Interplanet Janet Posted September 5 Share Posted September 5 (edited) Neidon+ v0.7 is finally out! Featuring the Nissee revamp, as well as other random fixes to bodies like Hargaladh, you can now safely install Neidon+ IN FULL without having to have OPM as a dependency! Edited September 5 by Interplanet Janet corrections Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted September 5 Share Posted September 5 1 hour ago, The Minmus Derp said: At this point I don't care anymore. It doesn't affect gameplay, so I'll fix it with the next regular update along with new stuff and minor science value tweaks. I think Kortens hates you. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 5 Author Share Posted September 5 56 minutes ago, Iapetus7342 said: I think Kortens hates you. Kortens functions perfectly now, KerbalHub just never wrote the description. It's fine. This is fine. Everything's fine-breaks down blubbering and the science values are screwed up too fml On a happier note, I just fixed all of those problems so the next normal release of OPX-InnerWorlds is gonna have all that alongside whatever new objects we add. Quote Link to comment Share on other sites More sharing options...
dave1904 Posted September 6 Share Posted September 6 14 hours ago, The Minmus Derp said: My computer is too potato for that. When I get around to building a new PC I'll definitely do that. You'd be surprised. For me it runs better than the stock scatter system. Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 6 Share Posted September 6 14 hours ago, The Minmus Derp said: Kortens functions perfectly now, KerbalHub just never wrote the description. It's fine. This is fine. Everything's fine-breaks down blubbering and the science values are screwed up too fml On a happier note, I just fixed all of those problems so the next normal release of OPX-InnerWorlds is gonna have all that alongside whatever new objects we add. Sorry lad, but 1 Dres has flat terrain Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 6 Author Share Posted September 6 3 hours ago, theogameren said: Sorry lad, but 1 Dres has flat terrain AAAAAAAAAAAAA Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 6 Share Posted September 6 I mean, slightly lumpy and the canyon, but HOLY FLATLANDS Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 6 Author Share Posted September 6 29 minutes ago, theogameren said: I mean, slightly lumpy and the canyon, but HOLY FLATLANDS Yeah I have no idea what's going on here to be fully honest Quote Link to comment Share on other sites More sharing options...
dave1904 Posted September 6 Share Posted September 6 The spacedock version of inner planets is corrupt for me. The github version still has the parallax folder. I dont get it. Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 6 Share Posted September 6 2 hours ago, The Minmus Derp said: Yeah I have no idea what's going on here to be fully honest Same Quote Link to comment Share on other sites More sharing options...
dave1904 Posted September 6 Share Posted September 6 New version of NeidonPlus breaks scatterer for me on all planets. I use the stock volumetric clouds version. No idea why. Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 6 Share Posted September 6 same here Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 6 Author Share Posted September 6 15 minutes ago, dave1904 said: New version of NeidonPlus breaks scatterer for me on all planets. I use the stock volumetric clouds version. No idea why. See I thought that was just my computer being stupid. We'll try and revert scatterer back to what it was in the prior version and drop a hotfix. 1 hour ago, dave1904 said: The spacedock version of inner planets is corrupt for me. The github version still has the parallax folder. I dont get it. Yeah it still has the parallax folder, we didn't remove it. We just made it WORK. For the spacedock InnerWorlds, I just replaced the download, you can try again 2 hours ago, theogameren said: I mean, slightly lumpy and the canyon, but HOLY FLATLANDS Turns out the deformity was just way too low from when it was like 40 km or whatever stupid number I set it as originally. Another hotfix! Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 6 Share Posted September 6 23 minutes ago, The Minmus Derp said: See I thought that was just my computer being stupid. We'll try and revert scatterer back to what it was in the prior version and drop a hotfix. Yeah it still has the parallax folder, we didn't remove it. We just made it WORK. For the spacedock InnerWorlds, I just replaced the download, you can try again Turns out the deformity was just way too low from when it was like 40 km or whatever stupid number I set it as originally. Another hotfix! poor you, lad, harsh day Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 6 Author Share Posted September 6 1 hour ago, theogameren said: poor you, lad, harsh day In other news, the NeidonPlus scatterer issue that you and @dave1904 reported has been solved. The issue was a problem in the eclipse caster files, and given the angle of the orbits and the size of hte moons very few things are going to eclipse Neidon anyway so we felt it was safe to cut the file entirely and make a new one with the next release. Your Dres problem has also been fixed, with a much higher deformity on the planet being implemented to make it less boringly flat. I also noticed a PQS problem with Kortens before anyone else did and fixed that, as well as downsizing its textures for filesize reasons. So, go grab NeidonPlus and InnerWorlds again! Quote Link to comment Share on other sites More sharing options...
