FTLparachute Posted Tuesday at 10:49 PM Share Posted Tuesday at 10:49 PM 2 minutes ago, Duke MelTdoWn said: What a monster! 1170 parts. Because I thought it would be funny to send a rotorcraft to Jool's 0 level during the Jool V I'm doing. Worst part - I've put more Mammoths on a rocket before. A GT I did on console had 40. Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted Tuesday at 10:53 PM Share Posted Tuesday at 10:53 PM (edited) 1 hour ago, Lyra said: You have a direct-transmission antenna instead of a relay one! Done that too many times myself. Anything with "Communotron" in the name isn't meant for relays. When did this change? In the past ive used the 88-88 for long range probes and what not without this being an issue. I cant fathom a giant bulky ugly antenna like the ra-100 to be on a probe or remote vehicle such as capture 2. Why is DSRN2.0 not talking to Capture 2 given its got 5 relay antennas on it? Im still just as if not MORE confused now as why this problem is happening. DSRN2.0 has more than enough range where its at to hear KSC AND Capture 2 yet it refuses to establish a data link. I need to know why. 165301212025 new page! Edited Tuesday at 10:54 PM by AlamoVampire Quote Link to comment Share on other sites More sharing options...
Lyra Posted Tuesday at 11:07 PM Share Posted Tuesday at 11:07 PM 4 minutes ago, AlamoVampire said: When did this change? In the past ive used the 88-88 for long range probes and what not without this being an issue. It's only use is for direct craft control from Kerbin, or direct science transmission from Kerbin. 7 minutes ago, AlamoVampire said: Why is DSRN2.0 not talking to Capture 2 given its got 5 relay antennas on it? If I had to guess, either you or your relay are behind a planet/moon/Kerbol, or if you're in career your tracking station isn't upgraded. A network of 3 equilateral-spaced relay satellites each with one RA-100 somewhere between Eve and Duna should provide almost full Kerbolar System coverage with a fully upgraded tracking station. If your relays are around Kerbin and you're behind Kerbol, that's your problem. Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted Wednesday at 12:19 AM Share Posted Wednesday at 12:19 AM (edited) 1 hour ago, Lyra said: It's only use is for direct craft control from Kerbin, or direct science transmission from Kerbin. Capture 2 qualifies then for direct control as i need to control it to dock, drill, refuel, and redirect. So the question deepens. 1 hour ago, Lyra said: If I had to guess, either you or your relay are behind a planet/moon/Kerbol, or if you're in career your tracking station isn't upgraded. A network of 3 equilateral-spaced relay satellites each with one RA-100 somewhere between Eve and Duna should provide almost full Kerbolar System coverage with a fully upgraded tracking station. DSRN2.0 has connection to KSC and there is no astronomical body occluding it from Capture 2. The pictures show DSRN2.0 having signal. Clarity sake this is before Capture 2 lost datalink. It maintained connection to both KSC and DSRN2.0 until just before DSRN2.0 it apoapsis. Again as you see on same plane. Nothing between them. Im on my phone so i cant tell if you can see the red connection lines or not but they are there. as to what mode i play, sandbox. I HATE career mode with a passion. Ive hated it since day 1 when it was added. It just doesnt feel worth playing. So again, why wont a probe accept communication? And around kerbin are 4 com sats with ra100s. Relatively equidistant, plus the 4 true relays across the system. Ill add a top down image in a bit. Not at home right this second. 181901212025 There is no rational explanation for what i am experiencing. None that I can find. Again, here is top down: I just cannot explain it. 183101212025 Edited Wednesday at 12:31 AM by AlamoVampire Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Wednesday at 06:00 PM Share Posted Wednesday at 06:00 PM did anyone have problems with connecting to the forums las night/ this morning? i ask cus i was unable to connect, and just managed to reconnect now. Quote Link to comment Share on other sites More sharing options...
dok_377 Posted Wednesday at 06:07 PM Share Posted Wednesday at 06:07 PM 3 minutes ago, Eclipse 32 said: did anyone have problems with connecting to the forums las night/ this morning? i ask cus i was unable to connect, and just managed to reconnect now. Well, every person who tried to connect. People on reddit thought whoever bought the IP deleted everything. Although I must admit, this is the first time (AFAIK) my browser said that it could not even find this address, so that was a little spooky. Quote Link to comment Share on other sites More sharing options...
dok_377 Posted Wednesday at 06:20 PM Share Posted Wednesday at 06:20 PM Now to something a little bit more on topic. I found a long lost friend today. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Wednesday at 06:27 PM Share Posted Wednesday at 06:27 PM 18 minutes ago, dok_377 said: Well, every person who tried to connect. People on reddit thought whoever bought the IP deleted everything. Although I must admit, this is the first time (AFAIK) my browser said that it could not even find this address, so that was a little spooky. yeah. the same thing happened on my end, and i had the same worries. Quote Link to comment Share on other sites More sharing options...
