Audon Posted September 7, 2014 Share Posted September 7, 2014 Is it a re-occuring error, or just happens a couple times near the space center transition> What version are you using?It happens during the space center transition. and happens in-flight aswell. and sometimes crashes the game during landings. Im using the latest version Link to comment Share on other sites More sharing options...
wallace989 Posted September 7, 2014 Share Posted September 7, 2014 what am I supposed to do with all of the other folders that are outside the gamedata folder? Seems to be a lot of other folders like Geometry that I have no idea what to due with. Link to comment Share on other sites More sharing options...
NathanKell Posted September 7, 2014 Share Posted September 7, 2014 You didn't download a release, you downloaded the repository. If you want Overhaul, download the x86 or x64 release from here (click it, then click view raw).https://github.com/rbray89/EnvironmentalVisualEnhancements/tree/Overhaul Link to comment Share on other sites More sharing options...
Audon Posted September 7, 2014 Share Posted September 7, 2014 What is the difference between Overhaul and normal EVE? Link to comment Share on other sites More sharing options...
Tommygun Posted September 7, 2014 Share Posted September 7, 2014 (edited) I always say this, and I feel this needs to be said here:Make decisions because they are logical, not necessarily because they match the decisions of the majority. In this case, it can be applied both nationwide and worldwide.Now, what is more logical: a chronological DD-MM-YYYY date format (recognized globally, cyan); or a seemingly random MM-DD-YYYY date format (recognized in only one country (as well as Belize), known to have made worst decisions possible concerning [scientific] measurement in the past)?As a Canadian, I deal with three different formats on regular basis. However, being a (generally) scientific community, KSP Forums is not the appropriate place to argue about measurements. Let's admit it - it is stupid. Even Mexico, the home country of KSP uses DD-MM-YYYY. Shall we all agree on using one specific date format? How about we use DD-MM-YYYY, does that sound rational? What do you all think?The US military and I think NATO uses dates like this: "7 Sep 14" to avoid misunderstandings with different countries and their own dating systems. Edited September 7, 2014 by Tommygun Link to comment Share on other sites More sharing options...
Bothersome Posted September 7, 2014 Share Posted September 7, 2014 (edited) So is that September 14th, 1907? Or 2007?THAT's why engineers and software programmer want to use YYYY-MM-DD.On another subject... From what I can tell the Overhaul version needs another overhaul. These shots kind of kill the immersion. Edited September 7, 2014 by Bothersome Link to comment Share on other sites More sharing options...
GrimT Posted September 7, 2014 Share Posted September 7, 2014 The US military and I think NATO uses dates like this: "7 Sep 14" to avoid misunderstandings with different countries and their own dating systems.Military uses YYYYMMDDI cant speak for NATO though. Link to comment Share on other sites More sharing options...
Audon Posted September 7, 2014 Share Posted September 7, 2014 (edited) Ive even tried a completely new and fresh KSP install. Im still getting those damn cloud errors.(Filename: Line: -1)NullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 spamming the output_log and eventually crashes the game Edited September 7, 2014 by Audon Link to comment Share on other sites More sharing options...
skbernard Posted September 7, 2014 Share Posted September 7, 2014 (edited) On another subject... From what I can tell the Overhaul version needs another overhaul. These shots kind of kill the immersion.you're using the default config file that comes with the EVE:Overhaul - replace it with one mentioned a few posts back, by me and it'll be a better experience immediately...with that said there is a bug with EVE:Overhaul where the atmosphere rendered on the dark side of the planet has the same light emission as the atmosphere on the light side (i havent found a way to get rid of this via just config changes)... on the date issues, the day first makes no sense first because a day alone means nothing, i have no frame of reference and i cant tell when in estimate that is happening... the year by itself lets me narrow the date down from all eternity down to 1 year, thats a great chunk of reduction right there, furthermore , a month by itself allows me to narrow the time down to 1/12th of a year once the year is known, thats a great reduction as well...YYYY,MM,DD makes total sense... UNLESS we're communicating in a way where we can assume to alway be talking about the current year... Edited September 7, 2014 by skbernard Link to comment Share on other sites More sharing options...
Bothersome Posted September 7, 2014 Share Posted September 7, 2014 skbernard, thanks for the info. I unloaded my custom atmosphere job for now and re-loaded the Overhaul EVE version and put in your posted config for the clouds. You said you were running into the sky blue band showing on the dark side. That is not happening with me. Here is a screenie of the north pole area using the Overhaul EVE atmosphere with your config. Link to comment Share on other sites More sharing options...
