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Consecutive maneuver nodes experience several issues [deleting one maneuver deletes all future ones too]


QuiescentRabbitt

Bug Report

Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Windows 10 | CPU: AMD Ryzen 7 3700x | GPU: Nvidia RTX 3080 Ti | RAMDDR4 16GB 3200Mhz

 

These issues pertain to both the deleting of the first node causing all nodes to be deleted, and unusual behavior in the properties of consecutive nodes.

Node Deletion Reproduction Steps:
1. Create a Maneuver Node
2. Create a Maneuver Node after the first one
3. Delete the first Maneuver Node
4. Observe all nodes were deleted. This shouldn't happen and isn't the way KSP 1 functioned.

The second issue is unusual node behavior. Essentially, the second node will not function like a regular node when you attempt to use it. If you were to give the node a lot of prograde, it will say something completely different will happen than the reality of what would happen. It's not accurately predicting what said burn would do.

Node Unusual Behavior Reproduction Steps:
1. Put a vessel with plenty of deltaV in Low Kerbin Orbit
2. Set up a Mun intercept with the 1st Maneuver Node which sets you up to burn to Mun orbit.
3. Place a second Maneuver Node on your Mun Intercept periapsis, and attempt to input enough retrograde to create a circular orbit.
4. Observe how the second node doesn't allow you to create a circular orbit, and instead predicts unusual and incorrect burn behavior.

Both of these issues currently prevent the usage of consecutive maneuver nodes, but they are essential for setting up more complex burns, like consecutive gravity assists.

I've attached a screenshot showing how attempting to create a node that would leave me in Mun orbit instead predicts some incredibly unusual orbital behavior.

 

Included Attachments:

wrongbehavior.PNG.a82c5ab9630fbb52608934e268813c26.PNG

Edited by Spicat
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Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes 
OS: Win 11 | CPU: I7 | GPU: Rtx 3080 | RAM32

 

When make maneuver node, make next node, burn first node and delete first node it deletes second node too.

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Reported Version: v0.2.1 (latest) | Mods: none | Can replicate without mods? Yes 
OS: win10 | CPU: i710700k | GPU: rtx2060 | RAM32gb

Steps: create a node. Create a second one further down. Delete first one. All get deleted.

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