umph7 Posted October 25, 2021 Share Posted October 25, 2021 Went to Windswept and got obliterated by it's atmosphere , so I went to it's maddening moon instead. While I'm probably spoiled by Parallax ground textures, the cliffside textures didn't seem to load, unfortunately: https://imgur.com/ft6iZ0i Afterwards, back to Frontier... https://imgur.com/ZQu6hTx Quote Link to comment Share on other sites More sharing options...
wpetula Posted October 25, 2021 Author Share Posted October 25, 2021 14 minutes ago, umph7 said: While I'm probably spoiled by Parallax ground textures, the cliffside textures didn't seem to load, unfortunately What visual / terrain mods are you using (do I see ballisticfox’s neutral tufx config)? The cliffs on Tension should definitely have detailed textures. I’ll check to see if I can recreate the bug this week. Thanks for letting me know! Quote Link to comment Share on other sites More sharing options...
umph7 Posted October 26, 2021 Share Posted October 26, 2021 20 hours ago, wpetula said: What visual / terrain mods are you using (do I see ballisticfox’s neutral tufx config)? The cliffs on Tension should definitely have detailed textures. Visual mods used: Scatterer, EVE-Redux (this should only affect oceans in this mod, right?), Waterfall, Restock (plus).. TUFX was not yet installed while taking that screenshot. While I'm at it, some small things i noticed: - The ground beneath the KSC should be made a bit flatter, i think you can see under a corner of the tracking station. - The camera of the KSC (eg. after loading a save) has it's focus beneath the KSC, not at the buildings' ground level. - The KSC is not in an equatorial location, not mandatory, but an observation. - A probe 1-way trip to Silence (which has a nice, soft atmosphere for a change ): I assumed the large white landmass were snowy hills, but the science reports designate them as 'glaciers'. It might be popular media talking, but when I picture glaciers, I see rugged, inhospitable terrain. I've also not driven a rover around, so maybe my landing spot was unusually flat. I did like the volcanoes(?) I saw on descent. Quote Link to comment Share on other sites More sharing options...
umph7 Posted October 28, 2021 Share Posted October 28, 2021 (edited) On 10/26/2021 at 3:20 PM, umph7 said: I think you can see under a corner of the tracking station. Update: It's actually possible in my game to see under most of the KSC. On 10/26/2021 at 3:20 PM, umph7 said: ... the science reports designate them as 'glaciers'. It might be popular media talking, but when I picture glaciers, I see rugged, inhospitable terrain.... Scratch this, probably impossible to do in KSP for large worlds. It's not like Eeloo has rugged terrain. I did wonder why Silence hasn't got any ice caps like Kerbin or Laythe...Trip to Echo('s moons) this time: Spoiler I think EVE-Redux was interfering with Maar's quicksand and turned it blue: Spoiler Map View displayed normal dark brown craters. Fortunately, the bug unlocked the secrets of the universe under the surface : Spoiler On 10/25/2021 at 6:48 PM, wpetula said: The cliffs on Tension should definitely have detailed textures. I moved the Community Terrain Textures Pack folder from under your OR folder to see if that helped. Wasn't the cause, most ground textures were gone after moving it. Will return to see if it persists. Edited October 30, 2021 by umph7 Spoiler-ed screenshots Quote Link to comment Share on other sites More sharing options...
wpetula Posted October 29, 2021 Author Share Posted October 29, 2021 20 hours ago, umph7 said: Fortunately, the bug unlocked the secrets of the universe under the surface : Maar’s quicksand fog isn’t working right. I’ve been trying to fix it with no avail. 20 hours ago, umph7 said: Update: It's actually possible in my game to see under most of the KSC. Another thing I need to fix. Will get to that soon! 20 hours ago, umph7 said: Stop me if I post spoilers (too much) or something. You’re good. Just make sure to put your images / spoilers in a spoiler box. Thanks! Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted October 29, 2021 Share Posted October 29, 2021 (edited) Seems incompatible with Strange New Worlds, log will be uploaded later Edit: checked with Strange New Worlds thread it seems it also incompatible with some system replacer like RSS so it is likely on their side I guess, ignore this. Edited October 29, 2021 by ssd21345 Quote Link to comment Share on other sites More sharing options...
ssd21345 Posted October 31, 2021 Share Posted October 31, 2021 Seems need to fix on your side, maybe list it as incompatible atm? Quote Link to comment Share on other sites More sharing options...
Awesomesauce1337 Posted November 2, 2021 Share Posted November 2, 2021 (edited) Not sure if just me but the entire KSC is floating except the runway It's floating so high you can drive under it! Using the altimeter on the top of the screen it's floating about 24 meters above the ground. https://imgur.com/a/GOi5Jpu Edited November 2, 2021 by Awesomesauce1337 Quote Link to comment Share on other sites More sharing options...
wpetula Posted November 2, 2021 Author Share Posted November 2, 2021 (edited) 15 hours ago, Awesomesauce1337 said: It's floating so high you can drive under it! Using the altimeter on the top of the screen it's floating about 24 meters above the ground. Oh YeAh, ThAt’S a FeAtUrE! I will try to get that fixed soon. Real life has been extremely busy lately. Thanks! Edited November 2, 2021 by wpetula Quote Link to comment Share on other sites More sharing options...
