Vl3d Posted February 23, 2023 Share Posted February 23, 2023 (edited) Right now the size and shape parameters of the procedural wings are controlled through sliders in the Part Manager. It would be great to be able to control them directly using gizmos that pop up when selecting the wing. Just like we have for position and orientation (which by the way.. I think the color coding should be different for rotation and position). Edited February 23, 2023 by Vl3d Link to comment Share on other sites More sharing options...
jastrone Posted February 23, 2023 Share Posted February 23, 2023 11 minutes ago, Vl3d said: (which by the way.. I think the color coding should be different for rotation and position). thats kinda stupid. the whole point of color coding is that you can see the ones that are the same axis. green arow to move on the x axis and green turned arrow to rotate around the x axis for example. this is really helpfull when the perspective doesnt really show you a whole arraw because its behind the other ones or itself Link to comment Share on other sites More sharing options...
whatsEJstandfor Posted February 23, 2023 Share Posted February 23, 2023 1 hour ago, Vl3d said: (which by the way.. I think the color coding should be different for rotation and position). It's been kind of an unofficial standard for decades for 3D editors to use green for the Y-axis, blue for the Z-axis, and red for the X-axis, and for rot/trans/scale controls about those axes to be those colors. I don't think there's a good reason to change it. It gives an intuitive way to know "if I drag the blue straight arrow, it moves along Z. If I drag the curved blue arrow, it rotates about Z" Link to comment Share on other sites More sharing options...
Vl3d Posted February 23, 2023 Author Share Posted February 23, 2023 Okay, hope it will not be confusing and I can easily pick between two arrows that have the same color. Opinions about the procedural (parts) wings gizmos? Link to comment Share on other sites More sharing options...
Bej Kerman Posted February 23, 2023 Share Posted February 23, 2023 The KSP 2 gizmo is fine, I just think Squad's design made it much easier to tell the rotation handles apart from transformation. Link to comment Share on other sites More sharing options...
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