Simplicity Posted August 8, 2013 Share Posted August 8, 2013 No... not really Mostly because I had to do nothing of the sort and judging by the number of cloudy screenshots and lack of people asking for help, I can assume most people didn't have to do anything either. It's all very strange.Thats strange, here is what my original file has in it:Aliases{ GalaxyTex_NegativeX = Textures/Skybox/Skybox_NegativeX GalaxyTex_NegativeY = Textures/Skybox/Skybox_NegativeY GalaxyTex_NegativeZ = Textures/Skybox/Skybox_NegativeZ GalaxyTex_PositiveX = Textures/Skybox/Skybox_PositiveX GalaxyTex_PositiveY = Textures/Skybox/Skybox_PositiveY GalaxyTex_PositiveZ = Textures/Skybox/Skybox_PositiveZ KerbinScaledSpace300 = Textures/Planets/Kerbin/Kerbin_Diffuse KerbinScaledSpace401 = Textures/Planets/Kerbin/Kerbin_Specular NewMunSurfaceMap00 = Textures/Moons/Minmus/Minmus_Diffuse NewMunSurfaceMap01 = Textures/Moons/Minmus/Minmus_Specular}and that is it, nothing else.. - Yet yours has a whole lot... Link to comment Share on other sites More sharing options...
mushroomman Posted August 8, 2013 Share Posted August 8, 2013 Thats strange, here is what my original file has in it:Aliases{ GalaxyTex_NegativeX = Textures/Skybox/Skybox_NegativeX GalaxyTex_NegativeY = Textures/Skybox/Skybox_NegativeY GalaxyTex_NegativeZ = Textures/Skybox/Skybox_NegativeZ GalaxyTex_PositiveX = Textures/Skybox/Skybox_PositiveX GalaxyTex_PositiveY = Textures/Skybox/Skybox_PositiveY GalaxyTex_PositiveZ = Textures/Skybox/Skybox_PositiveZ KerbinScaledSpace300 = Textures/Planets/Kerbin/Kerbin_Diffuse KerbinScaledSpace401 = Textures/Planets/Kerbin/Kerbin_Specular NewMunSurfaceMap00 = Textures/Moons/Minmus/Minmus_Diffuse NewMunSurfaceMap01 = Textures/Moons/Minmus/Minmus_Specular}and that is it, nothing else.. - Yet yours has a whole lot...The plot thickens!I redownloaded the mod to see if there was something up with it, and everything seems to be in order. Very strange. In any case, I would suggest you use the code I posted instead of what you have. So I'm going to go to sleep now and trust that everything worked out in the end. Link to comment Share on other sites More sharing options...
velusip Posted August 8, 2013 Share Posted August 8, 2013 I can't get this to work. I see these messages in the log:Load(Texture): UniverseReplacer/Textures/Skybox/Skybox_NegativeXLoad(Texture): UniverseReplacer/Textures/Skybox/Skybox_NegativeYLoad(Texture): UniverseReplacer/Textures/Skybox/Skybox_NegativeZLoad(Texture): UniverseReplacer/Textures/Skybox/Skybox_PositiveXLoad(Texture): UniverseReplacer/Textures/Skybox/Skybox_PositiveYLoad(Texture): UniverseReplacer/Textures/Skybox/Skybox_PositiveZBut the skybox texture remains default. I'm trying to use Rareden's Texture Pack (tga files). Should I be editing any files? Perhaps add file extensions to the cfg?This is what my GameData directory looks like:UniverseReplacer/ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Pluginsââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ PluginDataââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ UniverseReplacerââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ UniverseReplacer.cfgââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ UniverseReplacer.dllââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Textures ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Moons ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Bop ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Gilly ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Ike ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Laythe ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Minmus ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Mun ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Pol ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Tylo ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Vall ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Planets ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Dres ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Duna ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Eeloo ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Eve ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Jool ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Kerbin ââ€â€š ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Moho ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox_NegativeX.tga ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox_NegativeY.tga ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox_NegativeZ.tga ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox_PositiveX.tga ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox_PositiveY.tga ââ€â€š ââ€Å“ââ€â‚¬Ã¢â€â‚¬ Skybox_PositiveZ.tga ââ€â€š ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Sun ââ€â€Ã¢â€â‚¬Ã¢â€â‚¬ Texture List.txt Link to comment Share on other sites More sharing options...
Tw1 Posted August 8, 2013 Share Posted August 8, 2013 It is not working for me. I have the textures from Rareden's pack in the skybox folder, and mushroomman's clouds in thePlanet folders.This is a fresh copy of V2.2.Is there something I'm missing? Link to comment Share on other sites More sharing options...
