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JNSQVolumetrics | v3.0.2


rbeap

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JNSQ Volumetrics

Volumetric Clouds &Updated Scatterer Configs for JNSQ

NMSjWQn.png

Dependencies

Recommended mods

Download

Installation

  1. Install JNSQ and it's dependencies.
  2. If you used CKAN, remove Scatterer and Environmental Visual Enhancements from GameData.
  3. Download Environmental Visual Enhancements and Scatterer from blackrack's Patreon.
  4. Drop EnvironmentalVisualEnhancements, Scatterer, StockScattererConfigs and StockVolumetricClouds into GameData.
  5. Drop JNSQVolumetrics into GameData.
  6. Have fun!

Feel free to share some screenshots in the comments, I'd be delighted to include them here!


Images

Spoiler

Just a few. Don't wanna spoil everything!

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Changelog

Spoiler

v3.0.2

Updated Sunflare

  • The Sunflare config now uses Scatterer's syntaxVersion 2, allowing the Sunflare size to scale dynamically with distance

v3.0.1

Updated Kerbin

  • Fixed clouds disappearing at ~100km then reappearing at ~130km, Thanks @Sinan!

v3.0

10x Rescale support

  • Added a patch to upscale atmospheres and clouds when JNSQ_Rescale is present

Updated Nara

  • Optional cloud patch
  • Fixed cloud transparency
  • Other minor fixes/changes

Updated Kerbin

  • Tweaked clouds to reduce jitter

Updated Sunflare config


v2.3

Updated Duna

  • Changed color of dust slightly so it matches the ground better with Parallax
  • New particlefields for light and heavy dust storms
  • Added subtle fog
  • New constant airborne dust particles
  • Now features ambient wind  sound
  • Tweaked atmosphere slightly

Updated Tylo

  • Changed atmosphere to match the planets color more with parallax
  • Changed color of all clouds/dust on Tylo to match the new color of the atmosphere
  • Changed density of global dust storm and its particles
  • Constant dust fields with airborne particles
  • New particlefield for light dust
  • Updated the look of cirrus clouds
  • New ambient wind sound
  • Adjusted the illumination of Tylo by Jool

Updated Laythe

  • Changed cloud color to match 2d
  • Updated the look of clouds
  • Fixed fog after folder structure change

Updated Eve

  • Fixed 2d clouds being too high

v2.2

New aurora is now on all bodies that had aurora previously

Updated Kerbin high altitude clouds

Added rare global dust storm to Tylo

Added rare cirrus to Tylo

Changed small dust color on Tylo

Fixed Jool stock atmosphere persisting after Scatterer patch

Minor changes


v2.1

New experimental Kerbin clouds

Changed Kerbin and Laythe atmo

Jool now casts a green tint on Laythe and Tylo

New aurora for Jool and Laythe

Added dust to Tylo

Added some vortices to Lindor

(Hopefully) fixed seam in Kerbin clouds

Minor changes

Credits

 

Edited by rbeap
v3.0.2 changelog & recommended mods
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It’s moments like this, that are truly terrible. Terrible because I will have to wait at least a day to try this out. Congrats on the release! The community thanks you!

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@rbeap, so, your mod has stock volumetric clouds configs as dependency, but at the same time, it does add additional configs.

I beleive this means both (JNSQ volumetric and stock volumetric) configs are active on the same planet (Kerbin)?

I have not very good perfomance (like 40-50 FPS) with 12400F, 32GB RAM and RX 6800 (16GB VRAM)

Edited by evileye.x
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@rbeap Ah, my mistake then! I'm still getting a pretty big performance hit and that lower layer looked different from other installs where I have volumetrics so I assumed multiple configs were still occurring. I only have a mid-tier system though, so that's probably the culprit. 

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7 hours ago, rbeap said:

@bacontornado Could you please redownload JNSQVolumetrics from SpaceDock? I changed the download to fix a :FOR in a patch that didn't even apply, my mistake. I copied the cfg over from AtmosphericBeats' KSRSS volumetrics mod to use as a template, and i changed everything but the mod it applies to... lol 

anyways could you go into JNSQVolumetrics/EVE/raymarchedClouds.cfg and change "%temporalUpscaling = x4" to "%temporalUpscaling = x8" to see if that helps?

@rbeap I redownloaded and changed the upscaling as you recommended, and it seems like the performance issues are fixed! 

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