berkekrkn Posted April 11, 2016 Share Posted April 11, 2016 8 minutes ago, Ravenchant said: Is that with RP-0 installed? The time setting is in the game settings under "Use Earth time" or somesuch. No R-0 is not installed. Isn't it possible without RP-0 beceause it causes problems in my game. Link to comment Share on other sites More sharing options...
Ravenchant Posted April 11, 2016 Share Posted April 11, 2016 Without RP-0, career is unfortunately unusable as your contracts will be configured for the Kerbin system instead of our own. What kind of problems did you have? Link to comment Share on other sites More sharing options...
MainSailor Posted April 13, 2016 Share Posted April 13, 2016 Does anyone have a config for Scatterer that works without using RVE? I can't use RVE because the effects are far too CPU intensive for my machine at the moment. I tried installing Scatterer using the advice from the first post there (renaming the folders for Earth & Mars) but I just get a black sky and no effects. Scatterer works fine without RSS, so I know it's not a GPU issue. Link to comment Share on other sites More sharing options...
Phineas Freak Posted April 13, 2016 Share Posted April 13, 2016 @MainSailordid you also replace the planet references inside the "planetsList.cfg" file? Just asking because you did not mention anything about it. Link to comment Share on other sites More sharing options...
MainSailor Posted April 13, 2016 Share Posted April 13, 2016 3 hours ago, Phineas Freak said: @MainSailordid you also replace the planet references inside the "planetsList.cfg" file? Just asking because you did not mention anything about it. I'll have to double check, but I'm 99 percent sure I did, because I remember writing over that block. Link to comment Share on other sites More sharing options...
PedroLOLXD Posted April 15, 2016 Share Posted April 15, 2016 Hello!! So i Need help to download because im confused i dont know what file i need to download (im stranger and im not cool at english) sorry for grammar and some mistakes :-(. Please tell me What Thing Or Things i need to download im really confused so help me... thanks for all! Link to comment Share on other sites More sharing options...
PedroLOLXD Posted April 15, 2016 Share Posted April 15, 2016 please somebody help me i really want to go to the mars Link to comment Share on other sites More sharing options...
NathanKell Posted April 17, 2016 Author Share Posted April 17, 2016 @PedroLOLXD I suggest downloading CKAN and using that to install RSS. It should take care of things for you, if the installation instructions in the first post in this thread are confusing. Link to comment Share on other sites More sharing options...
JeeF Posted April 20, 2016 Share Posted April 20, 2016 (edited) Hey Nathan, do you have any ETA on an update of RSS, RF, RO and RP-0 for 1.1? Edited April 20, 2016 by JeeF Link to comment Share on other sites More sharing options...
stratochief66 Posted April 20, 2016 Share Posted April 20, 2016 2 hours ago, JeeF said: Hey Nathan, do you have any ETA on an update of RSS, RF, RO and RP-0 for 1.1? They are being worked on. Time permitting, they will be released as they are completed and found free of bugs. Friendly reminder to all, the question has now been asked once, no need to ask the same question again: Link to comment Share on other sites More sharing options...
JeeF Posted April 20, 2016 Share Posted April 20, 2016 2 minutes ago, stratochief66 said: They are being worked on. Time permitting, they will be released as they are completed and found free of bugs. Friendly reminder to all, the question has now been asked once, no need to ask the same question again: Funny, I was 100% sure the first one to reply to my question would be someone saying "quit asking". Interesting that a simple question about an ETA can be considered "harassment". I'm not demanding anything, nor am I expecting anything, I'm simply asking a question that hasn't been asked yet, and that only the he can answer. The rule you quoted doesn't apply in this case. 1.1 just came out and nobody has asked of him any forecast or ETA about his mods and updates, so it's a genuine and valid question. As far as I'm concerned he can say 24h or 24years, to which I'd reply "thank you". It's nice to have an ETA and I'm sure I'm not the only one who's curious about what he'd answer. That "they are being worked on" is obvious, as well as "they will be released as they are completed". Thanks for your input though, however it didn't answer my question and it remains to be answered by someone who knows the answer. Link to comment Share on other sites More sharing options...
Red Iron Crown Posted April 20, 2016 Share Posted April 20, 2016 @JeeF Please observe that stratochief66 did not accuse you of harassment or say you were breaking that rule, just reminded people that now the question has been asked and shouldn't be asked again. ETAs for mods are tough because most modders have other commitments and work on them in their spare time. Maybe there'll be an answer for you, maybe not. Link to comment Share on other sites More sharing options...
CaptainPyke Posted April 20, 2016 Share Posted April 20, 2016 I just loaded up Kerbal, coffee and toast ready to get me through these few moments while both kids are napping simultaneously, and decided to check on my Moon mission, on obtital assembly at at Low equatorial Earth orbit, awaiting the crew Fuel, and propulsion modules, and found to my amusement that I was on a pretty interesting Mun-influenced Sunar insertion maneuver that hit Minmus (more or less) center-mass at 7km/sec. So that was interesting. New GUI is pretty tho. Good luck with the fix NK! "Green Light" -Captain Pyke Link to comment Share on other sites More sharing options...
