Storm1 Posted June 23, 2013 Share Posted June 23, 2013 I spent hours trying to find spaceplane missions for the Mission Controller mod... I couldn't find any packs for them... do you have any suggestions? Quote Link to comment Share on other sites More sharing options...
Storm1 Posted June 23, 2013 Share Posted June 23, 2013 Today I crashed VTOLs. Crash. Crash. Crash. Oh! That one made i...no, it crashed. Crash. Crash. Crash. Waiiit...no, Crash.You know... i vaguely remember yesterday spending hours trying to make a VTOL... guess how many of them worked.... NONE! Quote Link to comment Share on other sites More sharing options...
Flixxbeatz Posted June 23, 2013 Share Posted June 23, 2013 (edited) Tested an interplanetary tug and launched it to orbit for my manned Dres mission (launch video to be put in another post). Have to get my gears turning again after being off for weeks... Edited June 23, 2013 by Flixxbeatz Quote Link to comment Share on other sites More sharing options...
CCKinnison Posted June 23, 2013 Share Posted June 23, 2013 Working on exploring anomalies on Kerbin's Surface - Found a serious bug in my new "landing system", which Jebediah, of course, survived. He decided to Hike, on foot, to the site of the anomaly. I've considered having him hike home, and decided that was unnecessarily cruel. To me. Quote Link to comment Share on other sites More sharing options...
SkyRender Posted June 23, 2013 Share Posted June 23, 2013 As promised, today's goal was to get the Kethane mining operation up and running. Landed both on fumes, and got them both up to full tanks of everything within an hour (game time, of course; real-time it took about 10 minutes). I think Kethane must've gotten a re-balance, since that same operation would have taken 5 times longer in past versions... Quote Link to comment Share on other sites More sharing options...
Whackjob Posted June 23, 2013 Share Posted June 23, 2013 Did a test flight. Was pleased with it. Going to scrap it and go bigger for the Mk3. Quote Link to comment Share on other sites More sharing options...
FlamedSteak Posted June 23, 2013 Share Posted June 23, 2013 Holy lag-balls Batman! Quote Link to comment Share on other sites More sharing options...
Whackjob Posted June 23, 2013 Share Posted June 23, 2013 Heh. That's what it looks like AFTER it drops its fuel tanks. I figure I get about one point two seconds per frame for my FPS. Quote Link to comment Share on other sites More sharing options...
Giggleplex777 Posted June 23, 2013 Share Posted June 23, 2013 I redid Sbowyer's plane.BeforeAfter Quote Link to comment Share on other sites More sharing options...
sierra_seven_ Posted June 23, 2013 Share Posted June 23, 2013 Today I caused global warming! Quote Link to comment Share on other sites More sharing options...
Richy teh space man Posted June 24, 2013 Share Posted June 24, 2013 Sierra, how did you even...?Oh and on topic, I started building my grand tour ship today. Quote Link to comment Share on other sites More sharing options...
Kerbal01 Posted June 24, 2013 Share Posted June 24, 2013 (edited) I started getting my satellite plus lander into orbit using a atlas v 441,then my mom came upstairs so I was forced to force Quitbefore she came up. Besides I need to add a engine to the probe lander anyway to allow for course corrections and deorbiting over target planets. Edited June 24, 2013 by DarthVader Quote Link to comment Share on other sites More sharing options...
sierra_seven_ Posted June 24, 2013 Share Posted June 24, 2013 Well... it turns out all those wackjobs trying to scale the KSC perimeter fence with their 'placards' and their 'clean energy' had a point. Ah well! We can colonise another planet and they can't! That's success by my books Seriously though, I have bugs, glitches and errors that usually involve stuff like that. Sometimes my kerbinauts disappear from inside their EVA suits, sometimes my HUD disappears and I have to fly by eye... oh, and one time my ship became stationary at 27,000m and promptly got run over by Kerbin.On topic, today I'm delivering my Munar Science Laboratory to... well, the Mun. Lots of scaffolding, lots of instruments, lots of boosters! Quote Link to comment Share on other sites More sharing options...
CCKinnison Posted June 24, 2013 Share Posted June 24, 2013 I failed to dock my Kerbinite (okay, Kethane) Test drillrig with my Planetary mapper. I was going to send them to Minimus and test the whole rig on a new body,This was, however, a "no-score win". Why? Because, while they failed to dock, they also failed to destroy each other, which is what happened to my first space station yesterday. Also, I'm somewhat pleased I managed to get the drill rig into orbit at all - it destroyed itself about 6 times during launch until I figured out what the problem was. (The Drillrig's probe core was primary, not the lifter's... so ASAS was *particularly* nuts, and kept self-destructing the lift rig.) Quote Link to comment Share on other sites More sharing options...
