Bej Kerman Posted February 19, 2023 Share Posted February 19, 2023 Just now, Alexoff said: I already wrote - the publisher allocated little money to a weak developer who could not master such a project. And now both the publisher and the developer have taken an ostrich position - they pretend that everything is going as expected. As far as I can see, they're mastering it fine. Deadlines are the problem. This plays out over and over again and is probably another case of a dev team being careful with their words so as not to anger the publisher. Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted February 19, 2023 Share Posted February 19, 2023 Back off the crankiness, please. This thread is about scattering effects, not game company policies. Quote Link to comment Share on other sites More sharing options...
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