bac9 Posted April 21, 2013 Author Share Posted April 21, 2013 Thirded the exploding wing issue. I'm really liking the kit though, thanks for the work I got my behemoth airborne to some extent; the fuselage sections have some rather odd clipping/warping issue at the joins at certain angles, shows up as the black arcs in this screenshot.Looks amazing! Nice use of tail sections to blend stuff into the wing. Link to comment Share on other sites More sharing options...
Hocki Posted April 21, 2013 Share Posted April 21, 2013 Is it possible to make an IVA pfd like that drawn on the left screen on the s2? Link to comment Share on other sites More sharing options...
bac9 Posted April 21, 2013 Author Share Posted April 21, 2013 Is it possible to make an IVA pfd like that drawn on the left screen on the s2?Theoretically possible, but enormously complicated (essentially it's coding another navball from scratch) and there is no such functionality in Firespitter.dll. Snjo looked into that though, so maybe one day such a display will be available. Link to comment Share on other sites More sharing options...
Taverius Posted April 21, 2013 Share Posted April 21, 2013 Is it possible to FAR-enable the cockpits in the distribution, btw? I'll edit them myself anyway if there's nothing that will clash, but it would be convenient if they came like that.They are, but I missed the MK5 cockpit somehow. It'll be in tomorrow or something. Link to comment Share on other sites More sharing options...
footman04 Posted April 21, 2013 Share Posted April 21, 2013 The S3 cockpit IVA is glitched.And the S5 cockpit reverts to KSP's default 3 person IVA cockpit. Link to comment Share on other sites More sharing options...
CERVERUS Posted April 21, 2013 Share Posted April 21, 2013 You can add the "B9_IVA_Display" to mk1pod,and share with us? Link to comment Share on other sites More sharing options...
bac9 Posted April 21, 2013 Author Share Posted April 21, 2013 The S3 cockpit IVA is glitched.And the S5 cockpit reverts to KSP's default 3 person IVA cockpit.Unfortunately, these two cockpits don't have their own dedicated IVA scenes yet. Making one is an extremely complicated task, and I have only managed to make two in the time that has passed from the previous release: for S2 and MK2 cockpits. Custom IVA availability in marked on cockpit posters on the first page. By the way, MK5 cockpit was initially planned to use stock MK3 internal, hence the similar windows, but as you can see, developers haven't yet modeled that interior at all.You can add the "B9_IVA_Display" to mk1pod,and share with us?I can't, because I don't have the source files for any stock IVAs and therefore can't determine proper coordinates for placement of that prop. Link to comment Share on other sites More sharing options...
tyrant264 Posted April 21, 2013 Share Posted April 21, 2013 (edited) http://youtu.be/4pXfHLUlZf4 Edited April 21, 2013 by tyrant264 mess up Link to comment Share on other sites More sharing options...
Holo Posted April 21, 2013 Share Posted April 21, 2013 Love this parts pack, but it's really difficult to fly with it. In version 2, can you add some engines that fit the new large parts? Link to comment Share on other sites More sharing options...
zack2014 Posted April 21, 2013 Share Posted April 21, 2013 Bug report: The S2 Fuselage with LFO reverts to a LF once you enter the flight scene. Link to comment Share on other sites More sharing options...
TouhouTorpedo Posted April 21, 2013 Share Posted April 21, 2013 Unfortunately, these two cockpits don't have their own dedicated IVA scenes yet. Making one is an extremely complicated task, and I have only managed to make two in the time that has passed from the previous release: for S2 and MK2 cockpits. Custom IVA availability in marked on cockpit posters on the first page. By the way, MK5 cockpit was initially planned to use stock MK3 internal, hence the similar windows, but as you can see, developers haven't yet modeled that interior at all.I can't, because I don't have the source files for any stock IVAs and therefore can't determine proper coordinates for placement of that prop.Has the MK5 cockpit been tested with the MK3 IVA internal mod? I haven't got around to trying this myself yet, been having too much fun with the MK2 fitting cockpit of yours, which is wonderfully done. (blows mine out the water I'd say) Things I'd recommend, although I know this is in Snjo's territory, would be an option for orbital displays on the MFD (at the minimum, an apogee/perigee readout) Link to comment Share on other sites More sharing options...
