BJ Quest Posted August 6, 2015 Share Posted August 6, 2015 I did a little re-thinking on landing with probes on other worlds. Since there are more then one zone on most planets multiple drops would be fine and can be balance around a core of a ship. This is the latest design (Science mode)The launch and refueling went well. Next time I will deploy the shielding before deploying the solar panels :-(As a note: lately a lot of the aircraft being posted are very nice :-) Quote Link to comment Share on other sites More sharing options...
More Boosters Posted August 6, 2015 Share Posted August 6, 2015 I went to Moho for the first time.Since the jaded pencil pushers and the greedy bigwigs over at Lithobrake Exploration Technologies cut corners and refused to add a fourth seat to their trademark Landing Can, Val was left out. Prospector I had to take off without her.After a pretty large second stage with a Twin-Boar was jettisoned, the quad nuclear engine took over. Jebediah insisted the orange variant carried more fuel so in it went despite the color contrast.The Nuclear Engine's 0.75 Jumbo worth of tanks were more than halfway through at the end of the ejection burn, so a large refueler costing almost as much as the initial vehicle had to be launched. SpaceY Technologies Corporation surely makes its own economy.The rendezvous happened inside Kerbin's SoI while Prospector I was on an escape trajectory. Tunguska cryo engine did a good job of catching up and then some.On the way to Moho the last bit of fuel left in the refueler was ran out so I decided it was time to let it go. The refueler clearly felt betrayed, destroying one of my radiator panels in the progress.I eventually landed on Moho with 2200 Delta-V yet. I don't know how I'll return but it will probably involve more than one ship. Quote Link to comment Share on other sites More sharing options...
CaptainApollo Posted August 6, 2015 Share Posted August 6, 2015 Thinking of the next big step in my career mode profile.. Quote Link to comment Share on other sites More sharing options...
LordFerret Posted August 6, 2015 Share Posted August 6, 2015 I had 3 orbiting labs up, 1 around Kerbin, 1 around Mun, and 1 around Minmus. They've been up there for quite a while, generating science. Today, all 3 came home. One of them didn't quite make it ... but oddly enough, it seems they did. Call me confused.After that, going to the Astronaut Complex I see this...Even though they're "dead", they're not ... they're alive and well and available. Quote Link to comment Share on other sites More sharing options...
LethalShade Posted August 6, 2015 Share Posted August 6, 2015 Did I just... Land on the sun ? Quote Link to comment Share on other sites More sharing options...
Tex_NL Posted August 6, 2015 Share Posted August 6, 2015 Currently I am working on my biggest shuttle ever. It's so ungodly oversized (I LOVE TweakScale) it barely fits in the VAB both in height and width. The cargo bay can almost fit three orange Jumbo-64 tanks lengthwise and a single sideways. (Two Mk2 CRG-08 cargo bays TweakScaled to 3.75m.) Empty launch weight is close to 700 tons and it can carry roughly 100 tons to low orbit with fuel to spare.But the cockpit is still Kerbal sized. Pictures will follow soon after I perfected it. Quote Link to comment Share on other sites More sharing options...
Lighthawk Posted August 6, 2015 Share Posted August 6, 2015 I had a version update related DUH! moment. Built myself a nice Moho probe with nuclear powered transfer stage with 6km/s dv. Was a bit bulky, but no big deal, got it launched, time warped to window and began burn. It was only then when I right clicked on the side drop tanks to monitor the fuel usage that I remembered...nukes only use LF now! All that excess weight in oxidizer...Well whatever, as long as it gets me where I'm going... Quote Link to comment Share on other sites More sharing options...
GarrisonChisholm Posted August 6, 2015 Share Posted August 6, 2015 Made a replica of the Messerschmitt 262 using all stock parts... only exception was tweakscaling of said parts otherwise I wouldn't have had the 0.625m jet engine pods on the wings. It's not fast, nor does it climb the highest, but it's a pleasure to fly and has very forgiving flight characteristics. Plus it's pretty http://images.akamai.steamusercontent.com/ugc/437199599868663502/32C6B13DA1E6861880B2FE169149EB31804DACC1/http://images.akamai.steamusercontent.com/ugc/437199599868664420/D961D420D4375031B572F1A8FC41711E581D5395/http://images.akamai.steamusercontent.com/ugc/437199599868667911/F02323B032D8B96FBB319284BD35EE915435083B/http://images.akamai.steamusercontent.com/ugc/437199599868668345/97290D1D4905F97668EF016450B07315504183F6/That is Gorgeous. Just seeing it fly made me smile today. Thanks for sharing!Now if only someone could make a Do-335 replica... *sighs wistfully*- - - Updated - - -Oh Yeah and it Includes THIS:http://i.imgur.com/wUgd7xO.pngJRHOLY HECK!!!! *awe* Quote Link to comment Share on other sites More sharing options...
GDJ Posted August 6, 2015 Share Posted August 6, 2015 Drove my first leg for the Elcano Challenge. Day one: approximately 120 km. Quote Link to comment Share on other sites More sharing options...
LethalShade Posted August 6, 2015 Share Posted August 6, 2015 Drove my first leg for the Elcano Challenge. Day one: approximately 120 km.On Kerbin ? Quote Link to comment Share on other sites More sharing options...
