Mihara Posted July 18, 2014 Share Posted July 18, 2014 Was it this one?PartLoader: Compiling Part 'RealChute/Legacy Parts/drogue_main_combo_chute/RC_combo_large'(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)ArgumentOutOfRangeException: Argument is out of range.Parameter name: index at System.Collections.Generic.List`1[RealChute.Parachute].get_Item (Int32 index) [0x00000] in <filename unknown>:0 at RealChute.RealChuteModule.GetInfo () [0x00000] in <filename unknown>:0 at PartLoader.ParsePart (.UrlConfig urlConfig, .ConfigNode node) [0x00000] in <filename unknown>:0 at PartLoader+.MoveNext () [0x00000] in <filename unknown>:0 Dies when loading. That's the 64 bit build, clean install. Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted July 18, 2014 Author Share Posted July 18, 2014 Was it this one?-snip-Look at the previous pages, just redownload.Also, fixed:Unfortunately, I have to go to work, so it'll have to wait until tonight. Sorry folks. Quote Link to comment Share on other sites More sharing options...
Olympic1 Posted July 18, 2014 Share Posted July 18, 2014 Look at the previous pages, just redownload.Also, fixed:http://i.imgur.com/pHOhdFN.jpgUnfortunately, I have to go to work, so it'll have to wait until tonight. Sorry folks.no problemo Quote Link to comment Share on other sites More sharing options...
Rakird Posted July 18, 2014 Share Posted July 18, 2014 (edited) Any possibility to leave the 0.23.5 version link or someone give me a link to that version? I'm playing RO + RSS + RPL and the 0.23.5 version worked well, now it just ruins the RPL tech tree, makes all parts disappear (all not only the chutes), and i didn't backed up the 23.5 version :STy Edited July 18, 2014 by Rakird Quote Link to comment Share on other sites More sharing options...
Holyvision Posted July 18, 2014 Share Posted July 18, 2014 When playing using the update .24 release of RealChute:I find that using the stock Mk16 parachute (not the RealChute parts) does not show the chute visibly at all on initial deployment, though the speed does slow. Upon reaching the full-deployment altitude (500m @ Kerbin) the full chute never deploys and fails to slow the craft enough to prevent destruction. I have verified the chute settings were not out of whack... correct weight, altitude of deployment, and etc settings. When right-clicking on the part in flight, it shows two "deploy" icons, almost as though it is seeing a RealChute item and the stock item at the same time? I deleted the "legacy parts" folder per instruction as it was causing a loading-hang on initial game launch. I have a couple other .24 mods installed currently; if no one else can reproduce I can pull back other mods and see if I have a conflict somewhere. Thanks again for getting this pulled into .24 so fast! DRM wouldn't be the same without it! Quote Link to comment Share on other sites More sharing options...
whaaw Posted July 18, 2014 Share Posted July 18, 2014 i was testing some stock chutes in 0.24 when they opened i was thinking wtf that G's!!!Then i I noticed i forgot to download Real Chute!! thx for that "must be stock Mod" Quote Link to comment Share on other sites More sharing options...
Oinker Posted July 18, 2014 Share Posted July 18, 2014 (edited) Uhh.. no thanks to the settings icon. If you don't want it on the VAB Action Group settings page, then a better place is Blizzy's Toolbar (so we can set it visible once, change settings, and remove it). But while you've got the toolbar wrapper goin', change the settings from the action group page to a show/hide calculator type entry where you open the calc and you click on the chute to configure. Edited July 18, 2014 by Oinker Quote Link to comment Share on other sites More sharing options...
Starwaster Posted July 18, 2014 Share Posted July 18, 2014 When playing using the update .24 release of RealChute:I find that using the stock Mk16 parachute (not the RealChute parts) does not show the chute visibly at all on initial deployment, though the speed does slow. Upon reaching the full-deployment altitude (500m @ Kerbin) the full chute never deploys and fails to slow the craft enough to prevent destruction. I have verified the chute settings were not out of whack... correct weight, altitude of deployment, and etc settings. When right-clicking on the part in flight, it shows two "deploy" icons, almost as though it is seeing a RealChute item and the stock item at the same time? I deleted the "legacy parts" folder per instruction as it was causing a loading-hang on initial game launch. I have a couple other .24 mods installed currently; if no one else can reproduce I can pull back other mods and see if I have a conflict somewhere. Thanks again for getting this pulled into .24 so fast! DRM wouldn't be the same without it!Use the debug menu in the game to see what modules are installed on the chute part.And yeah, that stock chute bug is a killer. I was going to hold off downloading RC 1.2 until Stupid Chris was done with whatever update he was going to do after work tonight but I just lost Jeb and Bill both trying to do some stupid contract missions and their lives were depending on their chutes not malfunctioning. The thing is, sometimes they work fine and others.... failure at 500 meters. W T H SQUAD.You know what? I'm turning dead crew respawn back on. I'm willing to let them go if it was my mistake but not for Squad bugs Quote Link to comment Share on other sites More sharing options...
