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Dres's rings always rendering behind the planet


DibzNr

Bug Report

Reported Version: v0.1.4 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 11 | CPU: AMD Ryzen 5 5500 | GPU: RTX 2060 | RAM: 40GB

 

Issue:

A persistent visual bug that's been in the game since day one, Dres's rings currently always render behind the planet regardless of what angle they are viewed from, this has no impact on actual gameplay itself but severely ruins what would be otherwise one of the most scenic and beautiful places in the game

This image below shows the visual bug:

DresRingFlight.thumb.png.111101a885ff017ef1802cabb7586422.png

Some people were getting confused over the perspective before, so below is this image but with the near and far rings highlighted, as can be seen the rings should overlap Dres, but don't:

image.thumb.png.478198d9b2b21c9d972047ea5910482a.png

From map view:

DresRingMap.thumb.png.7131983fe4dc075098568ac323152256.png

Edited by DibzNr
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Reported Version: v0.1.5 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: AMD R7-5800X | GPU: RTX 3080 | RAM32G DDR4-3200

In flight view, Dres ring always render behind Dres (I think this has been happened since 0.1.4), and there are also some weird lighting glitches (see top of the first image).

After reloading a save, the ring turns completely dark, even in sunlight, see the later 3 images.

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