GDJ Posted August 6, 2015 Share Posted August 6, 2015 On Kerbin ?Yep. From past experience Kerbin is one of the harder planets to drive on, due to high gravity and varied terrain. It pounds the heck out of the rovers. I found that the Mun is far easier due to low gravity, Minmus is harder due to terrain, but easy since you can equip your rover with some jammy RCS thrusters to "leap frog" over rougher spots. Haven't tried anywhere else yet.Besides, I've done the KSP2 run several times, so I know the terrain. Start with where you know best. Quote Link to comment Share on other sites More sharing options...
LethalShade Posted August 6, 2015 Share Posted August 6, 2015 Yep. From past experience Kerbin is one of the harder planets to drive on, due to high gravity and varied terrain. It pounds the heck out of the rovers. I found that the Mun is far easier due to low gravity, Minmus is harder due to terrain, but easy since you can equip your rover with some jammy RCS thrusters to "leap frog" over rougher spots. Haven't tried anywhere else yet.Besides, I've done the KSP2 run several times, so I know the terrain. Start with where you know best.Vall is probably the hardest place to drive. At least with stock parts.Got a pretty picture of my Antlion Quote Link to comment Share on other sites More sharing options...
Fearless Son Posted August 6, 2015 Share Posted August 6, 2015 Something I always wondered about when driving on Kerbin (or other atmospheric bodies for that matter) was the possibility of using lifting surfaces for making spoilers on rovers to help keep their tires on the ground while at speed. Quote Link to comment Share on other sites More sharing options...
eddiew Posted August 6, 2015 Share Posted August 6, 2015 When you want to land in Laythe's ocean... Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted August 6, 2015 Share Posted August 6, 2015 Something I always wondered about when driving on Kerbin (or other atmospheric bodies for that matter) was the possibility of using lifting surfaces for making spoilers on rovers to help keep their tires on the ground while at speed.Yes it does work Quote Link to comment Share on other sites More sharing options...
TheBlockRoom Posted August 6, 2015 Share Posted August 6, 2015 (edited) Made an '11 Ways to Die in Kerbal Space Program' Machinima Edited August 6, 2015 by TheBlockRoom Quote Link to comment Share on other sites More sharing options...
Goddess Bhavani Posted August 7, 2015 Share Posted August 7, 2015 http://puu.sh/jrjgE/47dd21b3f0.jpgThe Supreme Leader of the Democratic Peoples' Republic of Korea (i.e. North Korea) would like to have a word with you Quote Link to comment Share on other sites More sharing options...
Fail-Man 3D Posted August 7, 2015 Share Posted August 7, 2015 (edited) I had to hand-edit my career-mode save to work around some mod-related weirdness.On a related note, TIL that ShipManifest's crew transfer panel doesn't work on parts that aren't supposed to hold crew, even if the engine wedges a Kerbal into one for a "save $kerbname stranded at $place" contract.edit: The Kerbal was stuck inside a 1.25m diameter x 0.2m thick heat-blocking engine washer (from one of several thermal-management mods, not sure which). Edited August 7, 2015 by Fail-Man 3D Forgot the punchline Quote Link to comment Share on other sites More sharing options...
Red Iron Crown Posted August 7, 2015 Share Posted August 7, 2015 My previous mission to the two moons of Kerbin and back was found to be excessive and wasteful, so I did it again with fewer parts:Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Nothalogh Posted August 7, 2015 Share Posted August 7, 2015 I finally managed to build an all stock part SSTO, flown with FAR for added realism Quote Link to comment Share on other sites More sharing options...
Mitchz95 Posted August 7, 2015 Share Posted August 7, 2015 Landed the first part of my Minmus fuel refinery. It tipped over and rolled about a kilometer, but considering that it had no reaction wheels I consider it a win. I can always right it once the Kerbals arrive. Quote Link to comment Share on other sites More sharing options...
Ekken Posted August 7, 2015 Share Posted August 7, 2015 I went to Jool for the first time! Too bad I have no more delta-v and the three brave Kerbonauts will be ejected into an extremely eccentric and inclined orbit with an apoapsis of 200 million kilometers. Quote Link to comment Share on other sites More sharing options...
mythbusters844 Posted August 7, 2015 Share Posted August 7, 2015 (edited) Played around with the K-P0110 command pod's textures and added a reflection module to make it more like the Apollo command module. It's so darn pretty (other than a weird artifact between the pod and parachute which I can't seem to fix). Edited August 7, 2015 by mythbusters844 Quote Link to comment Share on other sites More sharing options...
AndrewBCrisp Posted August 7, 2015 Share Posted August 7, 2015 Yesterday, I sent another mission to Minmus to get some detailed survey data at a place called "Engineer's Trench". Past missions to Minmus and the Mun have used a specialized lander and separate spacecraft, but that approach was pretty costly and the lander designs not very efficient, so I went with a direct ascent, all-in-one spacecraft this time. It worked pretty well... apart from almost landing on a huge rock on final descent. Okay, who put that rock there?The science data gained finally allowed me to unlock the HECS-II probe core, and so today I sent up my first Sentinel telescope:Sentinel 1 lifts off the pad.Sentinel 1 in low Kerbin orbit, just prior to its Kerbin escape burn.The telescope is now on its way to a Kerbolar orbit near Eve, and will be joined by two others over the coming year. Quote Link to comment Share on other sites More sharing options...
LordFjord Posted August 7, 2015 Share Posted August 7, 2015 My "strip Minmus from as much Science as possible" mission did a safe return to Kerbin with a very kerbal landing. The nukes were still blasting away but the whole scene remained stable. Something like 3-4k science in that lab + ~3k processed and transmitted. Take this, tech-tree! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.