d__46:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [AssemblyLoader] Exception when getting assembly attributes: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Additional information about this exception: System.TypeLoadException: Could not load type of field 'FSBDparticleFX:pEmitter' (4) due to: Could not resolve type with token 01000037 (from typeref, class/assembly UnityEngine.ParticleEmitter, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:UnityEngine.ParticleEmitter member:(null) signature:<none> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ScenarioTypes]: List Created 31 scenario types loaded from 78 loaded assemblies. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) File 'D:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_x64_Data/../Missions/MissionScoreInfo.cfg' does not exist (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] Awake False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) ScaleModList: listSize 41 maxListSize 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) ScaleModList: listSize 41 maxListSize 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [UiApp] Awake: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Exception handling event onLevelWasLoadedGUIReady in class <>c:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.RuntimeUtility.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) [0x00005] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.RuntimeUtility.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) [0x00005] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) <FireLoadedEventGUIReady>d__47:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [SCANsat] Shader asset bundle loaded; using platform bundle: scan_shaders-windows.scan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] Unity skin asset bundle loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] Icon asset bundle loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] UI prefab bundle loaded and processed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] All SCANsat asset bundles loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [UIApp] Adding to Application Launcher (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] SetHidden: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Link to comment Share on other 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Interplanet Janet Posted September 22, 2021 Author Share Posted September 22, 2021 On 9/22/2021 at 9:45 PM, squeaker0704 said: i need help Uploading Crash Report IndexOutOfRangeException: Index was outside the bounds of the array. at Kopernicus.Components.KopernicusStar.Start () [0x00012] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [ModuleManager] Total loading Time = 826.685s (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) Exception handling event onNewGameLevelLoadRequestWasSanctionedAndActioned in class RuntimeUtility:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.PatchTimeOfDayAnimation () [0x00012] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.OnLevelWasLoaded (GameScenes scene) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.<Awake>b__5_1 (GameScenes s) [0x00000] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.PatchTimeOfDayAnimation () [0x00012] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.OnLevelWasLoaded (GameScenes scene) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.<Awake>b__5_1 (GameScenes s) [0x00000] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) <FireLoadedEvent>d__46:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [AssemblyLoader] Exception when getting assembly attributes: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown. Additional information about this exception: System.TypeLoadException: Could not load type of field 'FSBDparticleFX:pEmitter' (4) due to: Could not resolve type with token 01000037 (from typeref, class/assembly UnityEngine.ParticleEmitter, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null) assembly:UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type:UnityEngine.ParticleEmitter member:(null) signature:<none> (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ScenarioTypes]: List Created 31 scenario types loaded from 78 loaded assemblies. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) File 'D:/SteamLibrary/steamapps/common/Kerbal Space Program/KSP_x64_Data/../Missions/MissionScoreInfo.cfg' does not exist (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] Awake False (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] SpawnSimpleLayout: VerticalTopDown (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) ScaleModList: listSize 41 maxListSize 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) ScaleModList: listSize 41 maxListSize 0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [UiApp] Awake: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] OnSceneLoadedGUIReady: scene MAINMENU ShouldBeVisible() True ShouldBeOnTop() True iIsPositionedAtTop True (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Exception handling event onLevelWasLoadedGUIReady in class <>c:System.NullReferenceException: Object reference not set to an instance of an object at Kopernicus.RuntimeUtility.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) [0x00005] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) Uploading Crash Report NullReferenceException: Object reference not set to an instance of an object at Kopernicus.RuntimeUtility.StarLightSwitcher+<>c.<Start>b__2_1 (GameScenes scene) [0x00005] in <d504c2aecaea4315a6dc0040212faedb>:0 at EventData`1[T].Fire (T data) [0x000b0] in <cd473063d3a2482f8d93d388d0c95035>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) EventData`1:Fire(GameScenes) <FireLoadedEventGUIReady>d__47:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [SCANsat] Shader asset bundle loaded; using platform bundle: scan_shaders-windows.scan (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] Unity skin asset bundle loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] Icon asset bundle loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] UI prefab bundle loaded and processed (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [SCANsat] All SCANsat asset bundles loaded (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.LateUpdate () [0x0003e] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) (Filename: <d504c2aecaea4315a6dc0040212faedb> Line: 0) [UIApp] Adding to Application Launcher (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) [ApplicationLauncher] SetHidden: (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35) NullReferenceException: Object reference not set to an instance of an object at Kopernicus.Components.KopernicusStar.GetNearest (CelestialBody body) [0x00062] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.Components.KopernicusStar.GetBrightest (CelestialBody body) [0x0000a] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.AtmosphereLightPatch (CelestialBody body) [0x0000e] in <d504c2aecaea4315a6dc0040212faedb>:0 at Kopernicus.RuntimeUtility.RuntimeUtility.LateUpdate () [0x00052] in <d504c2aecaea4315a6dc0040212faedb>:0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object) Expand What other mods do you have? It seems to work perfectly fine on my end. Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 24, 2021 Author Share Posted September 24, 2021 Hi everybody! Just wanted to let you know I'm hard at work on converting textures to .dds format to fit better with the new OnDemand loading system. Hope you all are having a wonderful time! Link to comment Share on other sites More sharing options...
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