jthero7 Posted February 16 Share Posted February 16 (edited) Aetherium A set of Parallax configs updated for Parallax Continued. Background: I was in the middle of a career run when @Gameslinx's Parallax Continued released. Not wanting to lose out on the amazing graphics, and not wanting to restart my save, I figured I would try my hand at updating a few of the configs I had running. They're finally at a place where they're mostly stable, so I figured I would officially release them! I also included a few of the other planet specific configs that I created for my play through. Currently added support for Miragedevs' Firefly, Nareid's Final Frontier, and Space_Fox_Oprissmian's OrbitIconsPack. Currently Supported Mods: [0.3.0] OuterParallax - All credit goes to Lithium-7 for the Parallax 2 Configs! For both MPE, and OPM Full Parallax Terrain Support, including Ambient Occlusion. Full Parallax Scatter Support. Full ScaledSpace Support. Bonus: Lifeless Tekto Patch Gallery: Spoiler Tekto: Vant: Slate Scaled Space: Notes: Scaled Space for some of the smaller bodies seems to be having some issues, this mainly affects the MPE bodies. Will probably disable them until I can figure out why. If you have Version 1.1.1 of MPE, make sure to delete the Parallax folder in MPE/Patches. They aren't limited to v2 only, and will cause issues on boot. License: Like OuterParallax, these are released under MIT. Download: Github Spacedock: OuterParallax-OPM OuterParallax-MPE ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [0.2.1] QuackPack - All Credit for original mod goes to Lt_Duckweed! Full Parallax Terrain Support, including Ambient Occlusion. Full Parallax Scatter Support. Full ScaledSpace Support. Bonus: Firefly Configs for Blas, Jot, and Cind. Final Frontier Configs/Medals for all bodies. Orbit Icons for all bodies. Gallery: Spoiler Blas: Geet: Cind: License: Creative Commons CC BY 4.0. Download: Github Spacedock: As soon as I figure out how to do it ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- [0.1.2] Nem - All credit goes to Lithium-7 for the Parallax 2 Configs! Full Parallax Terrain Support, including Ambient Occlusion. Full Parallax Scatter Support. Full ScaledSpace Support. Bonus: Firefly Configs. Final Frontier Configs, and medals. Gallery: Spoiler Scaled Space: Firefly: Notes: Spawning in the smaller biomes, namely the various Crater biomes seems to be bugged. Still can't figure out why they aren't spawning there. License: Like Nem, these are released under Creative Commons CC BY 4.0. Download: Github Spacedock: As soon as I figure out how to do it Any comments, questions, suggestions, please feel free to let me know! Edited March 3 by jthero7 Added Spacedock links for Outerparallax, and CKAN! Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted February 16 Share Posted February 16 all the images (except for Tekto) are private Quote Link to comment Share on other sites More sharing options...
jthero7 Posted February 16 Author Share Posted February 16 57 minutes ago, Iapetus7342 said: all the images (except for Tekto) are private I guess they still show up for me, but not for others! I updated them, and made sure they appeared on a different incognito browser. I think They should be good to go? Quote Link to comment Share on other sites More sharing options...
Iapetus7342 Posted February 16 Share Posted February 16 4 minutes ago, jthero7 said: I guess they still show up for me, but not for others! I updated them, and made sure they appeared on a different incognito browser. I think They should be good to go? they don't show up for me, try uploading to Imgur Quote Link to comment Share on other sites More sharing options...
Mr. Kerbin Posted February 16 Share Posted February 16 alright, they work now looks very neat Quote Link to comment Share on other sites More sharing options...
