yagiziskirik Posted November 8, 2022 Share Posted November 8, 2022 (edited) Kerbal Telemetry - Now Standalone! Telemetry addon for Kerbal Space Program. The program uses a server that is running on the KSP side and a client which is capable of running both the KSP side computer or any other one over a web browser. This means you can connect to the server from any device which is capable of running it over a web browser by entering your server computer's local address and selected port from the interface (default 8000), for example: http://192.168.1.104:8000. Download Links Github (Direct Link) SpaceDock CurseForge Report Issue Create a new issue (Github) Features Real-time sync with the KSP. Accessible over the LAN. Full-featured 3D Kerbin map with real pinpoints on it. Real-time attitude indicator. Target name, distance and speed. Real-time telemetry data. Controlling the vessel from the interface. (Will be fixed on oncoming updates) Staging from the interface. (Will be fixed on oncoming updates) Cool animation when you reach the orbit (when executed from the interface). Multi-language support (English, Russian, Japanese, Turkish, Ukrainian, Chinese, French, Spanish). General information about KSP, spaceship and many more. A brand new module to attach to the spacecraft. Translations If you see any problems or if you want to translate the program to your language, please contact me from my Github page. Russian - MekoNix Japanese - MekoNix Ukrainian - MekoNix Turkish - yagiziskirik English - yagiziskirik Chinese - Auto-translated French - Auto-translated Spanish - Auto-translated Dependencies None! Setup Export files to GameData folder as a folder named "KerbalTelemetry". Done! Please be aware of that naming is quite important for mod to work correctly. Make sure you have `Kerbal Space Progam/GameData/KerbalTelemetry` folder and you need to have `KerbalTelemetry.dll`, `Textures`, `WebServer` and `Parts` files in KerbalTelemetry folder. Usage You need to unlock "Engineering 101" tech tree to use the mod in Career mode. Then add Kerbal Telemetry Computer to your spacecraft. Click to the toolbar icon to open up user interface. Select a port (or use default 8000) and start the server via the corresponding button. Connect to your computer's local IP address and defined port (or localhost if you are using the same computer) on your browser on your device preferably from another computer or from which KSP is installed (ex. localhost:8000 or 127.0.0.1:8000 or 192.168.1.102:8000). If you don't know how to find the local IP address, you can follow this link for more information. On the top bar you can see: Spacecraft name Mission time after the take-off Speed Altitude Apogee Perigee Inclination On the first page (Spacecraft Information): External Values page will show you the Location and Atmosphere information. Orbit Information page will show the orbit information. Spacecraft Information page will show information about the spacecraft. Temperature Values will give information about the temperature. On the second page (Telemetry): You can see the charts after you take-off to the point you reach 90km from the sea level (FL900). Also it shows some current values of the spacecraft. On the third page (Command & Control): You will see the extended details about the target. You can see the flight panel control panel. Flight Commands which ables you to command the spacecraft from the web interface. On the final page (Settings): You can select the language of the interface. You can select refresh rate and chart refresh rate. On the bottom bar: Current stage information Stage Now button which initiates the next stage Current planet Current real-time Whether you have communication Initials of the target Target speed / target distance Usage is very simple. Start the game. When you start a flight, activate telemetry plugin from toolbar. You will see the charts will refresh when you are airborne and below 90,000 meters. Special Thanks I would like to thank @MekoNix, @Aebestach, @Genhis and @NguyenAirlines for their contribution and ideas. License Spoiler MIT License Copyright (c) 2021 Yağız Işkırık Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. Edited November 13, 2022 by yagiziskirik Adding the MIT License Quote Link to comment Share on other sites More sharing options...
Kerosene42 Posted November 12, 2022 Share Posted November 12, 2022 (edited) Looks great! RasterPropMonitor support when? Edited November 12, 2022 by Kerosene42 Quote Link to comment Share on other sites More sharing options...
Provisional Name 43 Posted November 12, 2022 Share Posted November 12, 2022 Any showcases of the newest version? Quote Link to comment Share on other sites More sharing options...
yagiziskirik Posted November 12, 2022 Author Share Posted November 12, 2022 14 hours ago, Kerosene42 said: Looks great! RasterPropMonitor support when? It already supports it, as a matter of fact, if you have seen the following video, this mod is the Telemachus alternative! Since the program is accessible from outside the KSP, there is not much to implement to the RPM mod. 12 hours ago, Provisional Name 43 said: Any showcases of the newest version? The pictures are up-to-date with the current version. If I can create myself more free time, I would like to create a video showcase for the mod. But you guys are welcome to do it if you want to Quote Link to comment Share on other sites More sharing options...
Grenartia Posted November 14, 2022 Share Posted November 14, 2022 This might be useful in helping diagnose a stock bug I'm encountering. I'm curious, can this produce graphs for multiple craft simultaneously? Quote Link to comment Share on other sites More sharing options...
yagiziskirik Posted December 14, 2022 Author Share Posted December 14, 2022 On 11/14/2022 at 4:51 AM, Grenartia said: This might be useful in helping diagnose a stock bug I'm encountering. I'm curious, can this produce graphs for multiple craft simultaneously? Hi @Grenartia, Unfortunately in the current version of the mod, it cannot produce multiple graphs for multiple spacecraft. But it is a good functionality though, I will keep that in mind. But I am curious about the bug you've mentioned, I would like to dive into it, if it is something that I can fix. Quote Link to comment Share on other sites More sharing options...
