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[NO LONGER UNDER DEVELOPMENT] MPE Revived


Interplanet Janet

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4 hours ago, funnelton said:

so is a sub-moon of minmus out of the scope?

Also, here's an idea: one or two trojan asteroids that share the orbit of jool, so we can recreate Lucy!

Those trojans were within Exo's ideas. I think I might try to implement a few of them in the future, if she's not doing it already in her rekerjiggering of MPE.

Edited by Interplanet Janet
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19 hours ago, Interplanet Janet said:

Those trojans were within Exo's ideas. I think I might try to implement a few of them in the future, if she's not doing it already in her rekerjiggering of MPE.

Wait, is that what Exo is working on?! :o

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Hoi there, I am one of the current maintainers of NH(there's a community edition with some additions (NHCE Github repo)) and I saw in your spacedock post that you're thinking of NH support. You don't need to worry about it. The Community edition supports the prerevived version and I will add support for new bodies. Sorry if this sounds confrontational.

Edited by Borv413
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1 hour ago, Borv413 said:

Hoi there, I am one of the current maintainers of NH(there's a community edition with some additions (NHCE Github repo)) and I saw in your spacedock post that you're thinking of NH support. You don't need to worry about it. The Community edition supports the prerevived version and I will add support for new bodies. Sorry if this sounds confrontational.

Ah, thanks! I appreciate it! I'll be sure to see how this all pans out. Excited to see where some of these new bodies go!

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3 hours ago, Terminal Velocity said:

did you make the performance better cuz the old was laggy like hElL

Yes. I changed the textures to DDS and made them OnDemand. While editing your craft into orbit around these bodies does cause a bit of lag, it's nothing that can't be fixed without just exiting and reentering the SOI.

 

3 hours ago, bobjonesisthebest:D said:

dyva looks like a trash bag, lol

 

bloody space trash bag, lil beige trash bag

I was going for more a butter cookie, but that works too. 

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Hey @Interplanet Janet! Thanks for reviving Exo's work. Since we're in a new thread, I figured I'd let everyone know @hemeac and I made some configs for MPE back in 1.8. I didn't see them posted here (albeit I hardly looked), and they might need some tweaking (which I may be open to doing in the future), but here they are. I also have another patch for principia which I was working on back then, and will try to finish now that I'm getting back into things (I will also be releasing a principia patch for stock, OPM, and perhaps other planet packs like extrasolar).

Edited by Iodyne
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25 minutes ago, Iodyne said:

Hey @Interplanet Janet! Thanks for reviving Exo's work. Since we're in a new thread, I figured I'd let everyone know @hemeac and I made some configs for MPE back in 1.8. I didn't see them posted here (albeit I hardly looked), and they might need some tweaking (which I may be open to doing in the future), but here they are. I also have another patch for principia which I was working on back then, and will try to finish now that I'm getting back into things (I will also be releasing a principia patch for stock and perhaps other planet packs like extrasolar).

Oh, thanks! I had no idea these even existed. Maybe I could adapt these into the next version.

If you look at the science defs, you may find a couple of interesting things regarding Havous. I'll see if I can put those in as a config.

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@Interplanet Janet  Just a quick bug report: the bodies have more subdued shapes than the pictures shown, it changed for me after the update where the bodies were converted to DDS

Spoiler

Pictures here:

Dyva

Qbif1Sw.png

Havous

mQxUsDb.png

Edas

uRuZZk5.png

All other bodies have this sort of problem, but these are the most noticeable

I am on Mac in version 1.12.2

Edited by TRAPPIST-1E
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3 hours ago, MCWither_Storm said:

I've noticed that the map view is getting pretty crowded,  and it's starting to make inter-planetary flight hard to see.  

This is a crowded mod, I must admit. I have considered making a variant called MPE Lite which only includes the most significant bodies, however.

Though to do that, I'd probably have to make a poll about which bodies people like the best, which may not come for a while.

Edited by Interplanet Janet
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23 hours ago, TRAPPIST-1E said:

@Interplanet Janet  Just a quick bug report: the bodies have more subdued shapes than the pictures shown, it changed for me after the update where the bodies were converted to DDS

  Hide contents

Pictures here:

Dyva

Qbif1Sw.png

Havous

mQxUsDb.png

Edas

uRuZZk5.png

All other bodies have this sort of problem, but these are the most noticeable

I am on Mac in version 1.12.2

I'll check this out, recache my files. The configs should be about the same as everything else though. But then again, I'm on Windows.

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