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Weird antialiasing bug, anyone else getting this?


Go to solution Reply by Madishmike,

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Already submitted a bug report for this one but I'm wondering if anyone else has come across this issue. 

Basically, anti-aliased edges of distant terrain objects can sometimes have green + purple dots moving along them and sometimes these dots cause green or purple flashes. Only happens on distant terrain, changing resolution & GPU load doesn't seem to make much difference, and I can't reproduce the bug in heavy benchmarking, stress tests, or any other game.

Still kinda worried it might be my PC though. Anyone else had this problem?

Photo Example on Imgur, because I don't know any other way to host / share files :(

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Hi there, it's a known bug within the community not your Pc when it comes to the  Anti aliasing in this game( distant objects). I'm sure it's on there list of things to do (fingers crossed)

Not tried myself yet but could be worth trying overriding the AA settings in your graphics card control panel.

Edited by Madishmike
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41 minutes ago, Madishmike said:

Hi there, it's a known bug within the community not your Pc when it comes to the  Anti aliasing in this game( distant objects). I'm sure it's on there list of things to do (fingers crossed)

Not tried myself yet but could be worth trying overriding the AA settings in your graphics card control panel.

oh thank god.. I was getting worried. Never heard of this bug before, but granted, I'm not super involved in the forums as I used to be. Could you point me to where it is listed? 

Thank you again for taking the time to answer.

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You can just copy the "image link" and paste it in your post. Or copy what I put below. The software will realize it's a link to an image and replace the text with the actual image.

https://i.imgur.com/vMEksvh.png

(no clue on the rest, just helping with Imgur)

Edited by Superfluous J
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On 6/12/2023 at 9:53 PM, Fastfishy2 said:

Thanks mate. Don't need to worry about my shiny new 4070. Have a good one.

Built a craft yesterday with just aero spikes and the artifacts seemed worse across the horizon. Not sure if coincidental or just that I'm noticing it more but thought it was worth mentioning.

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