pingopete Posted October 29, 2014 Share Posted October 29, 2014 This will fix so many previous issues with the fake 2D (black cloud) shadow method previously employed in RVE/BetterAtmospheres etc, no misalignment with time, no clipping with surface in SS/PQS, always resides at ground level (unlike the previous method which had to be at 1750m) so can bring the clouds lower/more realistic in RSS, and finally can remove high CPU fake cloud method for this, better in literally every way noice rbay! Link to comment Share on other sites More sharing options...
ThorBeorn Posted October 29, 2014 Share Posted October 29, 2014 Looking forward to doing just that from a solar powered glider. Link to comment Share on other sites More sharing options...
TMS Posted October 29, 2014 Share Posted October 29, 2014 I had no idea this was still being worked on. I assumed rbay was on extended hiatus.That screenie looks awesome, btw. Link to comment Share on other sites More sharing options...
FirstSecondThird Posted October 29, 2014 Share Posted October 29, 2014 It still looks good, even with low-res, which is what I have, because I have Linux. (sorry, windows users, i just grew up using Linux, but I did use windows at school as a child) Link to comment Share on other sites More sharing options...
NathanKell Posted October 29, 2014 Share Posted October 29, 2014 Linux should work fine with highres; only OSX disallows 8192 textures. Link to comment Share on other sites More sharing options...
Alewx Posted October 30, 2014 Share Posted October 30, 2014 The thing I like the most is sitting at KSP watching the cloud pass over the mountains, and the shadows rolling over the hills.You are gonna make me so happy, having back clouds, I really miss them. The screens of your current overhaul look so damn pretty. It will make KSP a whole lot better. Link to comment Share on other sites More sharing options...
Hyomoto Posted October 30, 2014 Share Posted October 30, 2014 I've known he's been working on it, and I've even tried it from time to time, but for whatever reason clouds simply do not show up when I use that version. I've looked at the config file and it seems legit but no tampering on my part seems to have any effect. Like the rest of us, I'll just be using the previous version and dreaming. The atmosphere, water and texturing all looks very nice. I just cannot comment on the clouds yet. Link to comment Share on other sites More sharing options...
rbray89 Posted October 30, 2014 Author Share Posted October 30, 2014 I've known he's been working on it, and I've even tried it from time to time, but for whatever reason clouds simply do not show up when I use that version. I've looked at the config file and it seems legit but no tampering on my part seems to have any effect. Like the rest of us, I'll just be using the previous version and dreaming. The atmosphere, water and texturing all looks very nice. I just cannot comment on the clouds yet.Keep in mind, the old config structure will be deprecated, so the old packs won't work. Link to comment Share on other sites More sharing options...
Proot Posted October 30, 2014 Share Posted October 30, 2014 Keep in mind, the old config structure will be deprecated, so the old packs won't work. Link to comment Share on other sites More sharing options...
Cydonian Monk Posted October 30, 2014 Share Posted October 30, 2014 Having shadows from clouds will look fantastic! You're gonna make me build a new PC now, aren't you? I've been loving the Overhaul releases, but... KSP in OS-X on my crap Intel HD-4000 barely runs as-is, and the Overhaul kinda murders what little is left. (Nothing you're doing wrong, of course. And Yosemite just made it much, much, MUCH worse.) So for now I'm kinda stuck on whatever previous version I've been recompiling each release.... Oh well. Link to comment Share on other sites More sharing options...
rbray89 Posted October 30, 2014 Author Share Posted October 30, 2014 Having shadows from clouds will look fantastic! You're gonna make me build a new PC now, aren't you? I've been loving the Overhaul releases, but... KSP in OS-X on my crap Intel HD-4000 barely runs as-is, and the Overhaul kinda murders what little is left. (Nothing you're doing wrong, of course. And Yosemite just made it much, much, MUCH worse.) So for now I'm kinda stuck on whatever previous version I've been recompiling each release.... Oh well.I have a couple possible performance fixes in the works if I can get them working. Link to comment Share on other sites More sharing options...
nukeboyt Posted October 30, 2014 Share Posted October 30, 2014 I have a couple possible performance fixes in the works if I can get them working.Can't wait to see those shadows. How about a teaser video or a couple of pics? Link to comment Share on other sites More sharing options...
Cydonian Monk Posted October 30, 2014 Share Posted October 30, 2014 I have a couple possible performance fixes in the works if I can get them working.Cool. Now if I can get the stuttering issues I'm having with Yosemite to go away, I might be able to hold off on building a new system until next year. Link to comment Share on other sites More sharing options...
TMS Posted October 30, 2014 Share Posted October 30, 2014 Is there a particular milestone that you want to achieve for the next release, rbray? Link to comment Share on other sites More sharing options...
rbray89 Posted October 30, 2014 Author Share Posted October 30, 2014 Is there a particular milestone that you want to achieve for the next release, rbray?Good performance numbers, happy with the looks, atmosphere and shadows working fully. Link to comment Share on other sites More sharing options...
Hyomoto Posted October 31, 2014 Share Posted October 31, 2014 Keep in mind, the old config structure will be deprecated, so the old packs won't work.Yes, you mentioned this months ago. Why I would install a pack for a version of EVE that doesn't exist is well beyond my comprehension but unfortunately the knowledge that people still do is not. For me, the clouds simply do not show up when I do a clean install of the latest overhaul. I'm not expecting you to troubleshoot my issue, the whole 'using an unsupported, unreleased development version' is on me. I would like to see what the clouds look like, but I'll wait until the release comes out. Link to comment Share on other sites More sharing options...
nanowinner Posted October 31, 2014 Share Posted October 31, 2014 My game keeps crashing when I switch to Kerbin or from editor to launchpad and this is what I found repeatedly in the output_logNullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)This is the whole error folder that was created. 2014-10-31_013312.zipI am playing on a x64 Windows 8.1 but the x32 bit version. Link to comment Share on other sites More sharing options...
