Vladthemad Posted May 11, 2014 Share Posted May 11, 2014 AHHHHH please update this!!!!Have you tried it, are you sure it doesn't work? Link to comment Share on other sites More sharing options...
colmo Posted May 14, 2014 Share Posted May 14, 2014 With the latest patch for Kerbtown, launch sites work again, but the models require updating to specify the launch position, otherwise craft spawn at the model's origin.Would love to try this again. Link to comment Share on other sites More sharing options...
Themorris Posted July 7, 2014 Author Share Posted July 7, 2014 The bad thing is, i don't have the old silo model anymore, and I'm too lazy to finish the new one... Link to comment Share on other sites More sharing options...
wasmic Posted July 7, 2014 Share Posted July 7, 2014 Someone made a .mu->.blend converter, so you can get the source models back by re-downloading your own add-on and running it through that tool. I don't remember who made it, though. Might have been Mihara? Link to comment Share on other sites More sharing options...
sirkut Posted July 7, 2014 Share Posted July 7, 2014 Someone made a .mu->.blend converter, so you can get the source models back by re-downloading your own add-on and running it through that tool. I don't remember who made it, though. Might have been Mihara?Taniwha made the .mu impoter for .mu files. its in the tools section of this forum. Link to comment Share on other sites More sharing options...
BigD145 Posted July 7, 2014 Share Posted July 7, 2014 I would love to see this get updated. The outhouse and stairs alone into the silo are glorious. Link to comment Share on other sites More sharing options...
Themorris Posted July 8, 2014 Author Share Posted July 8, 2014 Someone made a .mu->.blend converter, so you can get the source models back by re-downloading your own add-on and running it through that tool. I don't remember who made it, though. Might have been Mihara?I know that. I have it myself. If somebody wants to do it, feel free to do so. I'll probably finish the other one someday in the future. But not in the near future. Maybe I could recover the files somehow and send them to the guy(I don't know his name anymore)who made kerbinside? I'll see. Link to comment Share on other sites More sharing options...
Kerbal01 Posted July 8, 2014 Share Posted July 8, 2014 Will you finish the minutemen? Link to comment Share on other sites More sharing options...
NathanKell Posted July 8, 2014 Share Posted July 8, 2014 That somebody is taniwha, and the converter is available in the Tools and Applications subforum. Link to comment Share on other sites More sharing options...
Darthzeus Posted July 9, 2014 Share Posted July 9, 2014 Really awesome. Downloaded. But is it just me or do you launch clipped into the hill? Anything I make explodes instantly. Also, door got stuck halfway open . From just EVA running around it though, and VTOL down into it, it looks amazing. Good work Link to comment Share on other sites More sharing options...
BigD145 Posted July 10, 2014 Share Posted July 10, 2014 Really awesome. Downloaded. But is it just me or do you launch clipped into the hill? Anything I make explodes instantly. Also, door got stuck halfway open . From just EVA running around it though, and VTOL down into it, it looks amazing. Good work Next time read the last two pages. Link to comment Share on other sites More sharing options...
Galane Posted July 10, 2014 Share Posted July 10, 2014 Really awesome. Downloaded. But is it just me or do you launch clipped into the hill? Anything I make explodes instantly. Also, door got stuck halfway open . From just EVA running around it though, and VTOL down into it, it looks amazing. Good work You must use the highest terrain detail settings in order to have the dip the silo is built to set into. At lower settings the polygon detail of the planet surface is less and cuts through the silo. Link to comment Share on other sites More sharing options...
Themorris Posted July 10, 2014 Author Share Posted July 10, 2014 (edited) Will you finish the minutemen? Edited July 10, 2014 by Themorris Link to comment Share on other sites More sharing options...
NASAFanboy Posted July 25, 2014 Share Posted July 25, 2014 I'm going to necro this in order to boost public awareness about the awesomeness of this mod. It's a worthy risk. Anyways, the 3-d model of the silo can be used in 0.24, but you can't launch anything from it. Link to comment Share on other sites More sharing options...
