AlamoVampire Posted November 3, 2013 Share Posted November 3, 2013 Squirrels are taking over! Quote Link to comment Share on other sites More sharing options...
Justinjah91 Posted November 3, 2013 Share Posted November 3, 2013 Here's some I use as desktop backgrounds. Quote Link to comment Share on other sites More sharing options...
XkaOnslaught Posted November 3, 2013 Share Posted November 3, 2013 How did you get that hyperrealistic/grainy look? just a quick run through photoshop. no biggie. Quote Link to comment Share on other sites More sharing options...
Superfluous J Posted November 3, 2013 Share Posted November 3, 2013 A tumbling we will goNow I have the Portal song stuck in my head. Thanks.No really, thanks. It's an awesome song. Quote Link to comment Share on other sites More sharing options...
pebble_garden Posted November 3, 2013 Share Posted November 3, 2013 (edited) Here are a few pictures from my first honest-to-goodness manned flights to Jool system. The basic plan was to send a small 1-man lander (Daedalus) to Jool docked to a big propulsion unit with long legs (Icarus). First, I made a prototype (Icarus1/Daedalus1). Here you see it on the right, with the lander on the bottom. In the foreground is a Pegasus refueler, sent to top off Icarus' tanks after reaching Kerbin orbit.:And sent it to Duna as a proof-of-concept/shakedown cruise:There I observed an interesting change in orbit representation based on Sphere of Influence. First, the orbit as seen by Duna, as Ike caught up to me:And now the orbit as seen by Ike, once I'd passed into its SoI:The concept tested out, but the lander seemed a bit underfueled, so I made a slightly beefier version called Daedalus2. Finally I was ready to head out to Jool with the Icarus7.Icarus7 made it to Jool and arrived with fairly empty tanks, so I sent a robotic Icarus6 with extra fuel to resupply it. The rendezvous--in a big, slow Jool orbit beyond the outer moon--was far harder than I expected, probably because of the enormous distances involved compared to a Kerbin orbit. Gosh that maneuver node is fiddly! But I managed it. Then I spent way too much fuel getting into a low Laythe orbit, but I was eager to see that world up close. The lander wasn't rated for a moon as big as Laythe, so I had to content myself with the view from space.Back at Kerbin, I decided to send a modified 3-seat Icarus8 with an empty seat reserved for the Kerbal already orbiting Laythe. This time I'd bring LOTS of fuel, including 4 big tanks to the front of the engine pylons. That required two flights of a special tug which carried up two tanks, then decoupled and docked with them, using RCS to maneuver them in place. There was not a lot of clearance! Assembling that ship in orbit with the tugs was some of the most fun I've ever had in this game.Here I am in Low Kerbin Orbit, placing the last outboard fuel tank with the robot tug:Then the tug topped off the Icarus's internal tanks with the last of its own fuel, leaving only enough to retroburn and deorbit itself.The last thing Icarus8 needed was a stripped-down Pegasus as a big fuel tank. I thought maybe I'd keep the Pegasus as a lightweight ferry in Jool system, but that didn't pan out. Here you see Icarus8 finally blasting for Jool.I paused during the long 15-minute burn to cast off pairs of expended outboard tanks, carefully maintaining symmetry.The two ships did finally hook up in Laythe orbit, but once again docking proved to be INCREDIBLY difficult. I suspect it's a math precision problem, as my ships didn't just float peacefully beside one another but slowly drifted apart with increasing speed. I'd done such maneuvers with these ships in Kerbin orbit with ease, but here the strange acceleration was so great my RCS thrusters weren't even able to overcome it. So my plan of transferring Daedalus2 to Icarus 8 proved nearly impossible. At one point I simply jetpacked Daedalus' pilot over to Icarus8, and used that ship's main engines to catch up with Daedalus and (eventually) nose into its docking adapter. But I realized a surface mission would be impossible under these conditions, so I sucked the lander dry of fuel and discarded it. Thus ended my first serious battle with the Space Kraken!Finally I decided to head home, and found a course that would fly me past Eve since it seemed convenient. I've never been there either. Here I am on my way out of the Jool system, after a mission time of 468 days:You can tell these poor Kerbals have been out in space too long. I'll just leave this here :I'll most more pictures once I get to Eve. Edited November 3, 2013 by pebble_garden Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted November 3, 2013 Share Posted November 3, 2013 Good thing I set up a ground crew here, or else these guys would have been stranded!And they were badly injured too... Quote Link to comment Share on other sites More sharing options...
OrbitusII Posted November 3, 2013 Share Posted November 3, 2013 6.39 Tons to LEO! We're making progress!There's still some fuel in the jettisoned stage in the background, and the probe's tanks are completely full. Quote Link to comment Share on other sites More sharing options...
Jon Tash Posted November 3, 2013 Share Posted November 3, 2013 Been playing like a total noob today. I had two collisions with my ships and the station i'm building right now.Had to replace the whole Solar Module.Two kerbals in Eva going to their quarters, they will be the staff of the station.The Station is not yet done. Quote Link to comment Share on other sites More sharing options...
