ilo Posted March 14, 2015 Share Posted March 14, 2015 More working on my next project... dadaaaaaaa!!!! Here is the R***R01C (name hidden yet) Quote Link to comment Share on other sites More sharing options...
coreross Posted March 14, 2015 Share Posted March 14, 2015 Finally unlocking some more awesome science. Quote Link to comment Share on other sites More sharing options...
Alchemist Posted March 14, 2015 Share Posted March 14, 2015 My last SSTO flight to the station ended with this:Note: it was wobbling so bad that I took a deep breath and pressed "undock". Boom didn't happen... Looks like some payloads are better flown undocked. Quote Link to comment Share on other sites More sharing options...
Elowiny Posted March 14, 2015 Share Posted March 14, 2015 I landed this tiny one-kerbal capsule on the poles of Duna. Nothing impressive, I just wanted to test a new ship design.Could we use the poles of Duna as an ice cream source? Quote Link to comment Share on other sites More sharing options...
coreross Posted March 14, 2015 Share Posted March 14, 2015 I done some great Landing on Minmus. Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted March 14, 2015 Share Posted March 14, 2015 I added the first fuel storage to my space station.It was done by adding some extra boosters to my reusable rocket (40 ton payload is slightly too much).Nosecone away!Now lets burn from 0 to 2000 m/s!Falling booster...Whats this? The rocket didn't fall into the ocean and blow up?The station, the two upper stages (the things with the engines) where jettisoned shortly afterwords. Quote Link to comment Share on other sites More sharing options...
Slam_Jones Posted March 14, 2015 Share Posted March 14, 2015 Been working on naming schemes and stylization ideas. Boring? Not as much as you'd think... Quote Link to comment Share on other sites More sharing options...
Yakky Posted March 14, 2015 Share Posted March 14, 2015 Just for fun, I started building an orbital ring space station out of all stock parts. I used the rotation gizmo to bevel the docking ports slightly, creating a uniform angle between each segment.I built a launcher that can boost twelve segments into orbit at a time (four groups of three segments each). Note that each section has a little probe core with a torque module and some thrusters to help maneuver the sections into alignment. Aligning the segments is a pain, but manageable. Eventually the probe core assemblers will be removed, revealing a whole ton o' clamp-o-tron docking ports. Quote Link to comment Share on other sites More sharing options...
Goddess Bhavani Posted March 14, 2015 Share Posted March 14, 2015 The GhettoSpike low cost aerospikes I built earlier were for a certain unique craft.She has 42 engines, forward swept variable geometry wings, short takeoff and vertical landing, goes anywhere in Kerbin SOI (soon) and all the theoretical specs look good. Just need to fly it and hope parts don't fall off at random. Javascript is disabled. View full albumThe Switchblade is part of a string of KSP@Facebook projects since last night. I've had fellow facebookers test small-scale versions of the Switchblade and they reported all OK with the aerodynamic concept. Quote Link to comment Share on other sites More sharing options...
ShadowZone Posted March 15, 2015 Share Posted March 15, 2015 Had a blast with rovers today. See also the Duna 4K Challenge. And now I just finished a Hot Rod, with flaming carburetors.Javascript is disabled. View full albumAlso finished a design months in the making. A spaceship emergin from another spacehip. Planeception so to speak... you'll see soon enough Quote Link to comment Share on other sites More sharing options...
mckamx Posted March 15, 2015 Share Posted March 15, 2015 Just for fun, I started building an orbital ring space station out of all stock parts. I used the rotation gizmo to bevel the docking ports slightly, creating a uniform angle between each segment.I tried a similar docking port technique a couple months back. The problem I ran into is that if you don't get the rotation to exactly 0 deg on all docked segments, the last segment won't line up on both ends. Quote Link to comment Share on other sites More sharing options...
Musil Posted March 15, 2015 Share Posted March 15, 2015 I tried going to Moho with a gravity assist from Eve. Ultimately failed, but flying by Eve with AVP was worth it. Quote Link to comment Share on other sites More sharing options...
Draconiator Posted March 15, 2015 Share Posted March 15, 2015 Figured it was time I visit a brand new world for me:My probe transporter can put 4 probes on the surface of somewhere, this is V2, as soon as the 4 probes leave, this version can itself act like a probe. Going to refine the design further. Quote Link to comment Share on other sites More sharing options...