umph7 Posted November 2, 2021 Share Posted November 2, 2021 Abyss is cool , though submarines will probably Kraken with these waves (my plane did ). Spoiler I would have made pictures of Night, but ... you know... Quote Link to comment Share on other sites More sharing options...
umph7 Posted November 3, 2021 Share Posted November 3, 2021 Spoiler Interesting place, Fracture... Spoiler It was confusing how heat worked in it's atmosphere, as sometimes, only half of my plane would 'overheat'. Spoiler But it's very clear you can't... Spoiler ...land on Fracture. Going below 3000 meters melts command pods from the inside, along all other non-heat resistant components. Quote Link to comment Share on other sites More sharing options...
wpetula Posted November 3, 2021 Author Share Posted November 3, 2021 (edited) Spoiler 1 hour ago, umph7 said: Going below 3000 meters melts command pods from the inside, along all other non-heat resistant components. Landing from low orbit is possible provided you have parts with high heat resistance. Because HazardousBody does not seem to work, I was forced to modify the temperature of the atmosphere to simulate the destructive power of lava. This unfortunately created some problems. Edited November 3, 2021 by wpetula Quote Link to comment Share on other sites More sharing options...
umph7 Posted November 4, 2021 Share Posted November 4, 2021 20 hours ago, wpetula said: Because HazardousBody does not seem to work, I was forced to modify the temperature of the atmosphere to simulate the destructive power of lava. This unfortunately created some problems. Doesn't it? Spoiler I was getting fluctuating temperature gauges while in space (stable orbit) on the dark side of Fracture, I assumed it to be IR radiation off the 'seas'. Quote Link to comment Share on other sites More sharing options...
wpetula Posted November 5, 2021 Author Share Posted November 5, 2021 On 11/4/2021 at 1:02 PM, umph7 said: I was getting fluctuating temperature gauges while in space (stable orbit) on the dark side of Fracture, I assumed it to be IR radiation off the 'seas'. This might be a good compromise while I fix the problem. Fracture is close to the Sun and molten, so even orbiting Fracture can be a hazard. Hopefully I can get HazardousBody all ironed out. I heard other modders were having trouble with it too (no specific names off the top of my head, sorry) Quote Link to comment Share on other sites More sharing options...
Watermel00n Posted December 7, 2021 Share Posted December 7, 2021 This planet pack is really good. Lots of lore. Frontier's a challenging homeworld and I like that. Would you mind if I make a little youtube playthough out of it? Quote Link to comment Share on other sites More sharing options...
An Amongus Sussy Player Posted December 7, 2021 Share Posted December 7, 2021 On 10/5/2021 at 3:42 AM, wpetula said: As in the transformation between atmosphere to space, or the transformation to ScaledSpace? Does the Issue Persist? I have a Fades Calculator That can Help Quote Link to comment Share on other sites More sharing options...
wpetula Posted December 12, 2021 Author Share Posted December 12, 2021 On 12/6/2021 at 8:23 PM, Watermel00n said: Would you mind if I make a little youtube playthough out of it? Go for it! This would be very cool. Quote Link to comment Share on other sites More sharing options...
RevanX_LSR Posted December 13, 2021 Share Posted December 13, 2021 best mod ever Quote Link to comment Share on other sites More sharing options...
Watermel00n Posted December 13, 2021 Share Posted December 13, 2021 The first video is out now! Quote Link to comment Share on other sites More sharing options...
wpetula Posted December 16, 2021 Author Share Posted December 16, 2021 (edited) On 12/13/2021 at 1:03 AM, Watermel00n said: The first video is out now! Question: what visual mods are you using? Frontier's atmosphere is supposed to be white. I've heard some mods mess with Scatterer atmosphere colors. Note that I am just checking to make sure that this isn't a bug on my end. If a visual mod is doing funky stuff, that's totally fine. Edited December 16, 2021 by wpetula Quote Link to comment Share on other sites More sharing options...
Watermel00n Posted December 16, 2021 Share Posted December 16, 2021 Scatterer, like usual. But im also using restock and restock+ Quote Link to comment Share on other sites More sharing options...
ffx Posted December 16, 2021 Share Posted December 16, 2021 Hey @wpetula, add more screenshots at the first post, to encourage more people to dowload your mod Quote Link to comment Share on other sites More sharing options...
wpetula Posted December 16, 2021 Author Share Posted December 16, 2021 (edited) Version 1.0.7 is released! MOONS OF ECHO UPDATE Completely revamped Vista Enhanced Maar Tweaked the surface textures on many bodies Unfortunately, I have not been able to figure out how to fix the shininess issue. But.... ....in a few days, I have a surprise update for everyone! Edited December 20, 2021 by wpetula Quote Link to comment Share on other sites More sharing options...
ffx Posted December 16, 2021 Share Posted December 16, 2021 naice Quote Link to comment Share on other sites More sharing options...
qwertyza Posted December 21, 2021 Share Posted December 21, 2021 (edited) Looks cool, but have to double - KSC floats above the ground, this makes driving off the launch pad impossible. And is it normal that air breathing engines don't work - air deprived? Edited December 21, 2021 by qwertyza Quote Link to comment Share on other sites More sharing options...
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