Jump to content

Open Source Construction Techniques for Craft Aesthetics


Recommended Posts

Hey guys, don't know if you have tried, but when I click the badge on some of your signatures, it does absolutely nothing. For example, on Woopert's and GusTurbo's sigs, I have to manually open it with right click. Not so intuitive to newcomers. :(

I don't really know why it happens, or how to fix it. I'm just telling you guys. :)

Link to comment
Share on other sites

Alright, here's a bit post coming up with 8 different construction techniques and tricks that I've been using for a while. I doubt many of them are that unique though! :rolleyes:

1. Quad chambered 2.5m engine - the LV-T180

A useful analogue for the RD-170 or similar, this engine uses 4 LV-T45s and provides a useful lift engine with a bit more power and efficiency than the Skipper.

screenshot571.png

To make it, simply attach an LV-T45 to the top of two cubic octagonal struts (as shown below) flip upside down and attach 4 to the top of 2.5m-1.25m adapter. Smoothing can be done using nosecones or similar, but then fuel lines are required.

screenshot572.png

2. Larger podded engine - the R96 vernier

Goes well with the T180 for a soyuz like look, the R96 uses two 48-77s in a covered pod. No fuel lines required!

screenshot573.png

Attach a cubic octagonal strut to the bottom/side of a fuel tank facing downwards, then add cubic octagonal struts on either side facing downwards with small fuel tanks and 48-77s at the ends.

screenshot574.png

Attach a rover body to the radial attachment end of a cubic octagonal strut then place said strut on the inside of the root cubic octagonal strut, angled 15 degrees upwards.

screenshot576.png

3. Standard docking port with navigation lights.

I now use this in place of all standard docking ports. Simply place 4 small batteries rotated inwards on the sides of a part beneath the docking port (e.g. a z-1000 battery) so that the lights on the top stick out. Highly visible without whitewashing everything nearby!

screenshot577.png

4. Size 1.5 parts

Handy for lots of places where 2.5m parts are too big and 1.25m parts too small. I use these mainly for adding decoration to space station modules.

screenshot584.png

First take one truss piece.

screenshot578.png

Take a 1.25m part and rotate it 180 degrees to it faces inwards when radially attaching.

screenshot579.png

And radially attach with 4x symmetry (or more for a smoother look, I find 4 is a good balance between aesthetics and part count).

screenshot580.png

5. Ring Structures

Purely aesthetic, these weight quite a lot and use plenty of parts, but they look awesome!:cool:

screenshot585.png

Start by building the support structure for the ring and the basic repeated section for the ring.

screenshot589.png

Copy the basic section and built outwards in a straight line before curling the ring inwards from the outside. For example here, each section in curled inwards by 30 degrees, so the half ring is made from 6 sections.

screenshot588.png

When finished rotate the whole lot inwards by half the rotation of each section (e.g. 15 degrees here). And then copy, flip, and place the duplicate on the ring support to form a whole ring.

screenshot587.png

This can be done in many sizes and shapes. Try multiple supports (e.g 2, building a quarter of the ring at a time) or non-circular rings.

screenshot591.png

6. Radar-Style comms dish

Looks pretty cool on large vessels or bases.

screenshot592.png

First, place a column of 5 cubic octagonal struts on top of the base of the dish.

screenshot596.png

Then attach a pair of medium antennas rotated inwards by 15 degrees at the top of the second cubic octagonal strut.

screenshot594.png

Rotate and reattach the column of cubic octagonal struts, add a 1.25-0.625m adapter at the base of the column and decorate to your hearts content!

screenshot593.png

7. Stubby 1.25m Nosecone - VAB/SPH

A 0.625m nosecone placed on top of a 1.25m-0.625m adapter looks really naff. By offsetting the nosecone, it can be made to look much smoother.

screenshot601.png

Simply clip an octagonal strut into the top of the adapter, then attach the nose cone to the bottom of that.