BigD145 Posted July 25, 2014 Share Posted July 25, 2014 I opened the model in Blender and can see the issue where it spawns outside the shaft because the model origin is in the hill but I have no clue how to use Blender sooooo /shrug It doesn't seem like that difficult a fix I just couldn't figure out how and searching for a fix turned up nothing. If someone posts a link to the fix here and doesn't actually fix the issue I am going to be disappointed. Everything needed is free, I just lack any understanding of Blender's interface. Link to comment Share on other sites More sharing options...
tygoo7 Posted July 25, 2014 Share Posted July 25, 2014 I just took off the spawn point and made a simple one and put it in the exact place using KerbTown. Link to comment Share on other sites More sharing options...
BigD145 Posted July 25, 2014 Share Posted July 25, 2014 And you released this... where? Link to comment Share on other sites More sharing options...
MaverickSawyer Posted August 5, 2014 Share Posted August 5, 2014 I just took off the spawn point and made a simple one and put it in the exact place using KerbTown. Mind sharing, tygoo? I would love to be able to use the Silo again... Link to comment Share on other sites More sharing options...
tygoo7 Posted August 6, 2014 Share Posted August 6, 2014 Mind sharing, tygoo? I would love to be able to use the Silo again...Sure, I can share it. https://www.dropbox.com/s/2d9b65wbyqbwrfp/KerbTown.7z Link to comment Share on other sites More sharing options...
kanelives Posted August 6, 2014 Share Posted August 6, 2014 Did you get your inspiration from the level 'facility' from goldeneye for the n64 Link to comment Share on other sites More sharing options...
BigD145 Posted August 9, 2014 Share Posted August 9, 2014 (edited) Sure, I can share it. https://www.dropbox.com/s/2d9b65wbyqbwrfp/KerbTown.7zAre you sure you did this right?GameData/Hubs/Plugins/Kerbtown.ddlGameData/Kerbtown/Parts/SiloThe silo model does not exist. All I could find for kerbtown was a late March update that seems to work for people on .24.2. The plugin does spawn a small rocket in the appropriate place on Kerbin but there's no silo there.edit:Okay, I see what you did and it's a terrible way of doing it. This requires the original model and now there's two seemingly identical Launch Silo's in the plugin list. Just merge your changes into the original be done with it. Give props to Themorris and slap a version number on it. At least that way there's a backup if/when the original dropbox link disappears. Edited August 9, 2014 by BigD145 Link to comment Share on other sites More sharing options...
Themorris Posted August 12, 2014 Author Share Posted August 12, 2014 (edited) Did you get your inspiration from the level 'facility' from goldeneye for the n64http://tcrf.net/images/e/ee/GoldenEye-KF7PR.jpgNope, never played it. A friend of mine has it, though. I watched him play it sometimes. But I can't remember this level... Edited August 13, 2014 by Themorris typo Link to comment Share on other sites More sharing options...
LinuxLover3000 Posted September 7, 2014 Share Posted September 7, 2014 My rockets spawn clipped into the ground next to it. Does it matter that I'm on 0.24? Link to comment Share on other sites More sharing options...
BigD145 Posted September 7, 2014 Share Posted September 7, 2014 My rockets spawn clipped into the ground next to it. Does it matter that I'm on 0.24?The answer is a few replies up..... Link to comment Share on other sites More sharing options...
Themorris Posted December 26, 2014 Author Share Posted December 26, 2014 Sooo, you won't belive me what I found in one of the last corners of my harddrive...It's the old sourcefile of my model, that I thought, I lost. Unfortunately I'm away for one and a half years from January on, but I will give the source files to you, so maybe someone can patch it into Kerbinside or so. I'll post them here and in the Kerbinside thread.greetings,ThemorrisSourcefiles:https://www.dropbox.com/s/e4dexy7ls3ae4kv/Launchsilo%20Sourcefiles.rar?dl=0 Link to comment Share on other sites More sharing options...
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