Kion Posted December 9, 2023 Share Posted December 9, 2023 (edited) Kion and Katniss's FuelVent [v1.0] v.1.0 - First Release --------------------------- This adds a vapor vent mod using @Zorg's RealPlume and @sarbian's SmokeScreen mod for visual effects. NOTE: This is my first collaboration with another KSP mod developer, so a big thanks to @Katniss218 for making this thing possible! Screenshots: [Full Galley] Spoiler Photo credit: Myself ----------------------------------------------------------------------------------------- Working in Stock KSP: Photos by @Joep ----------------------------------------------------------------------------------------- Working in KSRSS/RSS: (Not RO) Photo credit: @AdrianDogmeat Looks Good at Sunset and at Night! Night Pics: Photos by me Downloads: SpaceDock (main) Or Github (secondary) Join The Discord For More Updates: Join Our Discord Community! And join Katniss's! Support This Mod on (To Be Updated) Required Mods: RealPlume by @Zorg SmokeScreen by @sarbian ModuleManager by @sarbian Features: Realistic Effect Big Vent Custom Sound Effect Realism Overhaul is currently not supported feedback is appreciated. RO patch is coming soon! Please report bugs no our Discord Server in the #help-center and use @KSPMOD Bug Report Video Showcase: License: Spoiler MIT License Copyright (c) 2023 Kion & Katniss Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. More info: https://www.tldrlegal.com/license/mit-license Spatial thanks to @Katniss218 for the original configs and for helping me with bring this into stock KSP, and @AdrianDogmeat and @Joep for the photos! Katniss's Original Guide: Original Reddit Post Here. Edited December 9, 2023 by Kion Quote Link to comment Share on other sites More sharing options...
CollectingSP Posted December 9, 2023 Share Posted December 9, 2023 Looks great. will definitely be using. Quote Link to comment Share on other sites More sharing options...
kurgut Posted January 30 Share Posted January 30 (edited) Hi @Kion, just sharing this here in case someone find it useful, I needed a smoke effect but in space for a cinematic video, so I created a waterfall config for your part : Feel free to use/edit it : Spoiler MODULE { name = ModuleWaterfallFX moduleID = ventFX version = FixedRampRates EFFECT { name = part40 parentName = thrustTransform MODEL { path = Waterfall/FX/fx-stack-2 positionOffset = 0,0,6 rotationOffset = -90,0,0 scaleOffset = 10,40,10 MATERIAL { transform = Waterfall/FX/fx-stack-2(Clone) shader = Waterfall/Procedural Particles (Additive) randomizeSeed = False FLOAT { floatName = _Exponent value = 1.01011109 } FLOAT { floatName = _Expand value = 2.75527358 } FLOAT { floatName = _Resolution value = 5 } FLOAT { floatName = _DetailScale value = 2.5 } FLOAT { floatName = _DetailBrightness value = 0.51516664 } FLOAT { floatName = _Brightness value = 0.449999988 } FLOAT { floatName = _FadeIn value = 0.156721979 } FLOAT { floatName = _FadeOut value = 0.0454999283 } FLOAT { floatName = _Stretch value = 0 } FLOAT { floatName = _Scale value = 1 } FLOAT { floatName = _Turbulence value = 5 } FLOAT { floatName = _Speed value = 0.5 } } } } } Cheers Edited January 30 by kurgut Quote Link to comment Share on other sites More sharing options...
Kion Posted January 31 Author Share Posted January 31 Thanks! I will see if I add it or not, but thanks for sharing anyways! Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted February 16 Share Posted February 16 Looks cool Quote Link to comment Share on other sites More sharing options...
HockeyGoalie35 Posted February 17 Share Posted February 17 Hi! I have this installed with Kerbal Atomics, which adds LH2 fuel. It looks like for some reason the vent only works with LH2 (overwriting liquid fuel) when both are installed. Is there a way to have this set up for multiple fuels? Quote Link to comment Share on other sites More sharing options...
kspbutitscursed Posted March 20 Share Posted March 20 On 2/17/2024 at 11:06 AM, HockeyGoalie35 said: Hi! I have this installed with Kerbal Atomics, which adds LH2 fuel. It looks like for some reason the vent only works with LH2 (overwriting liquid fuel) when both are installed. Is there a way to have this set up for multiple fuels? you have Community Resource pack installed? Quote Link to comment Share on other sites More sharing options...
Raf Posted March 21 Share Posted March 21 Very amazing and looks good!!! Quote Link to comment Share on other sites More sharing options...
HockeyGoalie35 Posted May 9 Share Posted May 9 On 3/19/2024 at 9:46 PM, kspbutitscursed said: you have Community Resource pack installed? I do, why? Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.