Victus Posted June 26, 2014 Share Posted June 26, 2014 I edited an explosive bolt decoupler to 1000 ejection force. Sure sure this sounds like nothing right? Quote Link to comment Share on other sites More sharing options...
SERPERNTINE Posted June 26, 2014 Share Posted June 26, 2014 Getting all my space ships into an uneven orbit. (P=136, 782 meters; A=384, 562 meters) I'm so bad at getting an even orbit. So my space station is like that. Flying at uneven orbit. (I can still try to get there, cause all my spaceships enter that orbit) Quote Link to comment Share on other sites More sharing options...
DunaRocketeer Posted June 26, 2014 Share Posted June 26, 2014 I recently flew a mission to Jool with a spacecraft that could still do other missions once it is refueled and given a new crew. So I'm currently creating some infrastructure that can support this purely in-space asset: Shuttles, Cargo Ships, and a Space Station. The only problem is that I don't have any spare time to do it all! Quote Link to comment Share on other sites More sharing options...
Mister Kerman Posted June 26, 2014 Share Posted June 26, 2014 I recently flew a mission to Jool with a spacecraft that could still do other missions once it is refueled and given a new crew. http://i.imgur.com/FcjnJht.pngSo I'm currently creating some infrastructure that can support this purely in-space asset: Shuttles, Cargo Ships, and a Space Station. The only problem is that I don't have any spare time to do it all! Hey, is the thing your lander docked with strictly a fuel supply? Quote Link to comment Share on other sites More sharing options...
RobertR Posted June 26, 2014 Share Posted June 26, 2014 I made a spaceplane using parts from the spaceplane plus mod. I was very happy when it easily reached LKO. I think the next step might be to launch a drive stage that will dock on the rear docking port and bring it to another planet. Although some modifications might need to be made to allow for vertical landing on planets without an atmosphere. I've been having fun building spaceplanes lately and I'm hoping .24 will make them useful... It's definitely a lot easier to just launch a rocket when you don't need to worry about budgets/reusability. Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Ser Brynden Posted June 26, 2014 Share Posted June 26, 2014 I experimented with the Orion nuclear pulse propulsion today, but just one engine wasn't Kerbal enough!<iframe class="imgur-album" width="100%" height="550" frameborder="0" src="http://imgur.com/a/KDs2Y/embed"></iframe> Quote Link to comment Share on other sites More sharing options...
23278 Posted June 26, 2014 Share Posted June 26, 2014 Well, that was a fast trip. 367 days to Laythe. They aren't getting home though.... Quote Link to comment Share on other sites More sharing options...
eldorim Posted June 26, 2014 Share Posted June 26, 2014 Flying to Jool to discover research all it's moons Quote Link to comment Share on other sites More sharing options...
Kinglet Posted June 26, 2014 Share Posted June 26, 2014 Flying to Jool to discover research all it's moonshttp://imagizer.imageshack.us/v2/1024x768q90/841/3960.pngLooks so awesome... Quote Link to comment Share on other sites More sharing options...
Xacktar Posted June 26, 2014 Share Posted June 26, 2014 I panicked.... a lot. Quote Link to comment Share on other sites More sharing options...
Fizwalker Posted June 26, 2014 Share Posted June 26, 2014 I panicked.... a lot.Do you know where your towel is? Quote Link to comment Share on other sites More sharing options...
brianorca Posted June 27, 2014 Share Posted June 27, 2014 (edited) I tried using Mechjeb to land on top of the VAB. It failed, even though the same design landed several times on the pad. On the VAB, it came in too hot, and did not slow enough. It's a refueling tanker for my Eve ship, still have a few trips to do. After shedding the asparagus stages at launch, these 5 Kerbodyne tanks reach the orbital ship nearly full. Then I dock and transfer the tanks, leaving just the FL-T800 tanks for reentry and landing. Edited June 27, 2014 by brianorca Quote Link to comment Share on other sites More sharing options...