Simplicity Posted August 8, 2013 Share Posted August 8, 2013 quick question for you two, are either of you running Kethane 0.75 as there is a problem with compatibility at the moment and the textures will not show up.., Link to comment Share on other sites More sharing options...
velusip Posted August 8, 2013 Share Posted August 8, 2013 quick question for you two, are either of you running Kethane 0.75 as there is a problem with compatibility at the moment and the textures will not show up..,No Kethane, but lots of other mods. I'll try a clean install and report back. Link to comment Share on other sites More sharing options...
Simplicity Posted August 8, 2013 Share Posted August 8, 2013 (edited) The plot thickens!I redownloaded the mod to see if there was something up with it, and everything seems to be in order. Very strange. In any case, I would suggest you use the code I posted instead of what you have. So I'm going to go to sleep now and trust that everything worked out in the end.Finally figured it out, I had downloaded v2.0 and not noticed there was now a v2.2 of the universe replacer out.. downloaded that and installed it and the cfg file has all the things in it that it should have Here is a nice little pic... Edited August 8, 2013 by Simplicity Link to comment Share on other sites More sharing options...
Tw1 Posted August 8, 2013 Share Posted August 8, 2013 I am still running kethane 7.4 still, turns out. Probably should update that. I had no problems with the earlier version of this plugin.But, the OP now says that problem is fixed, so all should be right soon. Link to comment Share on other sites More sharing options...
velusip Posted August 8, 2013 Share Posted August 8, 2013 (edited) Looks like mod incompatibility. I tried a fresh directory of 21.1 and only UniverseReplacer and it worked. It's late, so I'll deduce tomorrow and report back then.ââ€Å“ââ€â‚¬Ã¢â€â‚¬ AIES_Aerospaceââ€Å“ââ€â‚¬Ã¢â€â‚¬ AviationLightsââ€Å“ââ€â‚¬Ã¢â€â‚¬ B9_Aerospaceââ€Å“ââ€â‚¬Ã¢â€â‚¬ Engineerââ€Å“ââ€â‚¬Ã¢â€â‚¬ EVA Followersââ€Å“ââ€â‚¬Ã¢â€â‚¬ ExsurgentEngineeringââ€Å“ââ€â‚¬Ã¢â€â‚¬ FerramAerospaceResearchââ€Å“ââ€â‚¬Ã¢â€â‚¬ Firespitterââ€Å“ââ€â‚¬Ã¢â€â‚¬ Keramzitââ€Å“ââ€â‚¬Ã¢â€â‚¬ KerbalEngineerReduxââ€Å“ââ€â‚¬Ã¢â€â‚¬ KineTechAnimationââ€Å“ââ€â‚¬Ã¢â€â‚¬ KLFââ€Å“ââ€â‚¬Ã¢â€â‚¬ KSPXââ€Å“ââ€â‚¬Ã¢â€â‚¬ ModuleManager.dllââ€Å“ââ€â‚¬Ã¢â€â‚¬ ProceduralDynamicsââ€Å“ââ€â‚¬Ã¢â€â‚¬ ProjectArcturusââ€Å“ââ€â‚¬Ã¢â€â‚¬ RBRââ€Å“ââ€â‚¬Ã¢â€â‚¬ RCSBuildAidââ€Å“ââ€â‚¬Ã¢â€â‚¬ ResGenââ€Å“ââ€â‚¬Ã¢â€â‚¬ SelectRootââ€Å“ââ€â‚¬Ã¢â€â‚¬ Squadââ€Å“ââ€â‚¬Ã¢â€â‚¬ SubassemblyManagerââ€Å“ââ€â‚¬Ã¢â€â‚¬ TriggerTechââ€Å“ââ€â‚¬Ã¢â€â‚¬ UniverseReplacerââ€Å“ââ€â‚¬Ã¢â€â‚¬ velusipEdit: It was EVA Followers. Everything else in the list loads fine. Edited August 8, 2013 by velusip found culprit Link to comment Share on other sites More sharing options...
