kurgut Posted Monday at 05:42 PM Share Posted Monday at 05:42 PM (edited) It has been a while since I wanted to this, but finally, I took the time ^^ Information on KSP IVA modding tend to be scarse, or old, so this is an attempt at making a centralized place for that, with all my experience and others's I could find, put together : https://github.com/kurgut/KSP-IVA-modding-Guide/wiki I choose to put this guide in a github Wiki, so it can be a centralized place, where people can contribute, suggest modifications. This is also much more "readable", organized, and easier to modify than the forum post format. So feel free to use this place here as a discussion thread, for questions, or if you want to suggest changes and / or additions to the wiki : ) For that, you can also use the Discussions section of the repo > Wiki-feedback channel For now the wiki includes : - Unity editor setup for KSP - Modifying existing IVAs - Useful links and resources To add, complete : - Creating your own IVA wiki page : Modeling blender setup .mu Internal space orientation VS parts layers apply scale clear inverse materials / textures / KSP/shaders import/export MbD internals props related internal modules related part modules cfgs and mod folder structure MM RPM MAS FreeIVA Reviva Props Debugging Others My KSP discord server you can join too, if you have questions, it's mostly filled with IVA nerds : P https://discord.gg/GcfDk4DYHU Credits : Some part of the writing in the guide comes from @Poppa Wheelie really good post on Unity setup : https://forum.kerbalspaceprogram.com/topic/226382-unity-setup-guide-for-iva-editing-2024/ Happy IVA modding ! Edited Tuesday at 12:18 PM by kurgut Quote Link to comment Share on other sites More sharing options...
MIND_BULL3TS Posted Tuesday at 11:44 PM Share Posted Tuesday at 11:44 PM Great work! Excited to see this guide come together! Hopefully it will lead to many more IVA contributions! Quote Link to comment Share on other sites More sharing options...
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