Gobur Posted July 18, 2014 Share Posted July 18, 2014 (edited) I have another bug, in flight chute vanishing from staging list and lose options to open manualy. This hapen only with stock parts, after load quicksave Edited July 18, 2014 by Gobur Quote Link to comment Share on other sites More sharing options...
kanelives Posted July 18, 2014 Share Posted July 18, 2014 (edited) I don't understand how to change th sizes and other parameters of the chutes, also I can't add them to action groups. I don't see a menu for changing size and whatnot and if I right click the chutes it just tells me what there settings are. Also I don't see the drag chutes that were green. Did I install wrong? I can't tweak them from the action group window either.Edit: actually it only doesn't work in sandbox mode but it does in career.But also I can never get these chutes to deploy. I assign them to groups and they never go when I press the button and they don't stage either. Not sure what I'm doing wrong. Edited July 18, 2014 by kanelives Quote Link to comment Share on other sites More sharing options...
afroraydude Posted July 18, 2014 Share Posted July 18, 2014 two questions:1. Does 1.2 work with 0.23.5.x?2. If no, where can I get an older version of this mod? Quote Link to comment Share on other sites More sharing options...
vardicd Posted July 19, 2014 Share Posted July 19, 2014 two questions:1. Does 1.2 work with 0.23.5.x?2. If no, where can I get an older version of this mod?check your inbox. Quote Link to comment Share on other sites More sharing options...
vardicd Posted July 19, 2014 Share Posted July 19, 2014 Any possibility to leave the 0.23.5 version link or someone give me a link to that version? I'm playing RO + RSS + RPL and the 0.23.5 version worked well, now it just ruins the RPL tech tree, makes all parts disappear (all not only the chutes), and i didn't backed up the 23.5 version :STycheck your inbox sent you a PM. Quote Link to comment Share on other sites More sharing options...
Helix935 Posted July 19, 2014 Share Posted July 19, 2014 Bug report:whenever i load the new new real chutes update, it would freeze in the loading widow on parts that used the real chutes module Quote Link to comment Share on other sites More sharing options...
Holyvision Posted July 19, 2014 Share Posted July 19, 2014 Bug report:whenever i load the new new real chutes update, it would freeze in the loading widow on parts that used the real chutes moduleRead back a couple pages -- you need to delete the "Legacy Parts" folder that's within the RealChute folder -- it wasn't meant to be in there and was included on accident. Deleting it will fix all your problems =D Quote Link to comment Share on other sites More sharing options...
Ruedii Posted July 19, 2014 Share Posted July 19, 2014 For temporary compatibility with DebRefund, I will be simply removing the modulemanager files to make the stock chutes realchute-based. That way I can use the stock chutes, compatible with DebRefund on my discard stages and use RealChutes on my main module.I thought I'd tell everyone the genius little hack while I was at it so they could use the two mods together. I'll also mention this on the DebRefund thread. Quote Link to comment Share on other sites More sharing options...
NathanKell Posted July 19, 2014 Share Posted July 19, 2014 Ruedii: per the DebRefund thread, (a) that's obsolete, it now works with RC and ( what you propose doesn't work anyway... Quote Link to comment Share on other sites More sharing options...
Desrtfox Posted July 19, 2014 Share Posted July 19, 2014 Read back a couple pages -- you need to delete the "Legacy Parts" folder that's within the RealChute folder -- it wasn't meant to be in there and was included on accident. Deleting it will fix all your problems =DI have the same issue. Load fails at parachuteDrogue. I'm using 1.2, and I have no legacy parts folder. I'm running the x64 version, and this loads without realChute. I do have a fair number of other mods running. Quote Link to comment Share on other sites More sharing options...
