PlutoISaPlanet Posted February 9, 2022 Share Posted February 9, 2022 I am very curious to see how KSP 2 will integrate the new systems. Will they become accessible in a linear form (adventure mode). Or will they be acessible from the very beginning? I also want to know what the community thinks about this. I like the freedom of non linear progression, but a game like KSP 2 might need somewhat linear progression. Link to comment Share on other sites More sharing options...
shdwlrd Posted February 9, 2022 Share Posted February 9, 2022 (edited) Nate said that they didn't want the new planets and star systems spoiled on day one of the release. So the general assumption is you will have to discover them to see any information on them. So basically it seems if there is any type if linear progress, it will have to do with the parts available, not so much the new star systems. But in a reply to a post, Nate did say he would love to see what people do with less than ideal technology. So technology progression may not be linear but, be based on what you research. Basically, answer not clear at the moment. Edited February 9, 2022 by shdwlrd Link to comment Share on other sites More sharing options...
Bej Kerman Posted February 9, 2022 Share Posted February 9, 2022 4 hours ago, PlutoISaPlanet said: I am very curious to see how KSP 2 will integrate the new systems. Will they become accessible in a linear form (adventure mode). Or will they be acessible from the very beginning? I also want to know what the community thinks about this. I like the freedom of non linear progression, but a game like KSP 2 might need somewhat linear progression. Now why would the stars be discovered in a linear order? Link to comment Share on other sites More sharing options...
Ember12 Posted February 9, 2022 Share Posted February 9, 2022 45 minutes ago, Bej Kerman said: Now why would the stars be discovered in a linear order? I would agree, it seems to me Kerbol will probably be surrounded by stars. Of course some will be closer than others, but the decision will probably be similar to the KSP decision to send probes to Eve or Duna first, just with more options. Link to comment Share on other sites More sharing options...
jastrone Posted February 10, 2022 Share Posted February 10, 2022 i guess we will have some sort of research system that isnt that linear and missions or contracts or something to make money wich are a little linear in the begining. maybe making the game pretty linear with multiple choices till you get a colony on the moon or minmus. then it opens up more and is very free when you get to other stars. and they said there where "boom events" so maybe its linear untill the first boom event. and somewhat linear when you make your first colony Link to comment Share on other sites More sharing options...
Vl3d Posted February 17, 2022 Share Posted February 17, 2022 I love the idea of a realistic scientific progression - starting with ground based telescopes and small probes with only grainy black and white cameras that evolve to space telescopes which discover exoplanets, using instruments to discover features of planets - ex. building a Delta-V map by using science data, discovering topological and atmospheric features gradually (same for resources), listening to radio signals from deep space etc. I want to put in some effort to know things about a planet or a moon - not just zoom in on something already discovered. Link to comment Share on other sites More sharing options...
Ember12 Posted February 17, 2022 Share Posted February 17, 2022 4 hours ago, Vl3d said: small probes with only grainy black and white cameras that evolve to space telescopes which discover exoplanets I agree, I think it would be awesome to have your view of, say, the Mun get better every time you go there. Link to comment Share on other sites More sharing options...
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