Elkram Posted February 21 Share Posted February 21 (edited) Thanks a lot for taking the time to release this! I had OPM and MEP, they will look awesome now... and now I gotta install NEM too... Truth is, the work that @blackrack and @Gameslinx made is awesome. I have both early access releases of their mods installed, and restock, and is like playing another game. Edited February 21 by Elkram Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 21 Share Posted February 21 The game is telling me that the OPM and MPE configs are old style and had to be upgraded? Do they work with V3? Quote Link to comment Share on other sites More sharing options...
jthero7 Posted February 22 Author Share Posted February 22 Yeah, they're made for v3 only. Could you send your log? Quote Link to comment Share on other sites More sharing options...
beev20vtq Posted February 24 Share Posted February 24 On 2/21/2025 at 9:00 PM, jthero7 said: Yeah, they're made for v3 only. Could you send your log? I'm also getting the same message. I sent you a DM with my log. Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 24 Share Posted February 24 Same message here with v3. Quote Link to comment Share on other sites More sharing options...
jthero7 Posted February 24 Author Share Posted February 24 I recently deleted all references to v2 from the downloads. Could you try deleting the folder, and doing a fresh install? @Cheesecake@TaintedLion@beev20vtq Quote Link to comment Share on other sites More sharing options...
beev20vtq Posted February 24 Share Posted February 24 4 hours ago, jthero7 said: I recently deleted all references to v2 from the downloads. Could you try deleting the folder, and doing a fresh install? @Cheesecake@TaintedLion@beev20vtq downloaded 0.2.1 again from github.... It looks like MPE files are triggering the message. I tried adding only outerparallax OPM files and did not receive the message. Once I added the MPE files, I got the message. Quote Link to comment Share on other sites More sharing options...
jthero7 Posted February 25 Author Share Posted February 25 @beev20vtq Ahhh, I see what's going on now. Could you go and delete the MPE/Patches/Parallax folder? Those are configs for v2 only. This is from your log: Added : MPE/Patches/Parallax/ParallaxTerrain.cfg Added : MPE/Patches/Parallax/Scatters.cfg Added : MPE/Patches/Parallax/Subdivide.cfg Added : MPE/Patches/Parallax/Scatters/Crokslev.cfg Added : MPE/Patches/Parallax/Scatters/Edas.cfg Added : MPE/Patches/Parallax/Scatters/Ervo.cfg Added : MPE/Patches/Parallax/Scatters/Havous.cfg Added : MPE/Patches/Parallax/Scatters/Mracksis.cfg Added : MPE/Patches/Parallax/Scatters/Vant.cfg @Cheesecake@TaintedLion, If you're on the latest version of MPE, I would assume you are hitting that same issue as well. Version 1.1.1 Quote Link to comment Share on other sites More sharing options...
Apelsin Posted February 25 Share Posted February 25 (edited) Hi, Is there any way to make this work properly with OPM when SigmaDimensions 2.5x rescale is active? I installed the parallax 2.5 rescale, OPM, and Kcalbeloh patches. The only planets with issues seem to be OPM, they either look grainy or pixelated from the tracking station. Is there some parameter I can tweak to tell Parallax Continued to treat them as 2.5 scaled? The issue is more visible on the smaller bodies. Thanks Images: Spoiler Edited February 25 by Apelsin Quote Link to comment Share on other sites More sharing options...
jthero7 Posted February 25 Author Share Posted February 25 (edited) 3 hours ago, Apelsin said: Hi, Is there any way to make this work properly with OPM when SigmaDimensions 2.5x rescale is active? I installed the parallax 2.5 rescale, OPM, and Kcalbeloh patches. The only planets with issues seem to be OPM, they either look grainy or pixelated from the tracking station. Is there some parameter I can tweak to tell Parallax Continued to treat them as 2.5 scaled? The issue is more visible on the smaller bodies. Thanks Yeah, it's visible on some bodies currently even without a rescale. I'm working on a fix for it at the moment. If you want, you can try installing my Scaled_testing branch on GitHub. Edit: Had a chance to play around with a 2.5x config, and it seems to work out of the box! The scatter density looks a bit low, but a bit of an increase in the menu should be good enough for that. Scaled space textures look much better as well. Edas is having some issues, but all of the rest of the OPM/MPE bodies look good. Edited February 25 by jthero7 Quote Link to comment Share on other sites More sharing options...