eran100 Posted August 8, 2013 Share Posted August 8, 2013 Looks like mod incompatibility. I tried a fresh directory of 21.1 and only UniverseReplacer and it worked. It's late, so I'll deduce tomorrow and report back then.ââ€Å“ââ€â‚¬Ã¢â€â‚¬ AIES_Aerospaceââ€Å“ââ€â‚¬Ã¢â€â‚¬ AviationLightsââ€Å“ââ€â‚¬Ã¢â€â‚¬ B9_Aerospaceââ€Å“ââ€â‚¬Ã¢â€â‚¬ Engineerââ€Å“ââ€â‚¬Ã¢â€â‚¬ EVA Followersââ€Å“ââ€â‚¬Ã¢â€â‚¬ ExsurgentEngineeringââ€Å“ââ€â‚¬Ã¢â€â‚¬ FerramAerospaceResearchââ€Å“ââ€â‚¬Ã¢â€â‚¬ Firespitterââ€Å“ââ€â‚¬Ã¢â€â‚¬ Keramzitââ€Å“ââ€â‚¬Ã¢â€â‚¬ KerbalEngineerReduxââ€Å“ââ€â‚¬Ã¢â€â‚¬ KineTechAnimationââ€Å“ââ€â‚¬Ã¢â€â‚¬ KLFââ€Å“ââ€â‚¬Ã¢â€â‚¬ KSPXââ€Å“ââ€â‚¬Ã¢â€â‚¬ ModuleManager.dllââ€Å“ââ€â‚¬Ã¢â€â‚¬ ProceduralDynamicsââ€Å“ââ€â‚¬Ã¢â€â‚¬ ProjectArcturusââ€Å“ââ€â‚¬Ã¢â€â‚¬ RBRââ€Å“ââ€â‚¬Ã¢â€â‚¬ RCSBuildAidââ€Å“ââ€â‚¬Ã¢â€â‚¬ ResGenââ€Å“ââ€â‚¬Ã¢â€â‚¬ SelectRootââ€Å“ââ€â‚¬Ã¢â€â‚¬ Squadââ€Å“ââ€â‚¬Ã¢â€â‚¬ SubassemblyManagerââ€Å“ââ€â‚¬Ã¢â€â‚¬ TriggerTechââ€Å“ââ€â‚¬Ã¢â€â‚¬ UniverseReplacerââ€Å“ââ€â‚¬Ã¢â€â‚¬ velusipAre these the mods tha are incompatible with this mod? Link to comment Share on other sites More sharing options...
intidragon Posted August 8, 2013 Share Posted August 8, 2013 I've downloaded the 5thmushroom skybox and the cloud mod. I've gotta say. . . my mouth opened and smiled at what I've seen in KSP. Link to comment Share on other sites More sharing options...
eran100 Posted August 8, 2013 Share Posted August 8, 2013 (edited) Now the only texture pack we need is improved every other star.Anyone got any idea for a star texture?Edit: DEATH STAR, SOMEONE HAS TO DO THIS (sorry for caps) Edited August 8, 2013 by eran100 Link to comment Share on other sites More sharing options...
Simplicity Posted August 8, 2013 Share Posted August 8, 2013 Are these the mods tha are incompatible with this mod?I would say that is a list of mods he has installed on his system, all he has to do now is figure out which one is giving problems :0 Link to comment Share on other sites More sharing options...
Silvester Posted August 8, 2013 Share Posted August 8, 2013 Looks like mod incompatibility. I tried a fresh directory of 21.1 and only UniverseReplacer and it worked. It's late, so I'll deduce tomorrow and report back then.ââ€Å“ââ€â‚¬Ã¢â€â‚¬ AIES_Aerospaceââ€Å“ââ€â‚¬Ã¢â€â‚¬ AviationLightsââ€Å“ââ€â‚¬Ã¢â€â‚¬ B9_Aerospaceââ€Å“ââ€â‚¬Ã¢â€â‚¬ Engineerââ€Å“ââ€â‚¬Ã¢â€â‚¬ EVA Followersââ€Å“ââ€â‚¬Ã¢â€â‚¬ ExsurgentEngineeringââ€Å“ââ€â‚¬Ã¢â€â‚¬ FerramAerospaceResearchââ€Å“ââ€â‚¬Ã¢â€â‚¬ Firespitterââ€Å“ââ€â‚¬Ã¢â€â‚¬ Keramzitââ€Å“ââ€â‚¬Ã¢â€â‚¬ KerbalEngineerReduxââ€Å“ââ€â‚¬Ã¢â€â‚¬ KineTechAnimationââ€Å“ââ€â‚¬Ã¢â€â‚¬ KLFââ€Å“ââ€â‚¬Ã¢â€â‚¬ KSPXââ€Å“ââ€â‚¬Ã¢â€â‚¬ ModuleManager.dllââ€Å“ââ€â‚¬Ã¢â€â‚¬ ProceduralDynamicsââ€Å“ââ€â‚¬Ã¢â€â‚¬ ProjectArcturusââ€Å“ââ€â‚¬Ã¢â€â‚¬ RBRââ€Å“ââ€â‚¬Ã¢â€â‚¬ RCSBuildAidââ€Å“ââ€â‚¬Ã¢â€â‚¬ ResGenââ€Å“ââ€â‚¬Ã¢â€â‚¬ SelectRootââ€Å“ââ€â‚¬Ã¢â€â‚¬ Squadââ€Å“ââ€â‚¬Ã¢â€â‚¬ SubassemblyManagerââ€Å“ââ€â‚¬Ã¢â€â‚¬ TriggerTechââ€Å“ââ€â‚¬Ã¢â€â‚¬ UniverseReplacerââ€Å“ââ€â‚¬Ã¢â€â‚¬ velusipEVA Followers i can say for sure Link to comment Share on other sites More sharing options...
jbaltus123 Posted August 8, 2013 Share Posted August 8, 2013 woaw! thanks man this is so cool! Link to comment Share on other sites More sharing options...
ultimaterandombanana Posted August 8, 2013 Share Posted August 8, 2013 Is there a way to change the lens flare for the sun? (because that would be awesome!) Link to comment Share on other sites More sharing options...