Galacticruler Posted November 3, 2013 Share Posted November 3, 2013 wow, very nice. Quote Link to comment Share on other sites More sharing options...
Jon Tash Posted November 3, 2013 Share Posted November 3, 2013 Now that I look at the pictures, I forgot something important.There is no lights *facepalm*. Quote Link to comment Share on other sites More sharing options...
Wampa842 Posted November 3, 2013 Share Posted November 3, 2013 Quote Link to comment Share on other sites More sharing options...
Sapphire Posted November 3, 2013 Share Posted November 3, 2013 We're just cutting away the dead ascent stage as we prepare to return to Kerbin. Quote Link to comment Share on other sites More sharing options...
spacetortoise1 Posted November 3, 2013 Share Posted November 3, 2013 All from stock game.Here's some of my Moho rover (sandbox mode)The lander to take them home has arrived Quote Link to comment Share on other sites More sharing options...
Galacticruler Posted November 3, 2013 Share Posted November 3, 2013 Javascript is disabled. View full albumThe KAF X-909 "Albatross".It got to 10km before the atmospheric sound enhancement mod killed my FPS (1 FPM by the time I hard-booted my PC from the lockup). Quote Link to comment Share on other sites More sharing options...
SargeRho Posted November 3, 2013 Share Posted November 3, 2013 Someone's in a hurry... Quote Link to comment Share on other sites More sharing options...
Galacticruler Posted November 3, 2013 Share Posted November 3, 2013 What?If that was to me, what do you mean?If not, disregard this post. Quote Link to comment Share on other sites More sharing options...
Dweller_Benthos Posted November 3, 2013 Share Posted November 3, 2013 Testing out the new beta of SCANsat, it was very helpful getting me to the desert pyramids. Only problem was, I flew over the spot marked on the map twice and still didn't see any pyramids. So on the second pass, I popped my chutes and cut the engines for a soft landing near the spot where the map was marked. Still didn't see anything. Once I got Bill on EVA, the camera switched and then I saw them:Seems there's been a sand storm and they've been buried. Walked Bill over there and did the camera under the terrain trick again and found he was standing on top of them:Guess I'll have to get a shovel out and start digging. Quote Link to comment Share on other sites More sharing options...
15nelsoc Posted November 3, 2013 Share Posted November 3, 2013 What?If that was to me, what do you mean?If not, disregard this post.I think SargeRho was referring to the number of engines on your plane. Quote Link to comment Share on other sites More sharing options...
SargeRho Posted November 3, 2013 Share Posted November 3, 2013 What?If that was to me, what do you mean?If not, disregard this post.21 Engines... Quote Link to comment Share on other sites More sharing options...
fatfluffycat Posted November 4, 2013 Share Posted November 4, 2013 My Duna BaseThey don't have a way to get home, but I'll sent a ship to pick them upsoon..... Quote Link to comment Share on other sites More sharing options...
OrbitusII Posted November 4, 2013 Share Posted November 4, 2013 Random Screenshot Dump!Career Mode:Yes, I successfully engineered a plane using only winglets, SRBs, and radial decouplers for skids.It's a pretty good glider...But landing it is a pain.So I designed an ejection system to land when I'm done gliding...But the engine/wing section wasn't done when I was. It kept gliding for a minute and 39 seconds.Sandbox Mode!My newest and greatest plane, the Tilty McTilt! This is post-touchdown mode to keep it from taking off again.Did I mention that it has a hinge? This enables it to have a positive AoA for short takeoffs and a negative AoA for short(er) landings. It also looks really cool.Mod for the hinges is Infernal Robotics. Quote Link to comment Share on other sites More sharing options...
Anton P. Nym Posted November 4, 2013 Share Posted November 4, 2013 (edited) The Dynasoar Rocket-Assisted Winged Re-entry (RAWR) vehicle, in my still-early days in Career Mode. Doesn't glide too well; more of a (not-very) steerable missile... but it gets into orbit or handles high-inclination suborbital shots to odd biomes.In my sandbox mode game, the Arro Peewee Mk2 is a brand-new single-stage to orbit reusable probe that weighs under 7 tons. (Design inspired by the "building small" thread, though I forget whose design I sacked and pillaged to make the Peewee.) -- Steve Edited November 4, 2013 by Anton P. Nym Quote Link to comment Share on other sites More sharing options...
moraruâ„¢ Posted November 4, 2013 Share Posted November 4, 2013 (edited) so why are the anomalies burried ? ive been there plenty times to find that thing and its under ground??? why? Edited November 4, 2013 by moraruâ„¢ Quote Link to comment Share on other sites More sharing options...
drewscriver Posted November 4, 2013 Share Posted November 4, 2013 I finally took the wraps off of my latest ship, the Changeling Quote Link to comment Share on other sites More sharing options...
WooDzor Posted November 4, 2013 Share Posted November 4, 2013 You can tell these poor Kerbals have been out in space too long. I'll just leave this here :I'll most more pictures once I get to Eve. NO you didn't!! Quote Link to comment Share on other sites More sharing options...
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