Abel Military Services Posted April 24, 2022 Share Posted April 24, 2022 (edited) Inspired by The third great number war. The Kerbals built a fusion reactor to power their mad science facilities. One day, a group of terrorists ran in and attempting to stop it. So, the operators need to override the reactor to stop them. It seen simple, but Wernher Von Kerman's research make Kerbin inside a time loop that will never end. Your mission is to choose your side, and fight! Sides: Override operators : override the fusion power to 150%. Chill terrorists: chill the reactor to 50%. Rules: 1: One post a player; 2: You need to wait for over 5 mins to post another one; 3: Have fun; 4: NEVER forget to announce new page! 5: One percent a post. The power was set to 100%. Me first: 101% Edited April 24, 2022 by Abel101126 Link to comment Share on other sites More sharing options...
AlamoVampire Posted April 24, 2022 Share Posted April 24, 2022 Neither. I drain the cooling tank around the fuel rods. Let the reactor choose! 043304242022 Link to comment Share on other sites More sharing options...
Abel Military Services Posted April 24, 2022 Author Share Posted April 24, 2022 @AlamoVampire Had to update the rules. 102% Link to comment Share on other sites More sharing options...
Deddly Posted April 25, 2022 Share Posted April 25, 2022 Sorry @Abel101126, but although you have written a nice background story, the game itself is identical to the Number War, and we try to avoid having threads that are too similar. Perchaps you can use the story for something else? Link to comment Share on other sites More sharing options...
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