Castun Posted August 8, 2013 Share Posted August 8, 2013 (edited) Here is a quick shot of my own "Jool-piter" retexture:Download link. Might have to right click and save-as to download instead of open. Just be sure to drop it in the appropriate folder, I didn't put the texture file inside the subfolder structure. Edited August 8, 2013 by Castun Added download link Link to comment Share on other sites More sharing options...
eRe4s3r Posted August 8, 2013 Share Posted August 8, 2013 (edited) Is there a way to change the lens flare for the sun? (because that would be awesome!)you might wanna click here http://forum.kerbalspaceprogram.com/showthread.php/44135-0-21-x-Universe-Replacer?p=577857&viewfull=1#post577857I already did that and with that guide you can edit it yourself (my texture can be edited and shared/spread/hacked apart as you want). But I have been told that Forum mods find this against the EULA (Which I can't find anywhere) and I think it is not against the plugin rules because the mod is just a dds texture, what you do to get it running isn't my responsibility. Although I do say how you can get it running. Now that might be against some rule, but if it is then that's a wide interpretation....Anyhow.... Edited August 8, 2013 by eRe4s3r Link to comment Share on other sites More sharing options...
Ikkinomi Posted August 8, 2013 Share Posted August 8, 2013 (edited) Hello. And thank you for these wonderful mods! I have two versions of KSP One with Kethane. The other without Kethane. With Kethane, the skybox and the cloud mods does not work. Without Kethane, everything works perfectly. Is there a way to fix it? Thx you all. Edited August 8, 2013 by Ikkinomi Link to comment Share on other sites More sharing options...
eRe4s3r Posted August 8, 2013 Share Posted August 8, 2013 Hello. And thank you for these wonderful mods! I have two version of KSP One with Kethane. The other without Kethane. With Kethane, the skybox and the cloud model does not work. Without Kethane, everything works perfectly. Is there a way to fix it? Thx you all. The next Universe Replacer version 2.3 will fix this. Link to comment Share on other sites More sharing options...
wasmic Posted August 8, 2013 Share Posted August 8, 2013 Here is a quick shot of my own "Jool-piter" retexture:Two words: Up. Load.That is freaking awesome. Me wants. Link to comment Share on other sites More sharing options...
Ikkinomi Posted August 8, 2013 Share Posted August 8, 2013 The next Universe Replacer version 2.3 will fix this.Oh! perfect! Glad to hear that! Thank you for your answer! Link to comment Share on other sites More sharing options...
KerbMav Posted August 8, 2013 Share Posted August 8, 2013 Oh my, this thread has grown fast - and beyond just a new skybox as well!Few questions before I return to working and whining about that I cant play KSP right now to try all this:1. Jump-reading the last 10 pages I read that the planet textures are bad for planets with oceans - what exactly happens, do they recolor the water and we splash-land on land?2. Are there any problems with the height of the terrain?3. Are the clouds visible on the ground or are they a different mod? Do they show in the sky when down on Kerbin? Link to comment Share on other sites More sharing options...
eran100 Posted August 8, 2013 Share Posted August 8, 2013 Oh my, this thread has grown fast - and beyond just a new skybox as well!Few questions before I return to working and whining about that I cant play KSP right now to try all this:1. Jump-reading the last 10 pages I read that the planet textures are bad for planets with oceans - what exactly happens, do they recolor the water and we splash-land on land?2. Are there any problems with the height of the terrain?3. Are the clouds visible on the ground or are they a different mod? Do they show in the sky when down on Kerbin?1.The planet textures will cover oceans, making it seem like there is land, but there is just water... you realize that it isn't land when you are in the planets atmosphere, you understand what a bumer it is... I'll give you an example, I retextured Kerbin to look like Earth, but when you look from space America looks like a land, but in the planet's atmosphere there is no land where America is, just water.2. No, the textures just retexture the planet from space, however it does not effect the surface itself3.No, if you use you cloud mod you can see the clouds only from space, not from the planet's atmosphere. Link to comment Share on other sites More sharing options...
velusip Posted August 8, 2013 Share Posted August 8, 2013 EVA Followers i can say for sureWow, you're right. I made that the first mod to remove and UniverseReplacer now works. How did you know? (And how is a plugin for moving Kerbals affecting texture loading?) Link to comment Share on other sites More sharing options...
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