Venusgate Posted May 2, 2015 Share Posted May 2, 2015 Managed to bug a tourist to be a fulltime "honorary" Kerbalnaut.His contract failed when the rocket flipped on re-entry and his column broke away from the body with the chute deployed. Apparently his pod survived and i was able to recover it with him in it. Quote Link to comment Share on other sites More sharing options...
Goddess Bhavani Posted May 2, 2015 Share Posted May 2, 2015 My first helicopter in KSP 1.0/1.02 looks like a Mosquito of Doom Quote Link to comment Share on other sites More sharing options...
BDelacroix Posted May 2, 2015 Share Posted May 2, 2015 Ok ... so ... after around 3k 4k /played i think that's the first time i really make a plane and go to the pole ; ) nevermind taht's cool and i love it ; )http://i.imgur.com/IW0ZRpl.jpgWow, that is very much nearly the same design I did for my Bumblebee. The first jet with 1.0 that I had working. Imagine that, independently designed, same result. Quote Link to comment Share on other sites More sharing options...
Mohole Posted May 2, 2015 Share Posted May 2, 2015 My first helicopter in KSP 1.0/1.02 looks like a Mosquito of Doom http://i.imgur.com/fOGwPJA.jpgIt is really satisfying that the the propellers spin so fast, but never touch +1 Quote Link to comment Share on other sites More sharing options...
hellblazer Posted May 2, 2015 Share Posted May 2, 2015 Playing in the new atmosphere Quote Link to comment Share on other sites More sharing options...
rodion_herrera Posted May 2, 2015 Share Posted May 2, 2015 Testing out the medium heatshield. Different highly elliptical orbits (high err, apokee?) to see extent of ablation effects.Pretty scary now, considering if you don't do it at the right moment, you can easily burn off your chutes. Quote Link to comment Share on other sites More sharing options...
Tw1 Posted May 2, 2015 Share Posted May 2, 2015 Made an SSTO.Flew a plane. There is nothing wrong with it.Nothing at all.Launched... this thing.Practiced lithobreaking. Made a metronome. Then decided I'd go somewhere really fast. Quote Link to comment Share on other sites More sharing options...
LABHOUSE Posted May 2, 2015 Share Posted May 2, 2015 Accidentally recreated the challanger disaster. Quote Link to comment Share on other sites More sharing options...
Zucal Posted May 2, 2015 Share Posted May 2, 2015 An SLS/Orion replica. Quote Link to comment Share on other sites More sharing options...
bitbucket Posted May 2, 2015 Share Posted May 2, 2015 I'm still waiting for mods I hate to not have to get updated before I start a new career game, so I hit the sandbox to probulate Moho for temperature readings.It's rather warm. Quote Link to comment Share on other sites More sharing options...
Panzerbeard Posted May 2, 2015 Share Posted May 2, 2015 I tried out KIS and listened to sweet jazz. Quote Link to comment Share on other sites More sharing options...
Finnan Posted May 2, 2015 Share Posted May 2, 2015 Val took 2 tourists into orbit and did some science while up there. Also built a plane for Kerbal survey missions. Quote Link to comment Share on other sites More sharing options...
maccollo Posted May 2, 2015 Share Posted May 2, 2015 Built a shuttle. Haven't built any shuttles before, and I figured... why not? Forgot to put the rear landing gears on =P Quote Link to comment Share on other sites More sharing options...
Alias72 Posted May 2, 2015 Share Posted May 2, 2015 I posted on the what did you do in KSP today thread.Also I refined the takeoff parameters for my SSTO. Turns out you can go much faster now. Quote Link to comment Share on other sites More sharing options...
ShawnPhillips Posted May 2, 2015 Share Posted May 2, 2015 Tested the AI pilots in the latest BD Armory update. Quote Link to comment Share on other sites More sharing options...
SofusRud Posted May 2, 2015 Share Posted May 2, 2015 I did my first Mun landing in the new career save that I started after 1.0 dropped. I went though a number of designs that didn't work, what with the unupgraded VAB only allowing me 30 parts, but I eventually managed it. The trick to saving the parts was having the first stage consist entirely of the biggest SRBs. The SRBs could get me out of the atmosphere, at a good velocity, which is a big improvement on the previous attemts, which had to have the final stage do circularization. The previous ones could land on the moon, but couldn't get back. Quote Link to comment Share on other sites More sharing options...