NathanKell Posted April 20, 2016 Author Share Posted April 20, 2016 It'll be out when it's ready. As Red says, we often have other commitments. In my case, my other commitment has been (and is) "make KSP work." Doesn't look like too long a wait, but I don't feel right giving an estimate. Link to comment Share on other sites More sharing options...
JeeF Posted April 20, 2016 Share Posted April 20, 2016 4 minutes ago, NathanKell said: It'll be out when it's ready. As Red says, we often have other commitments. In my case, my other commitment has been (and is) "make KSP work." Doesn't look like too long a wait, but I don't feel right giving an estimate. Thank you! Link to comment Share on other sites More sharing options...
Loup Posted April 22, 2016 Share Posted April 22, 2016 Hype ^^ Link to comment Share on other sites More sharing options...
HoloYolo Posted April 24, 2016 Share Posted April 24, 2016 HYPE FOR THE HIGH RESOLUTION TEXTURES AND 600 PART MOON MiSSIONS! Link to comment Share on other sites More sharing options...
Six6igma Posted April 24, 2016 Share Posted April 24, 2016 I was so hyped to play KSP 1.1 but I suddenly noticed that I don't feel the same enjoyment playing 1.1. It feels like my heart isn't in it and I lack enthusiasm to venture out and gather science. And then I realized what was missing. I realized how much entertainment I get from the immersion provided by Real Solar System. What a great, great mod. Thank you so much for coding it. Link to comment Share on other sites More sharing options...
Charlie the Kerbal Posted April 25, 2016 Share Posted April 25, 2016 21 hours ago, Six6igma said: I was so hyped to play KSP 1.1 but I suddenly noticed that I don't feel the same enjoyment playing 1.1. It feels like my heart isn't in it and I lack enthusiasm to venture out and gather science. And then I realized what was missing. I realized how much entertainment I get from the immersion provided by Real Solar System. What a great, great mod. Thank you so much for coding it. This is so true. For some of us, KSP is not complete without RSS (well RO as well). I was really hoping for KSP to switch to RSS/RO after changing Kerbin time to Earth time, but perhaps they left something for 2.0 Link to comment Share on other sites More sharing options...
Gazpar Posted April 25, 2016 Share Posted April 25, 2016 Does this mod works with 1.1? Link to comment Share on other sites More sharing options...
Jacke Posted April 25, 2016 Share Posted April 25, 2016 I've yet to try out RSS/RO (still learning a lot in the teeny stock system), but I follow it as a cool destination that I want to get to. 40 minutes ago, Charlie the Kerbal said: This is so true. For some of us, KSP is not complete without RSS (well RO as well). I was really hoping for KSP to switch to RSS/RO after changing Kerbin time to Earth time, but perhaps they left something for 2.0 Wait, what ?!? AFAIK, KSP still has Kerbin time and Squad's even made it the default, as I remember changing the KSP 1.1 initial settings to use Earth time. And Kerbin still rotates in 6 hours unless I install a major mod like RSS that adjusts that. Link to comment Share on other sites More sharing options...
hellblazer Posted April 26, 2016 Share Posted April 26, 2016 17 hours ago, Jacke said: I've yet to try out RSS/RO (still learning a lot in the teeny stock system), but I follow it as a cool destination that I want to get to. Wait, what ?!? AFAIK, KSP still has Kerbin time and Squad's even made it the default, as I remember changing the KSP 1.1 initial settings to use Earth time. And Kerbin still rotates in 6 hours unless I install a major mod like RSS that adjusts that. Link to comment Share on other sites More sharing options...
FITorion Posted April 26, 2016 Share Posted April 26, 2016 So all I want is the real planets textures on stock Kerbal size planets with the rest of the planets at that same scale so I can use all the stock parts as normal. I want to have real looking places to go so I can teach people about the real system. I don't care about all the rest of the realism stuff... Will this mod do that? Will the first post be updated with 1.1 compatibility or is that buried somewhere in all these pages of replies? Link to comment Share on other sites More sharing options...
KillAshley Posted April 26, 2016 Share Posted April 26, 2016 6 minutes ago, FITorion said: So all I want is the real planets textures on stock Kerbal size planets with the rest of the planets at that same scale so I can use all the stock parts as normal. I want to have real looking places to go so I can teach people about the real system. I don't care about all the rest of the realism stuff... Will this mod do that? Will the first post be updated with 1.1 compatibility or is that buried somewhere in all these pages of replies? No, the planets will be 10x the size of stock. Try using RealSolarSystem and SigmaDimensions, setting the size options to 0.1 to reduce them to stock size Link to comment Share on other sites More sharing options...
FITorion Posted April 26, 2016 Share Posted April 26, 2016 7 minutes ago, KillAshley said: No, the planets will be 10x the size of stock. Try using RealSolarSystem and SigmaDimensions, setting the size options to 0.1 to reduce them to stock size Does RealSolarSystem scale up the power of the stock parts to work with the new sizes? if it does then that's fine too. Link to comment Share on other sites More sharing options...
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