screenshot600.png

8. Non-heatproof mk2/3 fuselages - SPH

The mk2/3 heatproof tiles look a bit odd if, say, used on a transport aircraft... This technique covers them up and gives extra fuselage space to boot!

screenshot608.png

Base the fuselage around an I beam - this provides both strength and preserves the centre point. Attach a cubic octagonal strut either side using symmetry.

screenshot603.png

Attach a fuselage piece to the cubic octagonal struts with symmetry enabled, and rotate so that the underside is facing inwards. Then rotate the I beam 90 degrees to get the fuselages on the top and bottom.

screenshot606.png

This can also be done with mk3 fuselages, one mk3 on top and a mk2 on the bottom or vice versa.

screenshot611.png

The whole reasoning behind this is to prevent the ugly clipping of textures that happens with the ends when clipped directly to the centreline of the fuselages.

Hope some of that helps!

Link to comment
Share on other sites

3. Standard docking port with navigation lights.

I now use this in place of all standard docking ports. Simply place 4 small batteries rotated inwards on the sides of a part beneath the docking port (e.g. a z-1000 battery) so that the lights on the top stick out. Highly visible without whitewashing everything nearby!

http://www.majhost.com/gallery/vidboi/KerbalSpaceMania/Construction/screenshot577.png

Hope some of that helps!

First time I've ever seen this idea. I LOOOOOVE it. Can't wait to try it out. I mean, I end up hiding batteries in things anyway, might as well make them useful at the same time. :)

Link to comment
Share on other sites

Let me show you my last LES (launch escape system)

q1Mcjl2.png

1. Place rotated small decoupler on the top of temporary installed grinder for clear view

v8WC2JY.png

2. Set rotated cubic octagonal strut exactly in the middle of decoupler. For easy installation (with editor extension mod) make next action:

* set 2x symmetry

* installing cubic strut in the middle of decoupler, you should see 2 cubics like 1

* set 1x symmetry by keyboard and do not move mouse in this time, then left click

XLthpy4.png

6GKkPhE.png

3. Set 8 sepatrons, move decoupler on the top of docking port (delete grinder)

pLQjCoP.png

4. Set 2 nose cones

JDoJVf8.png

AoOkER6.png

4. Done

Link to comment
Share on other sites

Alright, here's a bit post coming up with 8 different construction techniques and tricks that I've been using for a while. I doubt many of them are that unique though! :rolleyes:

[.......]

6. Radar-Style comms dish

Looks pretty cool on large vessels or bases.

http://www.majhost.com/gallery/vidboi/KerbalSpaceMania/Construction/screenshot592.png

[.......]

Hope some of that helps!

can i have sub.craft for that :0.0:

Link to comment
Share on other sites

sure, here you go!

https://drive.google.com/file/d/0B6-QPW5ZXeYhUHNIX1lrRkFGNDA/edit?usp=sharing

I look forwards to seeing what you might use it for :)

Thank you :D I think about an Ospray like SSTO with K-Drive and this awesome thing comes on top :cool:

Does this work for any other engines?

Hmm good question, i didnt try other constellations at the moment because i didn't have the time. I just did a fast tutorial because some users want to show how it's build

Edited by 9t3ndo
Link to comment
Share on other sites

@Woopert - i don't think you need your fuel lines :) cubic struts are fuel crossfeed capable, and will pump fuel from whatever they are radially attached to (given that the part they are connected to can get fuel from tanks) (although i hope you have enough struts ^^)

Cubic Struts are indeed crossfeed capable, but there is also a structural piece sharing the same node to make the transition "smoother." :)

Link to comment
Share on other sites

Let me show you my last LES (launch escape system)

http://i.imgur.com/q1Mcjl2.png

1. Place rotated small decoupler on the top of temporary installed grinder for clear view

http://i.imgur.com/v8WC2JY.png

2. Set rotated cubic octagonal strut exactly in the middle of decoupler. For easy installation (with editor extension mod) make next action:

