Camelotking524 Posted August 12, 2013 Share Posted August 12, 2013 ....Wait I can use this to make a Smurf Space Program? Link to comment Share on other sites More sharing options...
eRe4s3r Posted August 12, 2013 Share Posted August 12, 2013 Yes... you can turn kerbals blue ,p anyhow no promises on blue trims.. although I guess it'd be easy to do Link to comment Share on other sites More sharing options...
Tingle Posted August 12, 2013 Author Share Posted August 12, 2013 (edited) Celestial Bodies RevampedThis pack offers all planets and moons in a vanilla friendly feel with a small touch of my own added.With true HD Color- and Normal- maps, I present this pack in both default and doubled resolution.DownloadCelestial Bodies RevampedCelestial Bodies Revamped HD part1Celestial Bodies Revamped HD part2Change Logrev1 - Initial release with Kerbinrev2 - Added Mun, Minmus, Duna and Ikerev3 - Redid Kerbin, Duna and Mun's normal-map, also recolored Kerbin. Added Moho, Eve, Gilly, Dres, Jool and Eeloo.rev4 - Retouched many existing bodies and added all of the rest. This is the semi-final release, I might touch up something over time but other than that - this pack is complete.Javascript is disabled. View full album Edited September 12, 2013 by Tingle Link to comment Share on other sites More sharing options...
Mekan1k Posted August 12, 2013 Share Posted August 12, 2013 Bob kerman grew old, Jeb has that Mohawk and Shebal lost his hair in an accident.What? Why? HOW? Link to comment Share on other sites More sharing options...
TinyPirate Posted August 12, 2013 Share Posted August 12, 2013 Sorry It's here http://filesmelt.com/dl/Kerbin2.tgaAwesome! thanks! I think the end results are stunning. Link to comment Share on other sites More sharing options...
Ikkinomi Posted August 12, 2013 Share Posted August 12, 2013 What? Why? HOW?If you talk about Black suit, Juste herehttps://dl.dropboxusercontent.com/u/16683090/KSP/Black%20EVA%20suit.rar Link to comment Share on other sites More sharing options...
Polar Bear Posted August 12, 2013 Share Posted August 12, 2013 I have a question, what are normal maps? Link to comment Share on other sites More sharing options...
rkman Posted August 12, 2013 Share Posted August 12, 2013 I have a question, what are normal maps?http://en.wikipedia.org/wiki/Normal_mapping Link to comment Share on other sites More sharing options...
ace.1991 Posted August 12, 2013 Share Posted August 12, 2013 You are going to need to be a bit more precise in your description there. Blue and white helmet and trim? What exactly do you mean? Do you have photo example of something like it?Sadly I don't have a picture but, using your red and black kerbal texture as an example; everything red changed to light(ish) blue, and everything black changed to white. if that's any help.if need be I'll try and come up with something for and example. Link to comment Share on other sites More sharing options...
djnattyd Posted August 12, 2013 Share Posted August 12, 2013 I'm certain it's already been mentioned but, what exactly does the Kerbin2 texture do?Also, is it possible to change the sun colour, or was that defined in Unity? Link to comment Share on other sites More sharing options...
kyle.mk.howard Posted August 12, 2013 Share Posted August 12, 2013 Can someone make a set of the EVA suits from 2001: Space Odyessy? Link to comment Share on other sites More sharing options...
zekes Posted August 12, 2013 Share Posted August 12, 2013 ok so ive found the IVA and EVA suits in KSP and extracted them. but they are .tex files. how do i turn those into images? Link to comment Share on other sites More sharing options...
Levelord Posted August 12, 2013 Share Posted August 12, 2013 Can someone make a set of the EVA suits from 2001: Space Odyessy?I'm sorry Howard, I'm afraid I can't do that... Link to comment Share on other sites More sharing options...
