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Environmental visual effects


Vl3d

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I guess we all missed the aurorae in the For Science! poster. If you look closely you can also see tire tracks. What are the odds they'll all be added in 0.2?

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KSP2_ScienceKeyArt.jpg.04ecabddf6e0ba5bb

What do you think of the recent environmental visuals and lighting work?

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image.png?ex=654ebeae&is=653c49ae&hm=a50

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KAPYBARA_2.jpg

h1CTAWS.jpg

 

Things seem to be improving. And having @blackrack on the KSP2 team fills my heart with joy. I really hope we get impressive weather visuals like in KSP1.

Edited by Vl3d
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Eye candy is nice because you can keep adding it at any time. Blackrack knows what he’s doing and I’ve no doubt at all that what we’ve seen in 0.1.5 is just the start.

I won’t be making any guesses about what and when but I’m pretty certain that the game’s looks will continue to improve!

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Overall, it's great to see how both the graphics and performance have improved considerably.

 

The only gripes I still have with the way the game looks, is the oversaturation and shininess of terrain, and the blockiness of coastlines on at least Kerbin at certain altitudes. If those were fixed so that I'm not blinded every time I look at the horizon, that would be incredible!

Edited by Stoup
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The last update and the upcoming one are fixing some of the weird aesthetic of KSP2 but there is still a lot of work to address the whole inconsistency when it comes to visual.

I won't consider KSP2 any beautiful as long as the lightning is so messed up, as long as the paints are so "greasy", so bizarrely shiny, as long as the horizon / mountains / reliefs are so doomed by overcontrasty / over speculared, as long as we have the Back-in-2000s aliasing, etc etc etc.

The list is quite long. This game looked like garbage (yeah yeah, I dare to say, I really really find it  technically completely dated and aesthetically completely broken). This update helps a lot with the overall lighting feeling, it's nice, but I hope it will improve a lot more.

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22 hours ago, Dakitess said:

The last update and the upcoming one are fixing some of the weird aesthetic of KSP2 but there is still a lot of work to address the whole inconsistency when it comes to visual.

I won't consider KSP2 any beautiful as long as the lightning is so messed up, as long as the paints are so "greasy", so bizarrely shiny, as long as the horizon / mountains / reliefs are so doomed by overcontrasty / over speculared, as long as we have the Back-in-2000s aliasing, etc etc etc.

The list is quite long. This game looked like garbage (yeah yeah, I dare to say, I really really find it  technically completely dated and aesthetically completely broken). This update helps a lot with the overall lighting feeling, it's nice, but I hope it will improve a lot more.

Pics?

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