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Fusion reactor


Choose your side!   

5 members have voted

  1. 1. Choose your side

    • Override operator
    • Chill terrorist
      0


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Inspired by The third great number war. 

The Kerbals built a fusion reactor to power their mad science facilities. One day, a group of terrorists ran in and attempting to stop it. So, the operators need to override the reactor to stop them. It seen simple, but Wernher Von Kerman's research make Kerbin inside a time loop that will never end. Your mission is to choose your side, and fight! 

Sides: 

Override operators : override the fusion power to 150%. 

Chill terrorists: chill the reactor to 50%. 

Rules: 

1: One post a player; 

2: You need to wait for over 5 mins to post another one; 

3: Have fun; 

4: NEVER forget to announce new page! 

5: One percent a post. 

The power was set to 100%. 

 

Me first: 101%

Edited by Abel101126
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Sorry @Abel101126, but although you have written a nice background story, the game itself is identical to the Number War, and we try to avoid having threads that are too similar. Perchaps you can use the story for something else? 

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