Apelsin Posted February 25 Share Posted February 25 (edited) 3 hours ago, jthero7 said: Yeah, it's visible on some bodies currently even without a rescale. I'm working on a fix for it at the moment. If you want, you can try installing my Scaled_testing branch on GitHub. Edit: Had a chance to play around with a 2.5x config, and it seems to work out of the box! The scatter density looks a bit low, but a bit of an increase in the menu should be good enough for that. Scaled space textures look much better as well. Edas is having some issues, but all of the rest of the OPM/MPE bodies look good. Great to hear, thanks. Trying it out now. Edit: hmm, getting the same issue, maybe didn't download the right branch. Edited February 25 by Apelsin Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 25 Share Posted February 25 6 hours ago, jthero7 said: you can try installing my Scaled_testing branch on GitHub. Where do i find this Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted February 25 Share Posted February 25 4 hours ago, TaintedLion said: Where do i find this https://github.com/jthero3/OuterParallaxContinued/branches Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 25 Share Posted February 25 7 hours ago, Cheesecake said: https://github.com/jthero3/OuterParallaxContinued/branches Cheers found it! It lessens the scaled space problem on small bodies a bit but not entirely. Quote Link to comment Share on other sites More sharing options...
beev20vtq Posted February 26 Share Posted February 26 On 2/24/2025 at 8:26 PM, jthero7 said: @beev20vtq Ahhh, I see what's going on now. Could you go and delete the MPE/Patches/Parallax folder? Those are configs for v2 only. This is from your log: Added : MPE/Patches/Parallax/ParallaxTerrain.cfg Added : MPE/Patches/Parallax/Scatters.cfg Added : MPE/Patches/Parallax/Subdivide.cfg Added : MPE/Patches/Parallax/Scatters/Crokslev.cfg Added : MPE/Patches/Parallax/Scatters/Edas.cfg Added : MPE/Patches/Parallax/Scatters/Ervo.cfg Added : MPE/Patches/Parallax/Scatters/Havous.cfg Added : MPE/Patches/Parallax/Scatters/Mracksis.cfg Added : MPE/Patches/Parallax/Scatters/Vant.cfg @Cheesecake@TaintedLion, If you're on the latest version of MPE, I would assume you are hitting that same issue as well. Version 1.1.1 yup, removing those worked! Appreciate it! Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted February 27 Share Posted February 27 Hmm, the new scaled space version of the outerparralax seems to make all the MPE bodies spherical, even the comets and asteroids. Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted March 2 Share Posted March 2 Will there be configs for JNSQ? Quote Link to comment Share on other sites More sharing options...
jthero7 Posted March 3 Author Share Posted March 3 On 2/27/2025 at 4:01 PM, TaintedLion said: Hmm, the new scaled space version of the outerparralax seems to make all the MPE bodies spherical, even the comets and asteroids. Yeah, that was a goof on my part. I'm packaging up a pre-release right now, with an updated version of these. Should fix a lot of the issues from the previous release. It will make Niako's Kopernicus Utilities a hard requirement though, but a lot of the newer planet packs use that, and it makes these bodies look 100x better. 7 hours ago, TaintedLion said: Will there be configs for JNSQ? I was thinking about this recently actually. I did find these configs by @Yukkine. They look good from the screenshots, but I haven't tried them myself. Quote Link to comment Share on other sites More sharing options...
TaintedLion Posted March 3 Share Posted March 3 3 hours ago, jthero7 said: I was thinking about this recently actually. I did find these configs by @Yukkine. They look good from the screenshots, but I haven't tried them myself. I'm using these but they're for V2 of Parallax Continued, they don't have Scaled Space from V3. Quote Link to comment Share on other sites More sharing options...
Yukkine Posted March 4 Share Posted March 4 23 hours ago, jthero7 said: Yeah, that was a goof on my part. I'm packaging up a pre-release right now, with an updated version of these. Should fix a lot of the issues from the previous release. It will make Niako's Kopernicus Utilities a hard requirement though, but a lot of the newer planet packs use that, and it makes these bodies look 100x better. I was thinking about this recently actually. I did find these configs by @Yukkine. They look good from the screenshots, but I haven't tried them myself. They're pretty much the same as v2 configs, just added terrain to JNSQ specific bodies. Original one didn't have it. 20 hours ago, TaintedLion said: I'm using these but they're for V2 of Parallax Continued, they don't have Scaled Space from V3. They should be out this week, along with new terrain Quote Link to comment Share on other sites More sharing options...
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