SelectHalfling0 Posted May 2, 2015 Share Posted May 2, 2015 Got Bob back to Kerbin from the mun with 5 units of fuel left.That was close...(btw the rocket worked just fine in 1.0 but can barely get to the mun in 1.0.2) Quote Link to comment Share on other sites More sharing options...
xrayfishx Posted May 2, 2015 Share Posted May 2, 2015 I finally got my joystick working with KSP. Decided to celebrate/test by an IVA-only launch to LKO.Safely in orbitValentina Kerman gazing at the blue marble below her. Quote Link to comment Share on other sites More sharing options...
ShawnPhillips Posted May 2, 2015 Share Posted May 2, 2015 More testing with BD Armorys ai pilots. 2v2 dogfight. Quote Link to comment Share on other sites More sharing options...
Xacktar Posted May 2, 2015 Share Posted May 2, 2015 I finally established Minmus Ore Base Alpha, with docked survey probe.Getting this thing out there was tricky, but it is fun to have a mobile base that can refill itself. Quote Link to comment Share on other sites More sharing options...
zeekkay Posted May 2, 2015 Share Posted May 2, 2015 Killed Valentina Kerman. (Parachute burned up) Quote Link to comment Share on other sites More sharing options...
RocketPilot573 Posted May 2, 2015 Share Posted May 2, 2015 (edited) Is it normal that I am generating 4 LF+O a second? Sustained (never runs out of ore/power*)?*Does not work at night, that amount of fuel cells would require 3 times the amount of fuel this generates, alternatively it could work with ~600 RTGs, without generators it would need ~11600 2.5 meter batteries to last the night Edited May 2, 2015 by RocketPilot573 Quote Link to comment Share on other sites More sharing options...
BurningLegion Posted May 3, 2015 Share Posted May 3, 2015 Today I learned how to make a decent jet.Also, the steam screenshot key is the same as the aerodynamic forces key. Regardless of the aerodynamic qualities, I'm a sucker for the triple engines and diamond wing. Also, this is the first thing controllable enough that I felt comfortable not putting parachutes on it.I also learned how not to make a testbed for combined jet/rocket propulsion. I needed to fulfill a contract to test the Wheesleys at 400 m/s above 10K, and those engines gave out at 11K even with a plane made of intakes.I had to play around with the weight a LOT just to get it not to flip with the added rocket fuel, and it turns out that putting jet engines that close to own wings stands a very good chance of making the plane shake itself apart. Fortunately, I also discovered the joys of overengineering: I overbuilt that plane so much it could fly and land on the rear jets alone. Got a cool 20 Science from the Astronaut complex by it. New rule discovered: Any craft manned by Kerbals will have something to put under the ABORT tab, most likely emergency engine shutdown + parachutes.I also planted a flag at KSC so I'd have something to target during re-entry planning, and I got this monster into orbit. Launch vehicle:Final product:Yes, that is three of the biggest Rockomax fuel tank. And it's a space station with engines to travel other places, a high battery capacity, and attachment modules for other miracles of technology. I needed to build a space station for a contract, so I figured I should build something I'd definitely be able to use later on even if it meant brute-forcing a huge payload into orbit. Quote Link to comment Share on other sites More sharing options...
zekes Posted May 3, 2015 Share Posted May 3, 2015 More testing with BD Armorys ai pilots. 2v2 dogfight. Say, I've gotten into that a bit too - would you like to play with my MiG-31? I just finished it today - comes in both BD-armed and stock variants. Quote Link to comment Share on other sites More sharing options...
inigma Posted May 3, 2015 Share Posted May 3, 2015 Updated and balanced shuttle for KSP 1.0.2 to lift 42 tons to 200km orbit and return (hey if it flies ok in KSP 1.0.2 is should fly even better when Squad fixes aero again, eh?). Link in my sig.Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
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