spacegamer7 Posted September 7 Share Posted September 7 (edited) oh boy i can't wait to grab dwarf planets plus, OPX inner worlds, and MPE and litterally crash my computer with all the minor bodies edit: i've actually been playing OPX for a while ever since joolplus released, also by MPE and DPP i meant MPE by Exos_lab and DPP by UranianBlue, sorry for the minor confusion Edited September 10 by spacegamer7 Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 7 Share Posted September 7 10 minutes ago, spacegamer7 said: oh boy i can't wait to grab dwarf planets plus, OPX inner worlds, and MPE and litterally crash my computer with all the minor bodies hi new player, OPX- inner worlds is out, and MPE ain't even here, so download them, and boom! very many smol bodies! OPX-DPP is kinda late Quote Link to comment Share on other sites More sharing options...
theogameren Posted September 7 Share Posted September 7 On 8/3/2024 at 7:21 AM, The Minmus Derp said: The below outlines are ordered in the approximate order in which they will come out. They are not set in stone and should not be treated as such, particularly as you go down the list. OPX-DwarfPlanetsPlus v0.1.0 "Uncharted Lands" Garrath, a combined analog of Gonggong and 2003 AZ84, is added (VertexHeightOblateAdvanced will be needed) Kerla, Garrath's high-inclination moon, is also added @JoshTheKerbal's EelooMoons will support an alternate compatibility patch, placing Sar and Telsa in a position akin to Salacia and Acatea in the deep Kuiper Belt. Given that this release would be fairly far in the future, I don't know how I'm going to make that work with the patch SarnusPlus comes with. I might just give them both to him and remove it from SarnusPlus' code so the settings would be in EelooMoons instead of a cursed link between two mods that may or may not be installed together. tick tock... tick tock... Quote Link to comment Share on other sites More sharing options...
modus Posted September 7 Share Posted September 7 (I'm not at my pc right now so no access to logs) So Kortens still gives me issues. I downloaded innerworlds today (tried both spacedock and github, did not have any earlier opx files in my gamedata) and got a kopernicus warning, Kortens didn't load because of a null value. Deleting the Kortens (and its moons) configs resolved it. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 7 Author Share Posted September 7 10 minutes ago, modus said: (I'm not at my pc right now so no access to logs) So Kortens still gives me issues. I downloaded innerworlds today (tried both spacedock and github, did not have any earlier opx files in my gamedata) and got a kopernicus warning, Kortens didn't load because of a null value. Deleting the Kortens (and its moons) configs resolved it. Given that I JUST tested it and it worked perfectly, this is definitely a you problem. I can't do anything without logs. Quote Link to comment Share on other sites More sharing options...
modus Posted September 7 Share Posted September 7 17 minutes ago, The Minmus Derp said: Given that I JUST tested it and it worked perfectly, this is definitely a you problem. I can't do anything without logs. Allright: Ksp log and kopernicus log. Thx. Quote Link to comment Share on other sites More sharing options...
The Minmus Derp Posted September 7 Author Share Posted September 7 7 minutes ago, modus said: Allright: Ksp log and kopernicus log. Thx. Kortens.Body.log? Quote Link to comment Share on other sites More sharing options...
modus Posted September 7 Share Posted September 7 2 minutes ago, The Minmus Derp said: Kortens.Body.log? kortens.body.log Quote Link to comment Share on other sites More sharing options...
Interplanet Janet Posted September 7 Share Posted September 7 2 hours ago, theogameren said: tick tock... tick tock... Patience, young Padawan. Quote Link to comment Share on other sites More sharing options...
Connorray1234 Posted September 8 Share Posted September 8 Neldon Seems to have been bugged somehow and is now yellow-Orange Hue https://imgur.com/dUQ4IKl Yellow neldon as seen from Tracking Center https://imgur.com/9pArdOL as seen from thatmo it maybe A graphical mod not playing nice scatter,parralax, eve maybe it might be kaclbeloh idk ? also im running the 0.4.2 version of the mod becuase 0.4.3 breaks kopernicous? Quote Link to comment Share on other sites More sharing options...
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