Bothersome Posted September 7, 2014 Share Posted September 7, 2014 (edited) Now we need to just add back the auroras and I think I'll be happy... And maybe work on the volumetric clouds a bit. I haven't looked at those with your config yet.Also, the blue hexagon shape still shows when you're on the dark side and still in the atmosphere. It disappears after you get about 90k up. I took another screenshot but, it looks similar to the one I already posted. Edited September 7, 2014 by Bothersome Link to comment Share on other sites More sharing options...
skbernard Posted September 7, 2014 Share Posted September 7, 2014 skbernard, thanks for the info. I unloaded my custom atmosphere job for now and re-loaded the Overhaul EVE version and put in your posted config for the clouds. You said you were running into the sky blue band showing on the dark side. That is not happening with me. Here is a screenie of the north pole area using the Overhaul EVE atmosphere with your config.That blue line is vanilla ksp functionality IIRC, the bug occurs with the planet atmosphere layer in EVE:Overhaul, the one that has the R,G,B, opacity settings and the visibility settings Link to comment Share on other sites More sharing options...
The Space Man Posted September 7, 2014 Share Posted September 7, 2014 I'm getting a lot of NRE's that are slowing the game down to a slideshow NullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)NullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)NullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 Link to comment Share on other sites More sharing options...
NemesisWolfe Posted September 8, 2014 Share Posted September 8, 2014 Just a quick message about date formatting, the official ISO standard is YYYY-MM-DD.Source: http://en.wikipedia.org/wiki/ISO_8601And on a side note, Im using the 7-3 version on RSS with the 6.4x config installed without any problems.The only thing slightly annoying are the big circular spots where the surface clips through the cloud layer.Would decreasing the volumeHexRadius solve this? Link to comment Share on other sites More sharing options...
pingopete Posted September 8, 2014 Share Posted September 8, 2014 (edited) Just a quick message about date formatting, the official ISO standard is YYYY-MM-DD.Source: http://en.wikipedia.org/wiki/ISO_8601And on a side note, Im using the 7-3 version on RSS with the 6.4x config installed without any problems.The only thing slightly annoying are the big circular spots where the surface clips through the cloud layer.Would decreasing the volumeHexRadius solve this?No, increasing the number of polygons for the 2D cloud layers would, and did as I requested it for the new overhauls for this reason.Rbray: Are cloud layers now persistent? it's wreaking havoc with my RVE config as any form of shadow layer has a completely different placement for anyone who uses it. Making it impossible to have a 3D shadow layer working on a fresh instal of the mod.Also how can I link to your overhauls if you're no longer releasing actual overhauls but just nightlys ? Edited September 8, 2014 by pingopete Link to comment Share on other sites More sharing options...
skbernard Posted September 8, 2014 Share Posted September 8, 2014 (edited) if it is actually clipping the terrain and not something else, try making the 2d cloud layer appear at a higher elevationbut my thought is thats its something else - theres some weird dynamic that happens when you play with _FadeDist, _FadeScale, _RimDist, _RimDistSub where they all affect each other in some not clearly predictable ways (at least i havent found complete predictability in it yet)...try this cloud layer and let me know how it workskerbinCloud2D{ altitude = 8400 speed = 80 layer2D { detailSpeed = 60 offset = 0,0,0 shadow = false shadowOffset = 0,0,0 macroCloudMaterial { _Color = 1,1,1,1 _MainTex = BoulderCo/Atmosphere/Textures/kerbin1 _DetailTex = BoulderCo/Atmosphere/Textures/detail1 _FalloffPow = 5 _FalloffScale = 3.5 _DetailScale = 1 _DetailOffset = 0,0,0 _DetailDist = 1 _MinLight = 2 _FadeDist = 100 _FadeScale = 100 _RimDist = 0.25 _RimDistSub = 1 } scaledCloudMaterial { _Color = 1,1,1,1 _MainTex = BoulderCo/Atmosphere/Textures/kerbin1 _DetailTex = BoulderCo/Atmosphere/Textures/detail1 _FalloffPow = 2 _FalloffScale = 3 _DetailScale = 6 _DetailOffset = 0,0,0 _DetailDist = 0.0012 _MinLight = 0.5 _FadeDist = 2.25 _FadeScale = 0.00375 _RimDist = 1 _RimDistSub = 0.01 } }}Also how can I link to your overhauls if you're no longer releasing actual overhauls but just nightlys ?no commits have been made in the past month on any branch except for the license change just released - where are you seeing nightly builds? i'm intrigued... Edited September 8, 2014 by skbernard Link to comment Share on other sites More sharing options...