hoojiwana Posted April 21, 2013 Share Posted April 21, 2013 Has the MK5 cockpit been tested with the MK3 IVA internal mod?I just tried it out and your IVA seems to end up being behind the external model when you switch to internal view. You can see the back of the MK5 is just in front of the windows. Link to comment Share on other sites More sharing options...
patrizl001 Posted April 21, 2013 Share Posted April 21, 2013 *drops to floor fainting because of how EPIC these parts are* Link to comment Share on other sites More sharing options...
bac9 Posted April 21, 2013 Author Share Posted April 21, 2013 Bug report: The S2 Fuselage with LFO reverts to a LF once you enter the flight scene.Update to the latest version from the first post, fixed it! Link to comment Share on other sites More sharing options...
footman04 Posted April 21, 2013 Share Posted April 21, 2013 Unfortunately, these two cockpits don't have their own dedicated IVA scenes yet. Making one is an extremely complicated task, and I have only managed to make two in the time that has passed from the previous release: for S2 and MK2 cockpits. Custom IVA availability in marked on cockpit posters on the first page. By the way, MK5 cockpit was initially planned to use stock MK3 internal, hence the similar windows, but as you can see, developers haven't yet modeled that interior at all.I can't, because I don't have the source files for any stock IVAs and therefore can't determine proper coordinates for placement of that prop.Ah. I see.I thought there was a screenshot of the S3 IVA on first page, though. Was that just a work in progress, or am I mistaken? Link to comment Share on other sites More sharing options...
hoojiwana Posted April 21, 2013 Share Posted April 21, 2013 Hmm, is the intent that almost all the parts come under Structure in the VAB/SPH, including the various fuel and propellent tanks? Link to comment Share on other sites More sharing options...
footman04 Posted April 21, 2013 Share Posted April 21, 2013 (edited) I like the flight computers, too. It would be nice to see imperial added to the measurements.I love how the cockpits are overwhelmingly big on the inside. I hope the S5 one continue this. Edited April 21, 2013 by footman04 Link to comment Share on other sites More sharing options...
patrizl001 Posted April 21, 2013 Share Posted April 21, 2013 my god. its gotten 90000000000000000000000000000000000000000000x better since i last got it! (that was back in 18.4) Link to comment Share on other sites More sharing options...
Capt.Joseph Kerbertson Posted April 21, 2013 Share Posted April 21, 2013 Mother of God.........You beat me to it. So... Holy Mother of God. Link to comment Share on other sites More sharing options...
1of6Billion Posted April 21, 2013 Share Posted April 21, 2013 Now *this* is why I love KSP. Every now and again, a mod like this surfaces and awes us all.You are a genius! Link to comment Share on other sites More sharing options...
Holo Posted April 21, 2013 Share Posted April 21, 2013 The 8x8 structural panels won't connect to each other. They come apart straight away. Link to comment Share on other sites More sharing options...
electronicfox Posted April 21, 2013 Share Posted April 21, 2013 It is released! Link to comment Share on other sites More sharing options...
heikkik Posted April 21, 2013 Share Posted April 21, 2013 Until now I only had the first release of parts (2m pod and drone and some cargo parts), but DAYUM have you made some progress in the pack. I might've forgotten to subscribe to the first thread, though so I guess that was to be expected. Good work man. Now I need another fresh installation of KSP. Well timed, though, as I needed to start over anyway. RemoteTech update.I salute you, good sir on an amazing set of parts. I will be messing around with them a lot. Link to comment Share on other sites More sharing options...
lpam Posted April 21, 2013 Share Posted April 21, 2013 Beautiful pack, however whenever i launch an aeroplane it falls apart on the runway (even with 6 struts connecting every single part), does anyone else have this problem? Link to comment Share on other sites More sharing options...
khagar Posted April 21, 2013 Share Posted April 21, 2013 If it's not a problem, could you add a couple of working crafts to pack? Link to comment Share on other sites More sharing options...
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