* set 2x symmetry

* installing cubic strut in the middle of decoupler, you should see 2 cubics like 1

* set 1x symmetry by keyboard and do not move mouse in this time, then left click

http://i.imgur.com/XLthpy4.png

http://i.imgur.com/6GKkPhE.png

3. Set 8 sepatrons, move decoupler on the top of docking port (delete grinder)

http://i.imgur.com/pLQjCoP.png

4. Set 2 nose cones

http://i.imgur.com/JDoJVf8.png

http://i.imgur.com/AoOkER6.png

4. Done

Dammit! I can't give you rep (again) but I'll have you know, I just used part of this technique in my Phoebus project. Thanks!

Link to comment
Share on other sites

aYEmWRz.png1

The Service Propulsion System

:: An Orbital Docking Assistant Meant to Reduce Part Count ::

Zfp4Pq2.jpg

______________________________________________________________________________________________________________________________________________________

-What does it do?

Have you ever had the problem of attempting to dock a module for your space station and having all these obsolete RCS thrusters and tanks afterwards? Well the SPS is an orbital docking assistant made to help with just that. It allows you to dock your module and ONLY your module while removing all other unneeded parts.

-How does it do this?

The SPS is a removable module you add to the bottom of your station (or whatever) piece you are trying to dock. On it are RCS tanks and thrusters to allow you to dock and then easily detach from afterwards so your once 20 part or so module becomes a 6 part one.

-How do I use it?

Using it is a simple process. This Imgur album shows exactly how to do so.

TUTORIAL

-Is there anything else I need to know?

Yes, if you need to you can easily switch the solar panels and RCS if a diagonal layout is needed. I also have a version that uses the KW Rocketry Service Propulsion System engine if anyone prefers that (I do since it has an ISP of 400)

DOWNLOAD

(if dropbox for some reason doesn't work)

Link to comment
Share on other sites

I actually built a system just like that for delivering some of the modules for my Project Unicorn. Though the application was for saving weight on parts which would never need rendezvous after being attached to the transport vehicle, not for aesthetics of a station.

f9pZGFV.jpg

This is Unicorn 1, which carries crew and some utilities for a Jool mission. The top-most module can see is docked and mated well to the main spacecraft, as well as the RCS Probe Array mounted on the large docking port nearest to the camera. You may also notice that both the Habitation Module and the Probe Array do not possess any RCS blocks, or in fact any RCS parts at all. (Obviously the RCS probes do but they were shut off.) This is because they were docked using a technique extremely similar to your own, SippyFrog.

Link to comment
Share on other sites

Design question that needs some study: are there any parts that can be placed over a hatch that do not obstruct it?

Initial Study: Ladders

pCe9VJp.png

ByhWhtY.png

Results: The ladder casing can cover the hatch and it will remain unobstructed so long as the ladder isn't centered over the hatch window.

Edited by GusTurbo
Link to comment
Share on other sites

  • 2 weeks later...
Hi all,

I have discovered how to attach a stack separator to an engine and have it not apply a faring.

I think this will be great to use with the fairing release methods I have seen discussed in this thread.

Here is a video that shows how its done.

MJ

Me again,

I have been building my N1, which is now complete! I discovered that it is possible to remove the fairing using a small stack separator.

A variation of the technique I showed in the above post.

It is tricky to get it to do this but worth the tiny hassle.

6C91617606751A8C1B99F2DA7634703FDD1BCC37

Give it a go!

MJ

Link to comment
Share on other sites

I discovered yesterday that Radial Attachment Points are very forgiving about part clipping, and used this principle to create a heavy-duty 2-meter LV-N for my next mothership.

RadialAttachmentPointClustering.jpg

P.S. Forgot to mention - this works equally well when pointing the Radial thing down, so pick whatever looks best. On my mothership I have it pointing down so the engines look more flush with the tank.

Edited by parameciumkid
Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...