pingopete Posted September 8, 2014 Share Posted September 8, 2014 no commits have been made in the past month on any branch except for the license change just released - where are you seeing nightly builds? i'm intrigued...When nightly builds were​ being made :/ Link to comment Share on other sites More sharing options...
skbernard Posted September 8, 2014 Share Posted September 8, 2014 When nightly builds were​ being made :/Ah, gotcha Link to comment Share on other sites More sharing options...
LostOblivion Posted September 8, 2014 Share Posted September 8, 2014 I vote for YYYY-MM-DD lol Link to comment Share on other sites More sharing options...
GateCrasherVI Posted September 9, 2014 Share Posted September 9, 2014 I can't for the life of me find the config file for the clouds, just DLLs and a single config file that only has two lines in it.Am I missing something that is obvious to everyone else? I did kind of install rather carelessly.The clouds on Kerbin are keepin me from spotting "home" when I'm trying to get back and carefully aim where I end up.I can explain exactly what I'm lookin' at on my end if need be. But maybe someone has a clever guess as to why I can't find where to turn down the cloud density I'm hoping. =) Link to comment Share on other sites More sharing options...
skbernard Posted September 9, 2014 Share Posted September 9, 2014 I can't for the life of me find the config file for the clouds, just DLLs and a single config file that only has two lines in it.Am I missing something that is obvious to everyone else? I did kind of install rather carelessly.The clouds on Kerbin are keepin me from spotting "home" when I'm trying to get back and carefully aim where I end up.I can explain exactly what I'm lookin' at on my end if need be. But maybe someone has a clever guess as to why I can't find where to turn down the cloud density I'm hoping. =)its in the BoulderCo folder, either in Clouds for 7-4 version or Atmospheres for EVE:OverhaulBoulderCo/Clouds or BoulderCo/Atmosphere Link to comment Share on other sites More sharing options...
Hyomoto Posted September 9, 2014 Share Posted September 9, 2014 The easiest, most legible date (why am I contributing to this nonsense?) is 09SEP14. No one can screw it up, it's instantly visible and recognizable and contains all the information anyone needs. You can drop the year and make it even shorter. Also, never trust any format an engineer gives you, it will only make sense to an engineer and is usually completely impractical in practice. They see two inches of clearance, I see a bolt I can't physically reach. Link to comment Share on other sites More sharing options...
Jashin Posted September 9, 2014 Share Posted September 9, 2014 Hi everyone ! I'm using EVE 7.4 on the 24.2 x64 client (Astronomer's Pack) and I've had a minor issue : the clouds for Eve and Jool are missing, while the rest is working perfectly. I've checked the config file and everything's fine there (in fact I re-dowloaded it just to be sure), the corresponding cloud textures are there as well, but nothing shows up in game and the Alt-N menu is blank for Eve and Jool. How can I fix this ? Would the Overhaul version work better ?Btw Astronomer, are you from Paris ? Link to comment Share on other sites More sharing options...
rbray89 Posted September 10, 2014 Author Share Posted September 10, 2014 The easiest, most legible date (why am I contributing to this nonsense?) is 09SEP14. No one can screw it up, it's instantly visible and recognizable and contains all the information anyone needs. You can drop the year and make it even shorter. Also, never trust any format an engineer gives you, it will only make sense to an engineer and is usually completely impractical in practice. They see two inches of clearance, I see a bolt I can't physically reach.Yeah, I started using the Sep 9, 2014 style format once I moved to the U.S, as people kept getting confused with my DD/MM/YYYY that I was used to in Canada. This way, I don't get confused, and no one else does to. Link to comment Share on other sites More sharing options...
Wanderfound Posted September 10, 2014 Share Posted September 10, 2014 The clouds on Kerbin are keepin me from spotting "home" when I'm trying to get back and carefully aim where I end up.I can explain exactly what I'm lookin' at on my end if need be. But maybe someone has a clever guess as to why I can't find where to turn down the cloud density I'm hoping. =)If you want to easily find KSC without having to mess with your atmosphere: plant flag at end of runway. Set flag as target. Instant nav beacon. Link to comment Share on other sites More sharing options...
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