stephm Posted June 14, 2014 Share Posted June 14, 2014 hi ! (click picture for bigger)Simple Station Orbiting 400kit's "Rendez-vous" point for little SSTO and testing the limit (400k +).3 nodes for refueling (LFO propellant, food water, kas things, etc.), two plane SSTO node, and one on the top forbig shuttle transport.With two simple SSTO and a big transport on the top I've reached the limit of the simulator so I'mvery limited for station size, and it's very frustrating for me.........I have the default to put to much part by station element lol.bye ! Quote Link to comment Share on other sites More sharing options...
OmniNoc Posted June 16, 2014 Share Posted June 16, 2014 (edited) Also, so I don't completely derail the thread, here's a picture of my currently very-ramshackle Duna Spacedock:http://i.imgur.com/bXthbAb.pngwhat mod is that green box thingy? (I assume its a greenhouse)also, a bit of my laboratory outpost I built a long time ago Edited June 16, 2014 by OmniNoc Quote Link to comment Share on other sites More sharing options...
RogueMason Posted June 16, 2014 Share Posted June 16, 2014 what mod is that green box thingy? (I assume its a greenhouse)Lack Luster Labs. Quote Link to comment Share on other sites More sharing options...
Lekke Posted June 19, 2014 Share Posted June 19, 2014 This is my version of the Dual Keel Station.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
DepletedUraniumPenetrator Posted June 19, 2014 Share Posted June 19, 2014 Javascript is disabled. View full albumnothing too fancy, but I'm quite proud of it anyway Quote Link to comment Share on other sites More sharing options...
SaSquatch Posted June 19, 2014 Share Posted June 19, 2014 My rebuilt station. Still generally the same ISS-like design I built in .22. This time with more of the KSO parts and built to accommodate the Connected Living Spaces mod. Figure I'll eventually use it to collect Antimatter for Interstellar since I don't want to bother getting the Interstellar LabModule working with CLS. Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Nightmare Posted June 19, 2014 Share Posted June 19, 2014 that looks really cool :-) Quote Link to comment Share on other sites More sharing options...
Mista Mista Posted June 21, 2014 Share Posted June 21, 2014 (edited) evolution of my stock station designVery first version took 15 launches to assemble. Each fuel tank was docked separately. The docking hub also took 5 trips.Follow up model was much cleaner, had it down to 7 launches, also added Xeon gas tanksWhen the asteroid grabber and science came out, station got slightly tweaked. Sending up large sections together, i was able to do it in 5 launches. Simplified the docking hubMy previous station got bugged and the docking ports stopped working, so i refined the design. Switching the 6 Rockomax tanks for 3 Kerbodyne. Beefing up the RCS and Xeon stocks as wellLatest version is only 200 partsTakes 3 launches to build, sending the tanks up empty and filling them later.Craft file folder if any one fancies assembling ithttps://drive.google.com/folderview?id=0B-za_GuHaum3VVBNaFFUcWl4RW8&usp=sharingAssembled one in LKO, then sent it to Laythe Edited June 24, 2014 by Mista Mista Quote Link to comment Share on other sites More sharing options...
SpaceXray Posted June 21, 2014 Share Posted June 21, 2014 Mir replica(500 parts):Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Kamuchi Posted June 27, 2014 Share Posted June 27, 2014 2 months since I tried building my Minmus station for the Jool 5 challange and never got anywhere near, alot of frustration and a dozen attempts later I finally got a massive station into orbit on scrap science to function also as a vessel to hop to Jool/Duna after draining Minmus of science and dock additional modules and landers Have fun with my failures, lolToo complex for KSP to handleJavascript is disabled. View full albumToo many design flawsJavascript is disabled. View full album(Mod list changed abit since first album)Javascript is disabled. View full albumIt handles actually quite well, most likely will have to retract that after sending a Kathene refueling ship to Minmus to top it off again Quote Link to comment Share on other sites More sharing options...
problemecium Posted June 27, 2014 Share Posted June 27, 2014 This is my new HKO station at 1024km, which I have dubbed the "Aisling" because it was the first decent name that popped into my head. It marks the first successful test of my new "Station in a Tewb":Note the inclusion of escape pods for up to four crew, because safety is a priority! No re-enactments of "Gravity" on my Career save! Quote Link to comment Share on other sites More sharing options...
Razorcane Posted July 2, 2014 Share Posted July 2, 2014 I built this station over the last 2 or 3 weeks, after countless hours, do-overs, and game crashes. It took 21 trips (there are 23 modules) to build the station, and is designed to contain a crew of six.The station orbiting 100km above Kerbin at a 51.6 degree inclination as the sun's rays hit it.View of the two docked Odyssey spacecraft, which carries 3 kerbonauts up to the station.An incredible view from the cupola of the two Odyssey spacecraft and Kerbin in the darkness below.Expedition 14 maneuvering it's way to the station at 0.1 m/s. The station is currently in free drift mode to make docking easier. Quote Link to comment Share on other sites More sharing options...
