Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes OS: Windows | CPU: AMD Ryzen 5 5600X | GPU: 3080 TI | RAM: 32GB
Issue: Placing Landing Legs on Trusses Causes Camera Disconnect and Drops The Legs after triggering a stage.
Severity: med/low, apparently there is some way to "reconnect" the camera, but it is very tedious
Frequency:high, reproducible 100%
Description: When placing landing legs on trusses, once triggering a stage after the initial launch, will cause the legs to fall off the trusses and "disconnect" the camera from the craft,
meaning the craft will start to distance itself ever so slightly from the camera location until it is entirely out of view.
Furthermore, the landing legs will simply drop off the craft when the stage is triggered.
I have attached a rocket that will achieve this effect 100% of the time.
The reason I know the landing legs on the trusses are to blame is that I modified the rocket until the bug no longer occured, which happened once the landing legs were placed directly on the methalox tank.
If required I can upload a video, but as said you should be able to reproduce this 100% of the time.
Bug Report
Anonymous Bug Reporter
Reported Version: v0.2.0 (latest) | Mods: none | Can replicate without mods? Yes
OS: Windows | CPU: AMD Ryzen 5 5600X | GPU: 3080 TI | RAM: 32GB
Issue: Placing Landing Legs on Trusses Causes Camera Disconnect and Drops The Legs after triggering a stage.
Severity: med/low, apparently there is some way to "reconnect" the camera, but it is very tedious
Frequency: high, reproducible 100%
Description: When placing landing legs on trusses, once triggering a stage after the initial launch, will cause the legs to fall off the trusses and "disconnect" the camera from the craft,
meaning the craft will start to distance itself ever so slightly from the camera location until it is entirely out of view.
Furthermore, the landing legs will simply drop off the craft when the stage is triggered.
I have attached a rocket that will achieve this effect 100% of the time.
The reason I know the landing legs on the trusses are to blame is that I modified the rocket until the bug no longer occured, which happened once the landing legs were placed directly on the methalox tank.
If required I can upload a video, but as said you should be able to reproduce this 100% of the time.
Included Attachments:
BUGGED_VEHICLE.json
Edited by The Space PeacockLink to comment
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