joshua productions yt Posted June 25, 2023 Share Posted June 25, 2023 (edited) Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: windows 11 | CPU: 12 gen intel core i7 processor | GPU: nvidia gefofce gtx 1650 | RAM: 8 gb when launching after getting past the clouds the frame rate drops from 15 fps to around 2 fps and when i get up to space the frame rate goes back to normal also i dont have any problems on the map screen and changing the graphic settings doesn't change the fps and when i go behind kerban the fps drops again and doesn't come back until i go into high kerban orbit no problems with the mun also not sure about other planets. any info i have missed to do with my laptop that runs it, acer nitro 5 GTX. Edited July 9, 2023 by Anth12 Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 25, 2023 Share Posted June 25, 2023 1 hour ago, joshua productions yt said: Reported Version: v0.1.3 (latest) | Mods: none | Can replicate without mods? Yes OS: windows 11 | CPU: 12 gen intel core i7 processor | GPU: nvidia gefofce gtx 1650 | RAM: 8 gb when launching after getting past the clouds the frame rate drops from 15 fps to around 2 fps and when i get up to space the frame rate goes back to normal also i dont have any problems on the map screen and changing the graphic settings doesn't change the fps and when i go behind kerban the fps drops again and doesn't come back until i go into high kerban orbit no problems with the mun also not sure about other planets. any info i have missed to do with my laptop that runs it, acer nitro 5 GTX. I think a log file would be very helpful, in fact, if you could run the KSP2 Bug Packager and make that available via a file sharing site, that would provide all the information the dev team would need Link to comment Share on other sites More sharing options...
The Aziz Posted June 25, 2023 Share Posted June 25, 2023 Does it happen when you have KSC in view? It seems to be very framerate hungry on low spec machines. Link to comment Share on other sites More sharing options...
RedderThanMisty Posted June 25, 2023 Share Posted June 25, 2023 (edited) Found this in the patch notes: Quote Optimized cloud rendering when camera is below cloud layer My guess is that they're still optimising cloud rendering for when the camera is above the cloud layer. Until then, improved performance on the ground, and pre-patch performance (plus pqs improvements) during high altitude flight. 11 minutes ago, The Aziz said: Does it happen when you have KSC in view? It seems to be very framerate hungry on low spec machines. For me, yes. You can zoom out in KSC to get an orbital camera view of the complex, and the framerate drops quite a bit if the camera goes into or above the clouds. I'm on a Gtx 1080 and Ryzen 5 3600 Edited June 25, 2023 by RedderThanMisty Link to comment Share on other sites More sharing options...
joshua productions yt Posted June 26, 2023 Author Share Posted June 26, 2023 linux gamer i dont know how to do the log file and yes the frame rate is bad no matter where i look Link to comment Share on other sites More sharing options...
Anth Posted June 26, 2023 Share Posted June 26, 2023 (edited) @linuxgurugamer Want to give the man a hand with the new version? Edited June 26, 2023 by Anth12 Link to comment Share on other sites More sharing options...
linuxgurugamer Posted June 26, 2023 Share Posted June 26, 2023 (edited) 20 hours ago, joshua productions yt said: linux gamer i dont know how to do the log file and yes the frame rate is bad no matter where i look Best way to do this would be to use the: It gathers all possible and necessary data together for you. I'd suggest using it to post a new bug report (there is a button there), and in the decription, mention that it's a followup to this one, one of the bug hunters will merge them together Feel free to contact me if you have any questions Edited June 26, 2023 by linuxgurugamer Link to comment Share on other sites More sharing options...
stilrare Posted July 11, 2023 Share Posted July 11, 2023 Got the same problem, but the framerate does not go back to normal in space Link to comment Share on other sites More sharing options...
GANR1277 Posted July 11, 2023 Share Posted July 11, 2023 I have the same issue. If you teleport your ship to orbit, the FPS will tank above KSC and exactly in the opposite side of Kerbin. If you see the task manager while playing, you will notice that the game starts to use a single thread at 100% (and GPU use drop). The fix: If you wish to flight without lagging, quicksave and quickload in launchpad before launch. Usually it works at first try. If not, repeat until you notice the framerate doesn't drop too much. If you have mods installed, you can teleport your ship before launch (you will need clamps) Link to comment Share on other sites More sharing options...
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