BudgetHedgehog Posted October 31, 2014 Share Posted October 31, 2014 My game keeps crashing when I switch to Kerbin or from editor to launchpad and this is what I found repeatedly in the output_logNullReferenceException: Object reference not set to an instance of an object at Clouds.Clouds.Update () [0x00000] in <filename unknown>:0 (Filename: Line: -1)Known issue, rbray explains it here:It is actually more likely that the issue is not with my mod, but another or KSP itself. The null reference exception is due to the fact that it can't find the KSP space center. I don't bother checking it, because in normal operation the KSC will always exist in the KSC scene. Either KSP glitched out, or you have a rouge mod deleting the Space Center PQS. Link to comment Share on other sites More sharing options...
rbray89 Posted October 31, 2014 Author Share Posted October 31, 2014 Yes, you mentioned this months ago. Why I would install a pack for a version of EVE that doesn't exist is well beyond my comprehension but unfortunately the knowledge that people still do is not. For me, the clouds simply do not show up when I do a clean install of the latest overhaul. I'm not expecting you to troubleshoot my issue, the whole 'using an unsupported, unreleased development version' is on me. I would like to see what the clouds look like, but I'll wait until the release comes out.But it still troubles me, so I must troubleshoot. What OS and KSP architecture (x86 or x64) do you use? Link to comment Share on other sites More sharing options...
Hyomoto Posted October 31, 2014 Share Posted October 31, 2014 (edited) Well, as much as I love dropping a vague bug in someone's lap (I don't), I did some troubleshooting. Originally I thought it was Texture Replacer because removing it fixed the problem, but like any good technician I cannot sleep until I know why something causes a problem. After all, it never caused any before. So, three or four hours of playing around with various configurations I can say Texture Replacer reacts badly only with B9 Aerospace installed. For whatever reason, having the two installed alongside the overhaul yields this:Remove either one of them, and the clouds appear and everything looks fine. And trust me, I've tried EVERYTHING I can think of to isolate this. All I can determine is for some reason ANY of B9 parts being installed causes this, but beyond that I am stumped. I tried removing B9's dependencies which causes the clouds to appear again, but the atmosphere is still a bit darker and you get weird artifacts when you look to the west. The only solution I have found is to simply delete B9 Aerospace. But now I'm back to where I was with Texture Replacer, why does removing it fix the issue if it works fine minus something else. I'm so frustrated right now. I think I've at least cleared mods like FAR, AJE and DRE as the culprits. Planetshine and Distant Objects don't seem to cause it either.At this point I'm thinking maybe it's a memory problem? Since no mod by itself seems to fix it, and the only things that seem to alleviate it are mods that have textures. I dunno, I'll play with it some more and see if I cannot isolate it but it's highly aggravating.EDIT: Well, I repeated a test that I thought I'd already done and wouldn't you know, it ALSO fixed the problem. What was the test? Removing KWRocketry. So here's what I can gather from my various frustrating tests, if I remove Texture Replacer, B9 Aerospace or KW Rocketry, the overhaul works fine. Considering they are all my largest memory hogs, this leads me to believe that WHATEVER THE ISSUE IS, it has to do with texture memory. I'm going to reduce the size of the kerbin1.png and see if that ALSO clears it up.EDIT2: I'll let you guess what the results were. So though it would be pointless to speculate on WHY this happens, it appears reducing my memory footprint fixes the issue. Edited October 31, 2014 by Hyomoto Link to comment Share on other sites More sharing options...
FirstSecondThird Posted October 31, 2014 Share Posted October 31, 2014 (edited) Yeah, but I use Red Hat Enterprise Linux, and that has bad Nvidia drivers. (I use a PhysX enabled GPU, which apparently makes KSP physics more faster.)I'm looking into preordering a copy of Windows 9. (Just sarcasm, don't pay any less attention you already do to your replies) Edited November 4, 2014 by FirstSecondThird Link to comment Share on other sites More sharing options...
Hyomoto Posted October 31, 2014 Share Posted October 31, 2014 Unless something has changed, PhysX always runs on the CPU in Unity. Having an nVidia card confers no additional bonuses to KSP. Also, Windows 9 will be very hard to pre-order because it isn't ever going to exist. But I agree, I too would have liked to have it, considering it seems the odd number Windows are the ones that aren't crap. Windows decided to double down on Vista this time. The figured out that if they make a operating system people like, they won't use the ones they hate. So now they've are just giving us two versions no one wants. Link to comment Share on other sites More sharing options...
Furious1964 Posted November 1, 2014 Share Posted November 1, 2014 Does this support 0.25? Link to comment Share on other sites More sharing options...
somnambulist Posted November 1, 2014 Share Posted November 1, 2014 Does this support 0.25?It works fine in .25 Link to comment Share on other sites More sharing options...
SergeantBlueforce Posted November 2, 2014 Share Posted November 2, 2014 The city lights texture complete covers the dark side of kerbin, regardless of landmasses. Is this caused by a different mod or just this one being out of date? Link to comment Share on other sites More sharing options...
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