Polar Bear Posted August 12, 2013 Share Posted August 12, 2013 EVA suit finally done!Javascript is disabled. View full album Link to comment Share on other sites More sharing options...
eRe4s3r Posted August 12, 2013 Share Posted August 12, 2013 (edited) I'm certain it's already been mentioned but, what exactly does the Kerbin2 texture do?Also, is it possible to change the sun colour, or was that defined in Unity?Kerbin2 is the specular and bump. The 1 px hack flattens bump (leaves specular) but only if the kerbin1 texture has an alpha channel that correctly defines specular cutout. Basically, there's only 2 textures that applies to. And they are called *MATTE* (because the ground is matte)And yes, you can change the sun. Although I don't think it's part of the files the replacer can replace. Ie my sunflare mod can be changed to make blue flare + the sun texture can be changed + sun-corona can be changed. You'd have to use the same method as described in that "mod" though.What you can not change, is the actual light color of the sun that it illuminates everything with ;pok so ive found the IVA and EVA suits in KSP and extracted them. but they are .tex files. how do i turn those into images?If you use unity assets explorer 1.2 you have to check that it converts tex to dds. Which it should do by default ;p####Also that blue/red suit is awesome. Download link! Edited August 12, 2013 by eRe4s3r Link to comment Share on other sites More sharing options...
zekes Posted August 12, 2013 Share Posted August 12, 2013 If you use unity assets explorer 1.2 you have to check that it converts tex to dds. Which it should do by default ;p####Also that blue/red suit is awesome. Download link!It says its a dds but when i go to convert it it wont let me why is that? Link to comment Share on other sites More sharing options...
djnattyd Posted August 12, 2013 Share Posted August 12, 2013 Kerbin2 is the specular and bump......What you can not change, is the actual light color of the sunThanks for the Kerbin2 info. Shame about the light colour, I fancied on having blue light cast throughout the system. PS, your sunflare is great Link to comment Share on other sites More sharing options...
djnattyd Posted August 12, 2013 Share Posted August 12, 2013 It says its a dds but when i go to convert it it wont let me why is that?You need an image editor that can handle DDS, either a plugin equipped Photoshop or Paint.net which can do it natively Link to comment Share on other sites More sharing options...
Polar Bear Posted August 12, 2013 Share Posted August 12, 2013 Also that blue/red suit is awesome. Download link!Thank you Here you goYou need an image editor that can handle DDS, either a plugin equipped Photoshop or Paint.net which can do it nativelyOr this Link to comment Share on other sites More sharing options...
zekes Posted August 12, 2013 Share Posted August 12, 2013 You need an image editor that can handle DDS, either a plugin equipped Photoshop or Paint.net which can do it nativelyyeah i tried paint but it is not a valid file/ it wasnt supported.EDIT yay thanks polar bear now i have a texture to go off of! Link to comment Share on other sites More sharing options...
The Fleet Master Posted August 12, 2013 Share Posted August 12, 2013 Zekes Use Paint.net, It can open .dds, I think Gimpshop can. Link to comment Share on other sites More sharing options...
eRe4s3r Posted August 12, 2013 Share Posted August 12, 2013 Specifically you need this -> https://developer.nvidia.com/nvidia-texture-tools-adobe-photoshopAlso don't forget that if you convert a dds to use it in the replacer, you need to flip vertically.If you use it with the "import from DDS" method like I detailed in the sunflare mod, then don't flip it ;PThank you Here you goThanks Link to comment Share on other sites More sharing options...
mordin86 Posted August 12, 2013 Share Posted August 12, 2013 Celestial Bodies RevampedThis pack offers, or will offer, all planets and moons in a vanilla friendly feel with a small touch of my own added.With true HD Color- and Normal- maps, I present this pack in both the default 4k and doubled 8k resolution.DownloadChange Logrev1 -Initial release with KerbinJavascript is disabled. View full albumKerbin looks very very good, thank you for posting this! Link to comment Share on other sites More sharing options...
mordin86 Posted August 12, 2013 Share Posted August 12, 2013 There is this very nice software called Space Engine - it lets you (apart from many other cool things) export procedurally generated skyboxes and planets textures - are there any SE users here? I cant match exported textures from Space Engine to work with Universe Replacer, they never align properly. Link to comment Share on other sites More sharing options...
zekes Posted August 12, 2013 Share Posted August 12, 2013 Ok well i got it and now i want to say thank you for helping me! Was really worth it! Link to comment Share on other sites More sharing options...
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