LunaTrick Posted June 27, 2014 Share Posted June 27, 2014 v23.5 I tried landing on Jool. At 150m below the "surface" you blow up spectacularly.I tried to find the cave on Tylo. It was no longer at the coordinates that I used in a previous version. Can anyone confirm this? How about Sagan's face?The Kraken is still on Bop.The tunnel is still at Moho's north pole.The Face is still on Duna.I guess I'll look for the Magic boulder on Dres next. And then maybe go to the Henge on Vall. Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted June 27, 2014 Share Posted June 27, 2014 I think Sagan's face and the cave are MIA, unfortunately.Oh, and the magic boulder used to orbit Ike, not Dres. So no, it's not there anymore. SQUAD, y u do dis. Quote Link to comment Share on other sites More sharing options...
zilfondel Posted June 27, 2014 Share Posted June 27, 2014 Tested that awesome Taurus capsule with one of the escape towers, and some Lackluster airbags as a means of lithobraking. Apparently, it works:http://gfycat.com/BruisedSnappyIcelandicsheepdog...although not consistently. Am thinking of deploying airbags for future probe landings, as they are so Kerbal. Quote Link to comment Share on other sites More sharing options...
Tortoise Posted June 27, 2014 Share Posted June 27, 2014 I dropped 14 kerbals from the sky like cluster bombs http://youtu.be/WsVzpE7ltb8 Quote Link to comment Share on other sites More sharing options...
Streetwind Posted June 27, 2014 Share Posted June 27, 2014 Flying to Jool to discover research all it's moonshttp://imagizer.imageshack.us/v2/1024x768q90/841/3960.pngPossibly the most badass ion cruiser I've ever had the pleasure of laying my eyes on. Quote Link to comment Share on other sites More sharing options...
munseeker Posted June 27, 2014 Share Posted June 27, 2014 Finished and published my own greenhouse add-on for TAC Life Support: http://forum.kerbalspaceprogram.com/threads/84246-0-23-5-MunSeeker-Greenhouse-Mk1-%28TAC-Life-Support-add-on%29Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted June 27, 2014 Share Posted June 27, 2014 Continued advanced training of GreenAngels parachute display team Quote Link to comment Share on other sites More sharing options...
Overfloater Posted June 27, 2014 Share Posted June 27, 2014 Found out what Alt+F12 does... o _ 0 Quote Link to comment Share on other sites More sharing options...
ratchet9868 Posted June 27, 2014 Share Posted June 27, 2014 my ksp computer is dead at the moment but the last thing i did was build a station around an asteroid Quote Link to comment Share on other sites More sharing options...
BJ Quest Posted June 27, 2014 Share Posted June 27, 2014 Been Working on ship designs. The Nut (with dark mater DV) and a lander Tri-X with 4 ( first mission) or possible more hops (Plenty of fuel left) on Minmus. I Like the bullet capsule http://imgur.com/tI0Hm4l1st mission results: http://imgur.com/jeHzvxe Quote Link to comment Share on other sites More sharing options...
Andrew Hansen Posted June 27, 2014 Share Posted June 27, 2014 Today I flew through all 3 bridges in KSC in just 1:18 seconds! This was an entry for a challenge made Upsilon Aerospace (Bagel Rabbit). Quote Link to comment Share on other sites More sharing options...
Andrew Hansen Posted June 27, 2014 Share Posted June 27, 2014 Just beat my previous record of 1:18 minutes and got 1:13 instead in the Three Bridges Cup challenge (see above post). Quote Link to comment Share on other sites More sharing options...
magnemoe Posted June 28, 2014 Share Posted June 28, 2014 (edited) Mostly restarting the game, I think I have to many large projects going at once, 40 ships of probes, 10 who is huge +300 parts projects like the asteroid colony and the shipyard in Minmus with its two miners.So I run into things like this:At the same time I have increased the project sizes some:So yes I feel some need for an 64 bit version.Yes its the 1.2 km standford torus, the three small dots on the central tower is 2.5 meter docking ports, the "RSC" module in front is 4 LV-30, its an 15.000 ton module, yes I can build it in orbit but i think it will crash the game. Edited June 28, 2014 by magnemoe Quote Link to comment Share on other sites More sharing options...
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