Kimera Industries Posted Wednesday at 07:28 PM Share Posted Wednesday at 07:28 PM So, KSP loads properly, but it can't leave the VAB without dying. Like, Windows-stops-working-and-the-PC-restarts dying. I suspect... well, I don't know what I suspect. My poor computer not being able to handle unloading all the modded parts? My best hope is to trim down the mod list again. Or maybe, if that is indeed the issue, Janitor's Closet can remove some of the more useless parts (or ones I don't care for) and things will get better. That's the hope, anyway. Since I still can't actually play KSP, I thought about it a lot instead, and came up with some good ideas for the Kestrel launch system (what I was working on before I packed up the computer). It works kind of like the Space Shuttle. Scratch that, more like Energiya-Buran. The External Tank has wings and 2 SSMEs, and is technically an SSTO, since the entire assembly reaches orbit in one piece. The payload detaches and does its thing, the ET deorbits and lands at the KSC runway. The payload can be whatever you want, I'm planning on several crewed and uncrewed payload variants, all spaceplanes. I have an idea for a heavy-lift version as well, with two ET's on either side of a payload. That way you avoid asymmetrical thrust as well. The current setup counters the asymmetrical thrust by having the payload light its engines partway up, and gimbal taking care of the rest. Ideally, the main engines would be placed to be able to handle the CoM wherever it shifts to during flight, but the engines are already offset about as far as they can go. When KSP does its thing without dying I'm thinking of rebuilding the launch system from scratch, to incorporate new modded parts (linear docking ports were just what I needed) and everything I've learned since then. Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Friday at 05:45 PM Share Posted Friday at 05:45 PM While the forums were down I finally did the Jool 'landing' and return. Too many pics so linked post. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 07:02 PM Share Posted Friday at 07:02 PM just finished setting up an aerobraking pass at duna, is 20 KM ASL low enough? tbh i'm not even sure if this craft will survive aerobraking, but eh, it has wings. everything will be FINE. Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Friday at 07:19 PM Share Posted Friday at 07:19 PM 14 minutes ago, Eclipse 32 said: just finished setting up an aerobraking pass at duna, is 20 KM ASL low enough? tbh i'm not even sure if this craft will survive aerobraking, but eh, it has wings. everything will be FINE. what does the craft look like also - can you do plot a retro maneuver at periapsis until the dotted line is straight into duna? should give a rough estimate of speed, that would also be useful Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 07:26 PM Share Posted Friday at 07:26 PM it's the Hades by @Torn4dO, it's on KerbalX, go look it up if you want to see it Quote Link to comment Share on other sites More sharing options...
FTLparachute Posted Friday at 07:36 PM Share Posted Friday at 07:36 PM saw the craft, the wings make me a bit iffy but it should be fine unless you're going ballistic. maybe try pointing radial into duna, flat side pointing prograde, should increase drag if you need it Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 07:37 PM Share Posted Friday at 07:37 PM yeah. i have all the cheats on, cus i'm just screwing around, but it's gonna be intresting! Quote Link to comment Share on other sites More sharing options...
Vanamonde Posted Friday at 10:20 PM Share Posted Friday at 10:20 PM I usually aerobrake at around 13kms to enter Duna orbit. It's got a pretty thin atmosphere. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 10:33 PM Share Posted Friday at 10:33 PM i'm working on attempting to divert a class G asteroid on a collision course with kerbin. Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted Friday at 10:36 PM Share Posted Friday at 10:36 PM Final Update on Capture 2 and Sanrie 1. The mission was a failure. The Comet is just too massive to move. Capture 2 is too small. When hooked, it had a DV of 1ms. 163601242025 Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 10:37 PM Share Posted Friday at 10:37 PM Just now, AlamoVampire said: Final Update on Capture 2 and Sanrie 1. The mission was a failure. The Comet is just too massive to move. Capture 2 is too small. When hooked, it had a DV of 1ms. 163601242025 ima be using an Epstein Drive. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 11:23 PM Share Posted Friday at 11:23 PM mission accomplished, astroid in stable orbit of kerbin. ima be posting the craft file on kerbalX, will provide link. link: KerbalX - Tartarus random thing, has anyone else noticed what Jeb is playing in this image? Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted Friday at 11:33 PM Share Posted Friday at 11:33 PM YES! I GOT IMAGES! Image dump in spoiler Spoiler not sure what i did here i attempted to add images to kerbalX and immediately forsook that for the next few months. Quote Link to comment Share on other sites More sharing options...
Cavscout74 Posted yesterday at 12:10 AM Share Posted yesterday at 12:10 AM My first Jool probe of this career arrived in Tylo orbit last night, and got a nice view: Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted yesterday at 02:06 AM Share Posted yesterday at 02:06 AM i decided to do a Jool 5 Flyby, since i was already there, screwing around. i have infinite fuel and MJ flying, so not a real accomplishment, but still. Quote Link to comment Share on other sites More sharing options...
Eclipse 32 Posted yesterday at 02:48 AM Share Posted yesterday at 02:48 AM found a class I comet and sent out my catcher to intercept. burn underway now. good lord those things are huge. it was visible to the naked eye 100 KILOMETERS AWAY. Quote Link to comment Share on other sites More sharing options...
AlamoVampire Posted 21 hours ago Share Posted 21 hours ago Ok so I gave career mode another shot just now, and frankly, it still just is NOT my thing. I know a bunch of yall enjoy/love it, but, for me, its just too haphazard for my tastes. There is absolutely zero rhyme or reason to what the contracts want. Sure, you wont get a contract to reach jool lets say while you still lack the tech to reach even Mun or Minmus, but, its just too poorly done. I had hoped it had seen some improvements in my absence but, nope. its still as clunky and haphazard as always. Maybe science mode is better, but, idk. Maybe I will give science mode a try, but, for me, even 11 years in, sandbox where I can write my own story, blaze my own trail is where its at. Shame really, I had high hopes way back when, and even now, and even now it still fails to deliver a quality experience. Heck one of my complaints STILL exists to this day: Not a single ounce of story which leaves zero compulsion to do this or that. Oh well. I still have sandbox so yay! 035201252025 Quote Link to comment Share on other sites More sharing options...
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