Hellbrand Posted December 26, 2013 Share Posted December 26, 2013 (edited) Brazzer Class carriers >_> totes mc gotes need a .craft for thatalso who the hell voted for submarines >:V We have those already Edited December 26, 2013 by Hellbrand Link to comment Share on other sites More sharing options...
Commissioner Tadpole Posted December 28, 2013 Share Posted December 28, 2013 I hope I can use these parts to have a means of naval transport for my upcomming Laythe base. Link to comment Share on other sites More sharing options...
not-a-cylon Posted December 28, 2013 Share Posted December 28, 2013 a search of "physics lock" brought me here and it seems I've found that your mod has an anti-physics lock mechanism. This is going to sound crazy, but is there any way you could do a force a physics lock feature? I was thinking that you could build bases/infrastructure spanning wide distances with Kerbal Attachment System and then force a physics a physics lock to essentially "brick" your entire base onto the planet! Link to comment Share on other sites More sharing options...
The_Skcandy Posted December 29, 2013 Share Posted December 29, 2013 small problem....... when i install this version onto my ksp .22 (NOT .23) and when i load into my vab , there are no parts , except for a few parts from this mod , can i have a bit of assistance please? Link to comment Share on other sites More sharing options...
Conrad Posted December 29, 2013 Share Posted December 29, 2013 Was thinking about a rather odd idea... Could be possible to add some components to build carriers with angled landing decks? Or there's already a way to do that with current parts? Link to comment Share on other sites More sharing options...
Krosulhah Posted December 29, 2013 Share Posted December 29, 2013 Depends on what you mean by "Angled" Link to comment Share on other sites More sharing options...
Hellbrand Posted December 29, 2013 Share Posted December 29, 2013 like at a 35 degrees off keel :V kinda like nimitz class carriers Link to comment Share on other sites More sharing options...
Djolox Posted December 31, 2013 Share Posted December 31, 2013 Don't worry guys I'm still alive... Things are progressing daily. I hope to release something soon but it's a busy time of year.Thanks the god you are working on something i can't WAIT!!!Yay (Im not aggressive im just too happy) Like Your Mods Link to comment Share on other sites More sharing options...
Djolox Posted January 2, 2014 Share Posted January 2, 2014 happy new year Link to comment Share on other sites More sharing options...
Tanner Rawlings Posted January 4, 2014 Share Posted January 4, 2014 when i load the carriers they auto water launch then horribly start to tilt, (the small one capside and the narwal was halfway) Link to comment Share on other sites More sharing options...
Djolox Posted January 4, 2014 Share Posted January 4, 2014 when i load the carriers they auto water launch then horribly start to tilt, (the small one capside and the narwal was halfway)In my game if they aren't first vessel to launch they or not water launch or when moving to water they fly 50m up and flip in falling Link to comment Share on other sites More sharing options...
Redwork Studios-Redwork1 Posted January 4, 2014 Share Posted January 4, 2014 Hello, Im having trouble with downloading the sub parts from spaceport, and would like to request an alternative download link, considering that I cant download the parts from space port, because the downloads cut out at 10-15mb, and wont let me unzip the file, probably because it is corrupt from a half download. Sorry if I missed the link somewhere in the 100+ pages of this, or if its staring me in the face on smaugsfire, but I don't see it. Please, at least just stick it on media fire and give us a link, as some (at least the three of us) are unable to use this spectacular looking mod. Thanks!RedworkStudiosRedwork OneRedwork TwoRedwork Three Link to comment Share on other sites More sharing options...
Djolox Posted January 4, 2014 Share Posted January 4, 2014 Guys it seems that ID moved to another thread about weaponry let's go check it out! Link to comment Share on other sites More sharing options...
Krosulhah Posted January 4, 2014 Share Posted January 4, 2014 Where is this? Link to comment Share on other sites More sharing options...
Snjo Posted January 11, 2014 Share Posted January 11, 2014 So I hear you wanna make bigger vessels.We cracked it together, so I give you...WIENERPLANE Link to comment Share on other sites More sharing options...
InfiniteDice Posted January 11, 2014 Author Share Posted January 11, 2014 (edited) Anyone would be envious of that monster.. Yes guys! thanks to Snjo getting interested in this we were able to nail down a solution for the small hangar! MEGA-CARRIERS will sail the seas again! I'll work on getting the changes finalized into the Boat Parts code, when it's good I'll post a note here and in the thread opener. Edited January 11, 2014 by InfiniteDice Link to comment Share on other sites More sharing options...