Flixxbeatz Posted June 24, 2013 Share Posted June 24, 2013 Launching the interplanetary tug before I slept. Quote Link to comment Share on other sites More sharing options...
zzz Posted June 24, 2013 Share Posted June 24, 2013 Today, as well as yesterday still tinkering my "strange lifter-duna mission-winged lander"I did it already but redisgn everything. "Lifter' is now reusable(for no reason) and it's actually can land and lander(intended to be shuttle) now will land much better - with previous one I crash 99 times from 100. But all this asymmetry, different COM at every stage and fuel depletion CoM shifting, and strange form and fuel distribution. So. Runway - 10k pitch-pitch-carefully - 15k - 22k - mach 3,5 - switch to rocket, oh come on - uncontrolled spins, rolls. SPH. Runway - 10K, ... come on SPH Runway - 10k... detach, oh - things stack in each other.SPHRunway -10k...This how it goes. Quote Link to comment Share on other sites More sharing options...
FlamedSteak Posted June 24, 2013 Share Posted June 24, 2013 Screenshots like that make me want to download mods.....but alas, I am a lazy lazy man. Quote Link to comment Share on other sites More sharing options...
Brotoro Posted June 24, 2013 Share Posted June 24, 2013 Drove around on Laythe a lot...with some relatively brief exciting flying bits in between...which end in overly exciting transitions...then more driving. Quote Link to comment Share on other sites More sharing options...
KerbMav Posted June 24, 2013 Share Posted June 24, 2013 Un-wobble-death-ed my space station habitat,first successful docking in orbit,tweaking an orbiting the comm module for the station,played around with a lander design for the Mun,put together a rescue vessel for my five stranded Kerbals in orbit but couldnt get it out of the atmosphere? Quote Link to comment Share on other sites More sharing options...
capi3101 Posted June 24, 2013 Share Posted June 24, 2013 Started playing around with Clamp-o-tron Srs.Played around with a "detachable booster" design.Attempted to launch a "superheavy" interplanetary tug design into orbit about half a dozen times.Started re-positioning the tug from my last interplanetary mission for refueling - ran it out of gas inclined about 50 degrees off the equator (started around 80, so I'm actually okay with this). It was a slow day; not a lot of RL time. Tonight's fun will probably be a continuation of yesterday's...get that superheavy tug into orbit and refuel the last tug. Quote Link to comment Share on other sites More sharing options...
entaran Posted June 24, 2013 Share Posted June 24, 2013 Launched a 1 ton comm satellite into 585km circularised orbit using nothing but 2 big solid rocket boosters. Ohhyeahhhh.Also designed/flew my A-10 suborbital plane that does like 2250kmh without even trying :/ It's supposed to be SUBSONIC damn engines are too powerful Quote Link to comment Share on other sites More sharing options...
Whackjob Posted June 24, 2013 Share Posted June 24, 2013 Did a test liftoff that took one hour thirteen minutes in real time before fuel burned out. Did not achieve orbit. About one frame per second, I think. Quote Link to comment Share on other sites More sharing options...
Flixxbeatz Posted June 24, 2013 Share Posted June 24, 2013 (edited) Launched the Explorer 1 Probe/Lander combo into a stable orbit, sitting there and waiting for a perfect transfer window on any planet. Planning to put and land one (except Tylo. That place eats landers for breakfast) on each planet and moon (except Kerbin System). And then certification/maiden launch of the UTV (Upgraded Tanker Vessel, "Orange Tanker"), with slightly higher capacity and fewer part count than its predecessor. Will now be used as a standard for refueling missions, particularly for my interplanetary tug. Also, I've fetched the stow-away crew from my interplanetary tug, to be transferred to my Space Station (and join Jebediah up there until further notice). Video of the whole operation (station-tug-station) soon. Edited June 24, 2013 by Flixxbeatz Quote Link to comment Share on other sites More sharing options...
AustralianFries Posted June 24, 2013 Share Posted June 24, 2013 Trying to recreate this geosync-station I made in .18: Quote Link to comment Share on other sites More sharing options...
ZeroTech Solutions Posted June 24, 2013 Share Posted June 24, 2013 Further tested my Mun/Minmus all purpose lander. Noted an excellently funny bug which caused the Kerbals to shoot off the ladder on leaving the pod. Bob was less impressed. Quote Link to comment Share on other sites More sharing options...
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