Starwaster Posted July 19, 2014 Share Posted July 19, 2014 I have the same issue. Load fails at parachuteDrogue. I'm using 1.2, and I have no legacy parts folder. I'm running the x64 version, and this loads without realChute. I do have a fair number of other mods running.That sounds like you still have a copy of the old .23.5 version stuck in there somewhere... Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted July 19, 2014 Author Share Posted July 19, 2014 (edited) Any possibility to leave the 0.23.5 version link or someone give me a link to that version? I'm playing RO + RSS + RPL and the 0.23.5 version worked well, now it just ruins the RPL tech tree, makes all parts disappear (all not only the chutes), and i didn't backed up the 23.5 version :STyv1.1 is not going to work with KSP 0.24. CompatibilityChecker is going to kill the mod.When playing using the update .24 release of RealChute:I find that using the stock Mk16 parachute (not the RealChute parts) does not show the chute visibly at all on initial deployment, though the speed does slow. Upon reaching the full-deployment altitude (500m @ Kerbin) the full chute never deploys and fails to slow the craft enough to prevent destruction. I have verified the chute settings were not out of whack... correct weight, altitude of deployment, and etc settings. When right-clicking on the part in flight, it shows two "deploy" icons, almost as though it is seeing a RealChute item and the stock item at the same time? I deleted the "legacy parts" folder per instruction as it was causing a loading-hang on initial game launch. I have a couple other .24 mods installed currently; if no one else can reproduce I can pull back other mods and see if I have a conflict somewhere. Thanks again for getting this pulled into .24 so fast! DRM wouldn't be the same without it!I need more info. Logs screenshots, everything you can get me. A description is not getting me anywhere.Uhh.. no thanks to the settings icon. If you don't want it on the VAB Action Group settings page, then a better place is Blizzy's Toolbar (so we can set it visible once, change settings, and remove it). But while you've got the toolbar wrapper goin', change the settings from the action group page to a show/hide calculator type entry where you open the calc and you click on the chute to configure.Well you're going to have to deal with it. Toolbar integration definitely isn't happening.I have another bug, in flight chute vanishing from staging list and lose options to open manualy. This hapen only with stock parts, after load quicksaveSee up a little, I need info, not a description.I don't understand how to change th sizes and other parameters of the chutes, also I can't add them to action groups. I don't see a menu for changing size and whatnot and if I right click the chutes it just tells me what there settings are. Also I don't see the drag chutes that were green. Did I install wrong? I can't tweak them from the action group window either.Edit: actually it only doesn't work in sandbox mode but it does in career.But also I can never get these chutes to deploy. I assign them to groups and they never go when I press the button and they don't stage either. Not sure what I'm doing wrong.Loooooogs. More info. I feel like I'm repeating myself.two questions:1. Does 1.2 work with 0.23.5.x?2. If no, where can I get an older version of this mod?1) I've got no clue.2) guess that's fixed.I have the same issue. Load fails at parachuteDrogue. I'm using 1.2, and I have no legacy parts folder. I'm running the x64 version, and this loads without realChute. I do have a fair number of other mods running.You are using outdated MM files.Guys, if anything fails to load, you are using outdated parts. It's as simple as that. And if you have bugs, I need some info. Seriously I'm hoping the "it hangs in loading" thing is not going to turn into "I'm missing some parts".Also guys, update not happening tonight, sorry to dissapoint, I hope you all can understand. Edited July 19, 2014 by stupid_chris Quote Link to comment Share on other sites More sharing options...
NathanKell Posted July 19, 2014 Share Posted July 19, 2014 Uhh.. no thanks to the settings icon. If you don't want it on the VAB Action Group settings page, then a better place is Blizzy's Toolbar (so we can set it visible once, change settings, and remove it). But while you've got the toolbar wrapper goin', change the settings from the action group page to a show/hide calculator type entry where you open the calc and you click on the chute to configure.How about a pony? Would you like one of those too? Quote Link to comment Share on other sites More sharing options...
Eskandare Posted July 19, 2014 Share Posted July 19, 2014 I'm so far as having trouble with it loading on the x64. I installed realchutes and it locked up on load. Then I uninstalled it and KSP was fine afterward. Is there something I'm missing here? Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted July 19, 2014 Author Share Posted July 19, 2014 I'm so far as having trouble with it loading on the x64. I installed realchutes and it locked up on load. Then I uninstalled it and KSP was fine afterward. Is there something I'm missing here?yes, the past three pages of the thread. Quote Link to comment Share on other sites More sharing options...
OwDoge Posted July 19, 2014 Share Posted July 19, 2014 Just a heads up, having trouble loading HomeGrownRocketParts' Inline Parachute when RealChute is installed, it just stops at the part in the loading screen but it doesn't freeze or crash.Also guys, update not happening tonight, sorry to dissapoint, I hope you all can understand.Dude, chill. This is a mod, you don't owe anyone here anything. Its not like you work for SQUAD, take your time. Quote Link to comment Share on other sites More sharing options...
stupid_chris Posted July 19, 2014 Author Share Posted July 19, 2014 Just a heads up, having trouble loading HomeGrownRocketParts' Inline Parachute when RealChute is installed, it just stops at the part in the loading screen but it doesn't freeze or crash.Look at the four previous pages for the fix.And eh, I guess I'm just tired. Quote Link to comment Share on other sites More sharing options...
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