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Naval Battle League 2016-2018


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  On 4/17/2017 at 2:22 PM, ShadowGoat said:

would you like to team up against the starfish empire? Also is it illegal to burn your enemies to death with a mass accelerator?

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You're on. Three way battle, Normal rules, You two have 4 ships each I have 6, 200 ton mass limit for you two, 250 for me. Minmus, I'll set up. Turns go: Me, Shadowgoat, Darkowl. And for the record, its called F-Tech.

As for your question, any weapons which use heat to destroy enemys are banned, but Accelarator cannons are fine.

Edited by MiffedStarfish
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  On 4/17/2017 at 2:35 PM, MiffedStarfish said:

You're on. Three way battle, Normal rules, You two have 4 ships each I have 6, 200 ton mass limit for you two, 250 for me. Minmus, I'll set up. Turns go: Me, Shadowgoat, Darkowl. And for the record, its called F-Tech.

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so I'll have my 2 destroyers, my battleship, and 1 fighter. Is the 200t limit for each ship or for the entire fleet?

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  On 6/11/2013 at 10:46 PM, Spartwo said:
 

12- Weapons must be fired between 3000 and 15 meters.

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Of course I have to continue to stress you can have an unfair match where everyone just lobs interplanetary missiles at each other if you want. Guidelines, not rules.

Edited by Spartwo
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I'll bring in the shadow and the breakthrough, and maybe the carrier as long as it stays out of the battle

i still need to fix the shadows engines tho.

also darkowl lets pull a millennium falcon and set our ships to be debris and hide them among the debris.

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  On 4/17/2017 at 2:51 PM, MiffedStarfish said:

you and shadowgoat have fleets can weigh up too 150 tons each, while mine can weigh up too 250 tons each. and you are both fighting me. :)

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so we have a maximum of 8 ships, amounting up to 300 tons in our arsenal.You have 6 ships and 250 tons in your arsenal. It seems this is sorta like the Civil War; one side has the most equipment, the other has the home-field advantage.... I'm up for it

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I just realised that I cant count on the fingers of one hand how many EX-9 Eoses i can bring. Stealth Gunships FTW. I'll start set up now, darkowl as you only have one ship you might have to borrow some of shadowgoats designs.

Edited by MiffedStarfish
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  On 6/11/2013 at 10:46 PM, Spartwo said:

12- Weapons must be fired between 3000 and 15 meters.

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Max effective range of the I-20's are around 1.0 to 2.0 kilometers... I'll have to test that, as well as the I-10 missiles that'll be on the Battleship and the I-35 missiles on the Fighters... Many testings are going to occur...

  On 4/17/2017 at 2:55 PM, MiffedStarfish said:

I'll start set up now, darkowl as you only have one ship you might have to borrow some of shadowgoats designs.

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About that.......

I only built the ship yesterday; I forgot to install the save game. But because my turn's 3rd, I've got time, right?

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  On 4/17/2017 at 3:01 PM, MiffedStarfish said:

@DarkOwl57 so as not to risk corrupting me and shadowgoats saves, I would reccomend Copying your ksp, removing all mods on the copy, and battling us on that. It'll will also make crashes a lot rarer. :)

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Uh............ I'll ask my friend to TeamViewer me later

  On 4/17/2017 at 3:01 PM, MiffedStarfish said:

shadowgoat i think we are doing it around minmus.

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I still vote Eve; less room for error

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