Torrack Posted July 2, 2014 Share Posted July 2, 2014 Love the old school Romulan warbird, too! Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted July 2, 2014 Share Posted July 2, 2014 Love the old school Romulan warbird, too! I hope you don't mind me asking but what post are you referring too? Quote Link to comment Share on other sites More sharing options...
RogueMason Posted July 2, 2014 Share Posted July 2, 2014 I hope you don't mind me asking but what post are you referring too?Yeah, I was wondering this, too Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted July 2, 2014 Share Posted July 2, 2014 Yeah, I was wondering this, too Browsed throught the last 600+ posts in this thread and only found 2 posts Star Trek related: http://forum.kerbalspaceprogram.com/threads/22251-Showcase-SPACE-STATIONS!-Post-your-pictures-here?p=1110352&viewfull=1#post1110352 and http://forum.kerbalspaceprogram.com/threads/22251-Showcase-SPACE-STATIONS!-Post-your-pictures-here?p=1091165&viewfull=1#post1091165. Neither one shows a Romulan Warbird. Quote Link to comment Share on other sites More sharing options...
Deadweasel Posted July 2, 2014 Share Posted July 2, 2014 Love the old school Romulan warbird, too! I've never seen an inverse-troll before. Great way to get folks reading back through the thread and reminiscing! 10/10 Quote Link to comment Share on other sites More sharing options...
23278 Posted July 2, 2014 Share Posted July 2, 2014 (edited) I've got this thing way up in KSO. Took forever to get the core where it needed to be initially, and docking some of the heavy parts/ships knocked it out of true KSO, but so far it's been up there for 12 years and it's still over KSC. It has ion propulsion to fine tune orbit when needed. I still have a fuel module I need to dock to the bottom. Edited July 2, 2014 by 23278 Quote Link to comment Share on other sites More sharing options...
EeeLee Posted July 8, 2014 Share Posted July 8, 2014 My first attempt at building a station. Its pretty much just a flying gas station (with a fancy view). Its supposed to fuel up interplanetary expeditions, should I ever acquire the skills to undertake them.(The part with the x-shaped 1x6 solar panels attached to it is the shuttle.) Quote Link to comment Share on other sites More sharing options...
The_Rebel_Flagship Posted July 14, 2014 Share Posted July 14, 2014 My first Space Station, called "Space Station Alpha" (I'm so original, aren't I?). I plan to use it mainly as a refueling depot, starting with my first SSTO space-plane.Bob decided he wanted a quick selfie. Quote Link to comment Share on other sites More sharing options...
Mitchz95 Posted July 14, 2014 Share Posted July 14, 2014 This is Space Station Odyssey. I'm planning on transferring it to Dres orbit to support my manned Eeloo mission (the last big mission of my 0.23.5 save). Quote Link to comment Share on other sites More sharing options...
Ravenchant Posted July 14, 2014 Share Posted July 14, 2014 My first one beyond Kerbin, Rukh station in low Mun orbit. I initially planned for a bigger one, but it's already lagging. Also: ferrying reusable tugs back and forth is tedious Quote Link to comment Share on other sites More sharing options...
SotetBarom Posted July 15, 2014 Share Posted July 15, 2014 Not much of a big deal, but at least its orbiting Jool Quote Link to comment Share on other sites More sharing options...
Onpu Posted July 15, 2014 Share Posted July 15, 2014 I made a Kerbol-orbiting station, but I just can't get ships to attach to it. I can't get a close enough encounter... and when I do I miss it . So it's a pretty useless and empty station.As you can see, it has a lab and 4 big docking ports, with plenty of SAS and RCS. It's orbiting at 10.000.000 km over Kerbol. Quote Link to comment Share on other sites More sharing options...
BananaDealer Posted July 15, 2014 Share Posted July 15, 2014 I made a Kerbol-orbiting station, but I just can't get ships to attach to it. I can't get a close enough encounter... and when I do I miss it . So it's a pretty useless and empty station.As you can see, it has a lab and 4 big docking ports, with plenty of SAS and RCS. It's orbiting at 10.000.000 km over Kerbol.Yeah, Kerbol stations aren't really a good idea since the speeds they'll be orbiting are too ridiculous for conventional rendezvous procedures. Inclination angles and distances are so drastic that you'll need to be incredibly precise with your manoeuvres to even get within the several hundred kilometres range. Think of it as trying to make an encounter with a specific point on Duna (i.e- land on it), while still being in interplanetary orbit. All in a single burn. Yeah...The only viable location for a station orbiting a star, any star, is as far away from it's gravitational centre as possible. The further you get from any gravity well, the slower you'll be orbiting around it. If you absolutely want a solar station, try somewhere around Eeloo (or way, way after Jool in general), it's orbital velocity is about 3km/s which makes rendezvous much easier. You can still have stations closer to the centre, only your rendezvous time and procedures will be much longer and you need to treat their encounters as ones with planets short windows with almost no wiggle room. Quote Link to comment Share on other sites More sharing options...
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