yourfriend123 Posted September 21, 2023 Share Posted September 21, 2023 (edited) So for my first mod release I have made a mod that makes the Mun have life! This does add some new things for it! Gave the Mun a breathable atmosphere New Biome Map Gave the Mun an ocean There is Scatterer and EVE support for it too!! I really hope you guys will enjoy it!! If there is any issues then I will try my best to fix them! Be safe! Spoiler SpaceDock Link!! https://spacedock.info/mod/3467/Habitable Mun Needs Kopernicus! :0 License: GPLV3 Edited November 18, 2023 by yourfriend123 Quote Link to comment Share on other sites More sharing options...
JonnyOThan Posted November 21, 2023 Share Posted November 21, 2023 I can't seem to get the cloud configs to work, neither with BoulderCo nor StockVolumetricClouds. Quote Link to comment Share on other sites More sharing options...
yourfriend123 Posted December 22, 2023 Author Share Posted December 22, 2023 On 11/21/2023 at 9:37 AM, JonnyOThan said: I can't seem to get the cloud configs to work, neither with BoulderCo nor StockVolumetricClouds. I just updated some of the files so it may work now, it was working for me in game so I don't fully know what the issue could be Quote Link to comment Share on other sites More sharing options...
Mjrlun Posted January 13, 2024 Share Posted January 13, 2024 (edited) I figured out the issue with EVE clouds not working properly: The configs are set in a manner which makes EVE always try to use the volumetric configs, rather than the normal ones. After testing with the normal EVE configs (I moved the Scatterer folder into the main WaterMun directory, and then deleted the volumetric folder since I don't have volumetric EVE to test how to fix that with), there is a small error within the texture config, which makes the clouds not work anyway: name=BoulderCo/Atmosphere/Textures/fair type=TEX_CUBE_2 texN=BoulderCo/Atmosphere/Textures/fairN texP=BoulderCo/Atmosphere/Textures/fairP While it should be: name=WaterMun/EVE/Textures/fair type=TEX_CUBE_2 texN=WaterMun/EVE/Textures/fairN texP=WaterMun/EVE/Textures/fairP Additionally, Contracts and other mechanics which are for The Mun (or at least pre-existing ones) will no longer bind to The Mun, because its template was "Laythe." In order to fix this (I tested to make sure the planet had no obvious issues with this change) set the Template name in the Kopernicus config back to "Mun," and for brownie points, change the Body's name field and display name to "The Mun" like it is in the stock game. Hope this helps! Edited January 13, 2024 by Mjrlun Additional info to help the mod author fix clouds with normal EVE, as well as a few other smaller issues. Quote Link to comment Share on other sites More sharing options...
BIGFATNCHUBBY Posted January 23, 2024 Share Posted January 23, 2024 (edited) hi i seam to have an issue where this seams to change kerbin and not the mun. the mun is still just stock however kerbin seams to form into what a habitable mun would be, any idea how to fix this? i have another mod causled habitable gilly and that one works fine? Edited January 27, 2024 by BIGFATNCHUBBY Quote Link to comment Share on other sites More sharing options...
BIGFATNCHUBBY Posted January 27, 2024 Share Posted January 27, 2024 hi i seam to have an issue where this seams to change kerbin and not the mun, the mun is still just stock however kerbin seams to form into what a habitable mun would be, any idea how to fix this? i have another mod that makes gilly habitable and that one seams to work. i have screenshots but dont know how to link them here, i have un enabled the mod however the issue presistst, this issue only happened after i installed this mod. (sorry for any wrong spellings) Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted April 15, 2024 Share Posted April 15, 2024 Would you mind shrinking the atmosphere down? 110km isn't all that realistic, i suggest somewhere between 20km and 30 km. Quote Link to comment Share on other sites More sharing options...
Dead_Voxel Posted May 18, 2024 Share Posted May 18, 2024 Will you add volumetric clouds? Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted February 18 Share Posted February 18 Mod's broken. Quote Link to comment Share on other sites More sharing options...
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