Grenartia Posted December 15, 2022 Share Posted December 15, 2022 12 hours ago, yagiziskirik said: Hi @Grenartia, Unfortunately in the current version of the mod, it cannot produce multiple graphs for multiple spacecraft. But it is a good functionality though, I will keep that in mind. But I am curious about the bug you've mentioned, I would like to dive into it, if it is something that I can fix. I posted about it here: https://forum.kerbalspaceprogram.com/index.php?/topic/210229-orbital-decay-bug/ Quote Link to comment Share on other sites More sharing options...
henrylzy Posted December 23, 2022 Share Posted December 23, 2022 Great mod! I'm just wondering if you could make the module works with other parts(antennas, command pods, etc), since now it seems the module only works with the part comes with this mod. Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 23, 2022 Share Posted December 23, 2022 27 minutes ago, henrylzy said: Great mod! I'm just wondering if you could make the module works with other parts(antennas, command pods, etc), since now it seems the module only works with the part comes with this mod. Easy enuff... *possibly*... Try copy/pasting the MODULE{} & RESOURCE{} sections of the cfg, into whatever *other* part config of the part you want to enable this for. If that doesnt work, then there may be something part-specific hard-coded into the plugin... (I *hope* thats not the case) Quote Link to comment Share on other sites More sharing options...
henrylzy Posted December 23, 2022 Share Posted December 23, 2022 (edited) 14 minutes ago, Stone Blue said: Easy enuff... *possibly*... Try copy/pasting the MODULE{} & RESOURCE{} sections of the cfg, into whatever *other* part config of the part you want to enable this for. If that doesnt work, then there may be something part-specific hard-coded into the plugin... (I *hope* thats not the case) It might be in the code or something(I have no idea how modding for KSP works so can't be sure). Tried MM patch first, doesn't work. Then added the module by hand, doesn't work either. Edited December 23, 2022 by henrylzy Quote Link to comment Share on other sites More sharing options...
RKunze Posted December 25, 2022 Share Posted December 25, 2022 On 12/23/2022 at 10:12 PM, Stone Blue said: If that doesnt work, then there may be something part-specific hard-coded into the plugin... (I *hope* thats not the case) Unfortunately, it is. The mod explicitly checks for "KerbalTelemetryComputationalUnit" in the part name. Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 25, 2022 Share Posted December 25, 2022 (edited) On 11/8/2022 at 4:20 PM, yagiziskirik said: Please be aware of that naming is quite important for mod to work correctly. Make sure you have `Kerbal Space Progam/GameData/KerbalTelemetry` folder and you need to have `KerbalTelemetry.dll`, `Textures`, `WebServer` and `Parts` files in KerbalTelemetry folder. Is the mod actually looking for "Kerbal Space Program"? From what I can see in the code, it isn't. Assuming this, it might be better to say: The KerbalTelemetry folder must be in the GameData directory, and the following files need to be in the KerbalTelemetry folder: KerbalTelemetry.dll Textures WebServerParts Pretty neat mod, congrats Edit: Having a part name hardcoded isn't really a great idea, especially when it's using a custom part module. Might be better to replace this line: if (part.name.Contains("KerbalTelemetryComputationalUnit")) returnVal = true; with something like: if (part.HasModuleImplementing<KTComputer>()) This way someone can add the module to a different part if desired. Edited December 26, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Stone Blue Posted December 26, 2022 Share Posted December 26, 2022 1 hour ago, RKunze said: Unfortunately, it is. The mod explicitly checks for "KerbalTelemetryComputationalUnit" in the part name. Thats unfortunate Quote Link to comment Share on other sites More sharing options...
linuxgurugamer Posted December 26, 2022 Share Posted December 26, 2022 (edited) On 11/8/2022 at 4:20 PM, yagiziskirik said: activate telemetry plugin from toolbar. You will see the charts will refresh when you are airborne and below 90,000 meters. The telemetry page isn't working for me, doesn't get any data for the charts. Current Values shows current data, but the charts don't populate. This is on Chrome and on Firefox, both accessing localhost The other three pages do work, although the buttons to control the flight don't seem to do anything On Chrome, the globe displays, but the labels aren't shown. On Firefox, the labels are shown Edited December 26, 2022 by linuxgurugamer Quote Link to comment Share on other sites More sharing options...
Fallen_Angel Posted February 11, 2023 Share Posted February 11, 2023 hey i need help whit conecting kps whit the Telemetry server i have the mod and its good installed i have the antenna on my ship and the option to stard a server but i cant connect to the server Quote Link to comment Share on other sites More sharing options...
TrapMagic Posted October 28 Share Posted October 28 does it work with other planets mod ? Quote Link to comment Share on other sites More sharing options...
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