Jump to content

Help Needed . . .


Recommended Posts

I am not new to the KSP Franchise, I've played about 700 ~ 800 hours worth of gameplay in KSP1. Regardless, I am currently having a lot of trouble dealing with various issues, such as fairings are a nightmare, I'm having a lot of trouble dealing with the Mun (Bob Kerman is stranded because of me), and I have no idea how to rendezvous with another vessel. I'd definitely like some help regarding these problems . . . 

Link to comment
Share on other sites

1 hour ago, bjc23 said:

I am not new to the KSP Franchise, I've played about 700 ~ 800 hours worth of gameplay in KSP1. Regardless, I am currently having a lot of trouble dealing with various issues, such as fairings are a nightmare, I'm having a lot of trouble dealing with the Mun (Bob Kerman is stranded because of me), and I have no idea how to rendezvous with another vessel. I'd definitely like some help regarding these problems . . . 

Presuming these problems are not the result of known bugs - docking in orbit should work similarly to KSP.  I'd grab an old docking video and just watch the tutorial.

That said - I've had a LOT of weird stuff happen when docking/undocking; so be patient.  Could be bugs.

Also, KSP 2 farings are frustrating and not as user friendly as KSP.  When you can get the '+' icon, use it.  Some people are suggesting making your farings VERY pointy.

GL

Link to comment
Share on other sites

On 3/12/2023 at 5:32 PM, JoeSchmuckatelli said:

I have no idea how to rendezvous with another vessel

Once I figured out that the DEL key puts the RCS into Docking mode, it was much easier. There is not any button on the UI that does this or shows docking alignment (KSP1 did). I agree with @JoeSchmuckatelli there is a KSP1 tutorial on rendezvous and youtube videos, works much the same way as KSP1. Good Luck.

Link to comment
Share on other sites

When you select the other craft, do you get the relative velocity and a target marker on the Navball?

In KSP1, rendezvous is all about setting up an initial close pass at low relative velocity (far rendezvous, the rest here being close rendezvous), then at that closest approach, killing the relative velocity, then thrusting towards the target.  Then repeating that sequence at the next close pass, and so on until within about a 100m and in roughly the same orbit with no relative velocity.

Then docking proceeds with selecting control-from-here on the craft's own docking port and targeting the target's docking port.  Helps for alignment to have an indicator where the target's docking port is pointed (usually set up with the mod Navball Docking Alignment Indicator).  A craft with properly balanced RCS is almost necessary for this part to cut down on translation-while-turning and turning-while-translating coupling problems.

Edited by Jacke
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...