Porkjet Posted December 29, 2013 Author Share Posted December 29, 2013 Ok, zip it is then. Link to comment Share on other sites More sharing options...
Fraz86 Posted December 29, 2013 Share Posted December 29, 2013 The centrifuge IVA is incredible; easily my favorite IVA. Great work, Porkjet! Link to comment Share on other sites More sharing options...
TimMartland Posted December 29, 2013 Share Posted December 29, 2013 .rar is basically a standard too. Please go download either WinRAR or 7zip. 7zip is probably better. There's nothing about either of these formats that is difficult.Incidentally, both .rar and .7z compress much better than zip.here's a link to 7zip: http://www.7-zip.org/My PC came with 7zip, but the two don't seem to get along very well Link to comment Share on other sites More sharing options...
Porkjet Posted December 29, 2013 Author Share Posted December 29, 2013 Working on the Orb IVA. It's gonna be quite crammed up with stuff. I might make it heavier, maybe 2 tons or more. Link to comment Share on other sites More sharing options...
Tyrador Posted December 29, 2013 Share Posted December 29, 2013 http://i.imgur.com/CDJ2h1z.jpgWorking on the Orb IVA. It's gonna be quite crammed up with stuff. I might make it heavier, maybe 2 tons or more.Oh dear lord, that looks awesome! Keep it coming!!! Link to comment Share on other sites More sharing options...
DasBananenbrot Posted December 29, 2013 Share Posted December 29, 2013 http://i.imgur.com/CDJ2h1z.jpgWorking on the Orb IVA. It's gonna be quite crammed up with stuff. I might make it heavier, maybe 2 tons or more.OMG that is awesome Link to comment Share on other sites More sharing options...
tygoo7 Posted December 29, 2013 Share Posted December 29, 2013 http://i.imgur.com/CDJ2h1z.jpgWorking on the Orb IVA. It's gonna be quite crammed up with stuff. I might make it heavier, maybe 2 tons or more.That looks awesome! Are you planning to do an IVA for the Centrifuge? Link to comment Share on other sites More sharing options...
DasBananenbrot Posted December 29, 2013 Share Posted December 29, 2013 Update DownloadWarning: Please delete the previous "PJ Hab Module" folder, as I've renamed it, your previous crafts will not load because of this, so evacuate your Kerbals and finish your missions before you update.What I've done:- finished centrifuge internals- resized centrifuges hatch section because when exiting the hatch, my kerbals kept shooting into my crafts causing Gravity-like events.- Overhaul of Orbital Orb (OoOO:confused:) - is now a command pod, slightly heavier, holds 50 monopropellant but has no reaction wheels, texture improved, window light animation added. IVA not made yet, changed placeholder IVA to Landercan- made animations slower, centrifuge now rotates at realistic speed (10rpm)I'm gonna make a proper realease thread sometime soon, but first I'll consume lots of christmas goose and eggnog.Merry Christmas to you all.It is done for a few days now ...... Link to comment Share on other sites More sharing options...
tygoo7 Posted December 29, 2013 Share Posted December 29, 2013 It is done for a few days now ......Oh sorry I didn't see that. Link to comment Share on other sites More sharing options...
Deathsoul097 Posted December 31, 2013 Share Posted December 31, 2013 PorkJet, would you mind updating the first post please? I spent ages sifting through the thread to find the most recent version, and it might be helpful to others if the most current download is in the OP. Link to comment Share on other sites More sharing options...
Ratata Posted January 1, 2014 Share Posted January 1, 2014 this is so awesome! thank you! Link to comment Share on other sites More sharing options...
Porkjet Posted January 1, 2014 Author Share Posted January 1, 2014 Just properly released this at last http://forum.kerbalspaceprogram.com/threads/64442-Habitat-Packthe to-do list seems to have no end tho Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 1, 2014 Share Posted January 1, 2014 Just properly released this at last http://forum.kerbalspaceprogram.com/threads/64442-Habitat-Packthe to-do list seems to have no end thoCongrats on the release Porkjet Link to comment Share on other sites More sharing options...
Porkjet Posted January 7, 2014 Author Share Posted January 7, 2014 (edited) An army of tanks is waiting to be added to the game. Edited January 7, 2014 by Porkjet Link to comment Share on other sites More sharing options...
Nertea Posted January 7, 2014 Share Posted January 7, 2014 Holy baloney that's a lot of tanks.And they look great! Link to comment Share on other sites More sharing options...
landeTLS Posted January 7, 2014 Share Posted January 7, 2014 http://i.imgur.com/hETBPGg.jpgAn army of tanks is waiting to be added to the game.Wow. Those look sweet. Cant wait. Im using your argon tank and vasimr engine in my game Link to comment Share on other sites More sharing options...
TimMartland Posted January 7, 2014 Share Posted January 7, 2014 Will the tanks be compatible with those used by Near Future Propulsion? Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 7, 2014 Share Posted January 7, 2014 Those tanks look absolutely gorgeous You never stop to amaze Link to comment Share on other sites More sharing options...
