WinkAllKerb'' Posted April 20, 2016 Share Posted April 20, 2016 What's a bear with wings ? not a griffon ; weird ; ) xDr ; ) (potential shopping list day, no more rep so well ) bowmore with me ; ) Link to comment Share on other sites More sharing options...
Argonicus Posted April 20, 2016 Share Posted April 20, 2016 who can give me another link for the update Precise node to 1.1? Link to comment Share on other sites More sharing options...
blizzy78 Posted April 20, 2016 Author Share Posted April 20, 2016 Precise Node 1.2.2 is now available for download. Note: If your browser is showing 1.2.1 on the download page, please refresh. Link to comment Share on other sites More sharing options...
Rocomer823 Posted April 21, 2016 Share Posted April 21, 2016 Hey blizzy78 thanks for this mod, was just wondering if CKAN was still being used, it shows latest compatible version is for 1.0.5. Again thanks. Link to comment Share on other sites More sharing options...
blizzy78 Posted April 21, 2016 Author Share Posted April 21, 2016 I don't manage CKAN entries or something like that. Link to comment Share on other sites More sharing options...
evileye.x Posted April 21, 2016 Share Posted April 21, 2016 Thanks, I really cannot play KSP without your mod. Ok, now it's time to start fiddling with 1.1 Link to comment Share on other sites More sharing options...
iRiley Posted April 21, 2016 Share Posted April 21, 2016 (edited) Is anyone else getting two Precise Node windows open when you create a maneuvre node? Using 1.2.2 Edited April 21, 2016 by iRiley Link to comment Share on other sites More sharing options...
blizzy78 Posted April 21, 2016 Author Share Posted April 21, 2016 You shouldn't get two windows because Precise Node does display its window IF there are maneuver nodes, and not a window PER maneuver node. Perhaps you have two Precise Node installations at once? Link to comment Share on other sites More sharing options...
Armisael Posted April 22, 2016 Share Posted April 22, 2016 (edited) I'm loath to ask you do to this, but would it be possible to get the intuitive node behavior without the rest of PreciseNode? I've been using using the patch that TechnocratiK put in his bug report, but that doesn't work in 1.1. Edited April 22, 2016 by Armisael Link to comment Share on other sites More sharing options...
FreeThinker Posted April 23, 2016 Share Posted April 23, 2016 I'm not sure this has been addressed but whenever I install KER and Precise Maneuver, I get infinite of Null Reference Exception on the Error log during Flight. Link to comment Share on other sites More sharing options...
Vorg Posted April 23, 2016 Share Posted April 23, 2016 12 minutes ago, FreeThinker said: I'm not sure this has been addressed but whenever I install KER and Precise Maneuver, I get infinite of Null Reference Exception on the Error log during Flight. "Precise Maneuver" or "Precise Node"? This is Precise Node thread and I know there is some problem with Precise Maneuver through errors atm, but you would have to check that thread for more details. Link to comment Share on other sites More sharing options...
FreeThinker Posted April 23, 2016 Share Posted April 23, 2016 2 minutes ago, Vorg said: "Precise Maneuver" or "Precise Node"? This is Precise Node thread and I know there is some problem with Precise Maneuver through errors atm, but you would have to check that thread for more details. Lol, I though they were the same tool. Good to know they are competitors Link to comment Share on other sites More sharing options...
OmegaForce Posted April 25, 2016 Share Posted April 25, 2016 I installed the latest version (1.2.2) with KSP 1.0.5 and I cant get the GUI to come up. Do I need the older version of the mod? Link to comment Share on other sites More sharing options...
blizzy78 Posted April 25, 2016 Author Share Posted April 25, 2016 Yes. Link to comment Share on other sites More sharing options...
Guest Posted April 26, 2016 Share Posted April 26, 2016 The current version doesn't seem to have the buttons for placing the node at apoapsis et al., or am I missing something? Link to comment Share on other sites More sharing options...
Vorg Posted April 26, 2016 Share Posted April 26, 2016 There is a option in the settings menu that gives more buttons. Link to comment Share on other sites More sharing options...
OmegaForce Posted April 27, 2016 Share Posted April 27, 2016 Is there a download link for a KSP 1.0.5 compatible version ? Link to comment Share on other sites More sharing options...
Gazpar Posted April 27, 2016 Share Posted April 27, 2016 (edited) I've a problem. The manuever nodes close from nowhere whatever I put too much dV or click my orbit path after making said node. Any solutions on this? Edited April 27, 2016 by Gazpar Link to comment Share on other sites More sharing options...
Bazhosh Posted April 27, 2016 Share Posted April 27, 2016 9 hours ago, Gazpar said: I've a problem. The manuever nodes close from nowhere whatever I put too much dV or click my orbit path after making said node. Any solutions on this? I think it's a stock bug. I don't use Precise Node atm but this happens to me too. Link to comment Share on other sites More sharing options...
Gazpar Posted April 28, 2016 Share Posted April 28, 2016 13 hours ago, Bazhosh said: I think it's a stock bug. I don't use Precise Node atm but this happens to me too. It seems uninstalling the mod solved the problem. Try reinstallling the game. Link to comment Share on other sites More sharing options...
blizzy78 Posted May 2, 2016 Author Share Posted May 2, 2016 Precise Node 1.2.3 is now available for download, using KSP-AVC/MiniAVC for update checks. Note: If your browser still shows 1.2.2 on the download page, please refresh. Link to comment Share on other sites More sharing options...
Superfluous J Posted May 5, 2016 Share Posted May 5, 2016 Am I the only one getting clickthrough? When I'm clicking the PN buttons, the orbits behind it in map mode keep offering me to warp to them or focus on them. If necessary I can provide a log and I've got a LOT of mods installed so it may be some weird interaction. Link to comment Share on other sites More sharing options...
Ame Posted May 12, 2016 Share Posted May 12, 2016 On 5/5/2016 at 1:12 PM, 5thHorseman said: Am I the only one getting clickthrough? ... I've got a LOT of mods installed so it may be some weird interaction. I doubt it's a mod conflict; as I'm having the same issue with relatively few mods installed (just informational/utility mods, no parts or beautification mods). Then again, that was with PN v1.2.2, haven't tried 1.2.3 yet. Link to comment Share on other sites More sharing options...
Superfluous J Posted May 12, 2016 Share Posted May 12, 2016 4 hours ago, Ame said: I doubt it's a mod conflict; as I'm having the same issue with relatively few mods installed (just informational/utility mods, no parts or beautification mods). Then again, that was with PN v1.2.2, haven't tried 1.2.3 yet. I never used 1.2.2 because I didn't try anything that needed much maneuver node editing (due to stock issues) until KSP 1.1.2 came out. Link to comment Share on other sites More sharing options...
space jake Posted May 15, 2016 Share Posted May 15, 2016 Blizzy, would you consider putting this one on SpaceDock? Thanks for the great mod! Link to comment Share on other sites More sharing options...
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