Mister Dilsby Posted March 15, 2015 Share Posted March 15, 2015 (edited) Abused SAS to fling a rover clear across Minmus. I think I could add another 'stage' to this thing and reach orbit!... Edited March 15, 2015 by Mister Dilsby Quote Link to comment Share on other sites More sharing options...
gogozerg Posted March 15, 2015 Share Posted March 15, 2015 What did you do in KSP today? Nothing.Just as I did in the last 2 months.Still waiting for an interesting and challenging game, since career mode is a joke for now. Or a (better) simulator.At first, I loved KSP because it allowed me to understand some principles of astronautics. Then I got addicted (missions to Eve and back, resource mining, shuttles and so on).A lot of work and dedication has been put into this software and all the mods around. And many people deserve some serious credits.But I'm not interested in playing some heavily modded esoteric game, nor doing over and over the same kind of contracts. Kerbal "Space Program"? What program exactly?I was hoping this game would get a new soul with 1.0. But all I see is efforts to catch up with mandatory mods. And female aliens...Don't worry, I'm just a bit bored.KSP is like Lego, and I got a lack of imagination. Quote Link to comment Share on other sites More sharing options...
michaelhester07 Posted March 15, 2015 Share Posted March 15, 2015 I launched the Galactica II2 because 1 was scrapped for being too bulky. The core of the generation ship had to be welded to cut down the part count. Went from 400+ to 200, and most of that 200 was in the lifter that got it to orbit.Galactica 2 has karbonite sweepers to refuel in orbit before headin out. I'll send it to Jool probably.Funny thing (i should have screenshotted) was watching one of the engines fall off right before the launch... yea i scrubbed that one and went back to bolster the bottom a bit. Quote Link to comment Share on other sites More sharing options...
micr0wave Posted March 15, 2015 Share Posted March 15, 2015 wasn't really productive last days, waiting for a couple ships to arrive at their destinations, doing "work" meanwhileJavascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Kryxal Posted March 15, 2015 Share Posted March 15, 2015 I put together and launched a spaceplane with a satellite in the cargo bay ... and didn't notice until too late that I didn't have any kerbals on board, so I couldn't deorbit it! Quote Link to comment Share on other sites More sharing options...
DMSP Posted March 15, 2015 Share Posted March 15, 2015 Finally made this again: I really need to get out (In KSP) more...This is incredible...Look at those bases!There are not enough.(4 years later)...This is Laythe Air Transport 382 coming in, Laythe Base 972, do you read me? Quote Link to comment Share on other sites More sharing options...
hazard-ish Posted March 15, 2015 Share Posted March 15, 2015 I've been experimenting with the 'interesting' drag model in KSP by smashing rockets into the atmosphere at up to 22,000 m/s!In version 0.10 of KSP, the atmosphere stopped suddenly at 34.5km above Kerbins surface. At high speeds, the atmosphere acted as a brick wall, tearing rockets apart in crazy, glitchy explosions! I've been playing around with this and at one point, my poor kerbalnauts were subjected to 411.5G!! Quote Link to comment Share on other sites More sharing options...
SuperHappySquid Posted March 15, 2015 Share Posted March 15, 2015 I created a massive naval battle between two rival organisations. 6 ships in total, with 1 carrier, 4 Battleships, 1 destroyer and a carrier borne fighter. The average range of each salvo was about 1.7km, so accurate shooting was very difficult. Each ship is somewhere between 250-350 parts, so I couldn't have too many present in the same shot. Regardless, I hope you enjoy! Quote Link to comment Share on other sites More sharing options...
coreross Posted March 15, 2015 Share Posted March 15, 2015 Best flying around I've ever done. Quote Link to comment Share on other sites More sharing options...
Yakky Posted March 15, 2015 Share Posted March 15, 2015 I tried a similar docking port technique a couple months back. The problem I ran into is that if you don't get the rotation to exactly 0 deg on all docked segments, the last segment won't line up on both ends.I've been worried about this. I deploy the big solar panels before docking to give me a larger visual aid on the docking angle. It would be nice if the docking ports had an angle snap capability like the vehicle assembly building. Quote Link to comment Share on other sites More sharing options...
coreross Posted March 15, 2015 Share Posted March 15, 2015 Time for a resue mission Quote Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted March 15, 2015 Share Posted March 15, 2015 I built a YSS-1000 Sabre replica! Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
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