Porkjet Posted January 7, 2014 Author Share Posted January 7, 2014 (edited) Okay, so here's what this is about: The argontanks are compatible with near future.The gold-ish colored ones are Liquid hydrogen, and not compatible with NFP, NFP uses gaseous hydrogen.Why I'm doing this is, I want the nuclear engine to work like it's supposed to be. With big fat liquid hydrogen tanks.Hydrogen gas turned out to not be an option because the density is so ridiculously low, you would probably need a tank the size of the VAB attached to your ship to get reasonable amount of dV with a nuclear engine. Of course i could just cram huge numbers into reasonably sized tanks, gas is stored under compression after all, but that's kinda unrealistic, and apparently by liquifying hydrogen you can make it more compact that you could reasonably compress it to in a gaseous state.That's why I'm adding liquid hydrogen as a resource, even tho I'd prefer not to spam KSP with even more recources, but whatever.And still: liquid hydrogen has only about ~7% the density of Liquid fuels (kerosene and hydrazine). For simplicity's sake I rounded this up to 10% the density of in-game liquidFuel and used the same amounts per tank as standard LF/O tanks (since LH2 is not stored under compression). So a jumbo-64 sized LH2 tank contains 6400 units of LH2 (2880units LF + 3520 Ox) and the nuclear engine will burn this tank 10 times faster than a LFO Jumbo.I'll probably keep tweaking around on this after I have tested how this works in game and match it to the 'difficulty' of the game. Edited January 7, 2014 by Porkjet Link to comment Share on other sites More sharing options...
DasBananenbrot Posted January 7, 2014 Share Posted January 7, 2014 Why not using Real Fuels? Link to comment Share on other sites More sharing options...
OrianCEV Posted January 7, 2014 Share Posted January 7, 2014 Wow. Those look sweet. Cant wait. Im using your argon tank and vasimr engine in my gameTAAAAAAAAANNNNKKKSSSS!!!!!!! Link to comment Share on other sites More sharing options...
ZodiusInfuser Posted January 7, 2014 Share Posted January 7, 2014 http://i.imgur.com/hETBPGg.jpgAn army of tanks is waiting to be added to the game.Those are extremely well done, and have a nice consistent style to them!Holy baloney that's a lot of tanks.And they look great!Looks like you've got a bit of competition Nertea . It's a shame that these argon tanks have the same orange styling of your HydrogenGas tanks though Link to comment Share on other sites More sharing options...
sirkut Posted January 8, 2014 Share Posted January 8, 2014 Porkjet does it again. Those tanks look nice. Link to comment Share on other sites More sharing options...
Starwaster Posted January 8, 2014 Share Posted January 8, 2014 Okay, so here's what this is about: The argontanks are compatible with near future.The gold-ish colored ones are Liquid hydrogen, and not compatible with NFP, NFP uses gaseous hydrogen.Why I'm doing this is, I want the nuclear engine to work like it's supposed to be. With big fat liquid hydrogen tanks.Hydrogen gas turned out to not be an option because the density is so ridiculously low, you would probably need a tank the size of the VAB attached to your ship to get reasonable amount of dV with a nuclear engine. Of course i could just cram huge numbers into reasonably sized tanks, gas is stored under compression after all, but that's kinda unrealistic, and apparently by liquifying hydrogen you can make it more compact that you could reasonably compress it to in a gaseous state.That's why I'm adding liquid hydrogen as a resource, even tho I'd prefer not to spam KSP with even more recources, but whatever.And still: liquid hydrogen has only about ~7% the density of Liquid fuels (kerosene and hydrazine). For simplicity's sake I rounded this up to 10% the density of in-game liquidFuel and used the same amounts per tank as standard LF/O tanks (since LH2 is not stored under compression). So a jumbo-64 sized LH2 tank contains 6400 units of LH2 (2880units LF + 3520 Ox) and the nuclear engine will burn this tank 10 times faster than a LFO Jumbo.I'll probably keep tweaking around on this after I have tested how this works in game and match it to the 'difficulty' of the game.Why not using Real Fuels?Combined with stretchy tanks no less. Not that I'm trying to discourage you or anything Porkjet, they look great and people can always use new tanks, but some of us have been using nuclear engines the way they were meant to be used for awhile now Link to comment Share on other sites More sharing options...
Kommitz Posted January 8, 2014 Share Posted January 8, 2014 That's why I'm adding liquid hydrogen as a resource, even tho I'd prefer not to spam KSP with even more recources, but whatever. I'm sure you'll figure it out for yourself once you start testing things, but liquid hydrogen by itself as a nuclear rocket propellant is an absolute $%^&.Firstly, you'll need tons to get anywhere but these are vast tons that take up ridiculous amounts of space, so you'll need to make huge tanks that hold thousands of units of the stuff. Using the stock KSP tank mass ratios is just not workable for hydrogen alone, so you'll probably have to reduce that to a fraction of what it is. Hydrogen/oxygen afterburning could work alright though, or any other number of exotic but poorer performing propellants. Regardless of my opinions on that damn element, the tanks look very nice and I'm looking forward to some more habitat modules eventually. Link to comment Share on other sites More sharing options...
Recommended Posts