123nick Posted January 11, 2014 Share Posted January 11, 2014 when will we get guns and other weapons of war? that im excited for, but good job with the increased hangar space. Link to comment Share on other sites More sharing options...
ThatKerbal Posted January 11, 2014 Share Posted January 11, 2014 Well, Since i didn't see a bug posting link i'll post here.The carriers were moving to the water just fine but then after a few minutes the next day, They keep launching sooooo high up making the carrier flip over. I did what the instructions said on the Manual and it didn't fix it, I'll try again and Edit if it fixes it this time. Link to comment Share on other sites More sharing options...
InfiniteDice Posted January 11, 2014 Author Share Posted January 11, 2014 Well, Since i didn't see a bug posting link i'll post here.The carriers were moving to the water just fine but then after a few minutes the next day, They keep launching sooooo high up making the carrier flip over. I did what the instructions said on the Manual and it didn't fix it, I'll try again and Edit if it fixes it this time.This issue happened to me one time! I closed the game, and proceeded to launch again... and it worked. I haven't been able to replicate the issue again. Please let me know what you discover. The good thing is, if it happens somewhat randomly perhaps it will go away just the same. Link to comment Share on other sites More sharing options...
ThatKerbal Posted January 11, 2014 Share Posted January 11, 2014 (edited) This issue happened to me one time! I closed the game, and proceeded to launch again... and it worked. I haven't been able to replicate the issue again. Please let me know what you discover. The good thing is, if it happens somewhat randomly perhaps it will go away just the same. Okay, thanks ID! I launched the game up again, Now, It's spawning me really high up above KSC. Not even in water. So I'm going to re-install the mod, I'll edit or post if it works or not.EDIT: Re-Installing worked, Yay! I even got a better coordinate somehow, It has less of a distance to fall than it did have last install. So if it happens again which i hope it won't i'll just reinstall! Edited January 11, 2014 by ThatKerbal Worked! Link to comment Share on other sites More sharing options...
InfiniteDice Posted January 11, 2014 Author Share Posted January 11, 2014 (edited) Dude! Now you're not gonna like this....Download it again! Everyone I just updated this pack. Included now is the increased VAB and SPH buildings. Essentially this allows you to build out of the hangar! So no more size limitations. I strongly suggest you still keep the carrier to a size that allows for landing as many planes as you need without lagging your computer. For those with slower systems use the grasshopper included. You'll need to become a pro to land on it, but it has only 80 some-odd parts.The carrier can now use the depth warning system from the sub! which helps protect against running aground. if the warning goes off... tap the 8 key to reverse the engines, or steer.There were a few other refinements.Enjoy the freedom, and pass a message to Snjo for without his contribution the SPH solution wouldn't have happened! Edited January 11, 2014 by InfiniteDice Link to comment Share on other sites More sharing options...
ThatKerbal Posted January 11, 2014 Share Posted January 11, 2014 Dude! Now you're not gonna like this....Download it again! Everyone I just updated this pack. Included now is the increased VAB and SPH buildings. Essentially this allows you to build out of the hangar! So no more size limitations. I strongly suggest you still keep the carrier to a size that allows for landing as many planes as you need without lagging your computer. For those with slower systems use the grasshopper included. You'll need to become a pro to land on it, but it has only 80 some-odd parts.The carrier can now use the depth warning system from the sub! which helps protect against running aground. if the warning goes off... tap the 8 key to reverse the engines, or steer.There were a few other refinements.Enjoy the freedom, and pass a message to Snjo for without his contribution the SPH solution wouldn't have happened!Weird, I downloaded it from spaceport and there's still a restriction of zoom. Can you get me a link to the correct one? Link to comment Share on other sites More sharing options...
InfiniteDice Posted January 11, 2014 Author Share Posted January 11, 2014 Weird, I downloaded it from spaceport and there's still a restriction of zoom. Can you get me a link to the correct one?Check the zip you downloaded. Should be BoatPartsr4v235.zipIn the SPH you need to pan not only zoom, hold left shift and the right mouse button and move the mouse. Link to comment Share on other sites More sharing options...
ThatKerbal Posted January 11, 2014 Share Posted January 11, 2014 (edited) It is called :BoatPartsr4v235.zip But there's still a restriction.If you can check your .zip file in size, Mine says it's 210 MB.EDIT: I didnt see your full post, i will try that next. Edited January 11, 2014 by ThatKerbal NEVERMIND I didn't see your full post Link to comment Share on other sites More sharing options...
ThatKerbal Posted January 11, 2014 Share Posted January 11, 2014 Sorry ID. It works now sorry i didn't see your full post that told me to do the pan! Link to comment Share on other sites More sharing options...
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