ddavis425 Posted March 5, 2012 Share Posted March 5, 2012 Please tell me that is reentry heat Link to comment Share on other sites More sharing options...
Radion Posted March 5, 2012 Share Posted March 5, 2012 Please tell me that is reentry heatI believe its more 'weapon of mass destruction' than reentry heat. Link to comment Share on other sites More sharing options...
Sordid Posted March 5, 2012 Share Posted March 5, 2012 Looks more like a tear in the very fabric of reality to me. Link to comment Share on other sites More sharing options...
Guest meteorite 101 Posted March 5, 2012 Share Posted March 5, 2012 Yep i agree with you sordid Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 5, 2012 Author Share Posted March 5, 2012 I believe its more 'weapon of mass destruction' than reentry heat.At this stage, sure. Link to comment Share on other sites More sharing options...
Cthulufaic Posted March 5, 2012 Share Posted March 5, 2012 Fireworks! Link to comment Share on other sites More sharing options...
Kryten Posted March 5, 2012 Share Posted March 5, 2012 [gmod] Do not quote features as "Official" or "Coming Soon" with no proof to back up the claim. The re-entry and atmospheric system is not currently under development at this time.[/gmod] Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 5, 2012 Author Share Posted March 5, 2012 If you are trying to do re-entry heat, I wouldn\'t bother at this point. The official system was nearly finished last time it was mentioned, and should be coming pretty soon.I\'ll try to do what I want to try to do! > Link to comment Share on other sites More sharing options...
Pair of skis Posted March 5, 2012 Share Posted March 5, 2012 Is the surprise a white box with green radiating off of it? Link to comment Share on other sites More sharing options...
NIN3 Posted March 5, 2012 Share Posted March 5, 2012 Is the surprise a white box with green radiating off of it?NO! Its a white box with green radiationg off of it, and smoke comming out of the top.jeez. get it right Link to comment Share on other sites More sharing options...
Migratory_Coconut Posted March 5, 2012 Share Posted March 5, 2012 Given this post, I think we can assume that it\'s reentry heat. I can\'t think of any other reason he\'d want something to find out if a part is 'exposed'. Link to comment Share on other sites More sharing options...
Gojira Posted March 5, 2012 Share Posted March 5, 2012 Another hint please Here\'s hoping it\'s proper reentry heat Link to comment Share on other sites More sharing options...
silent_prtoagonist Posted March 5, 2012 Share Posted March 5, 2012 Just out of curiosity, have you thought about trying to implement your service module with an external module? i.e. ASAS, RCS, and some regular fuel all combined in one package. Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 5, 2012 Author Share Posted March 5, 2012 Just out of curiosity, have you thought about trying to implement your service module with an external module? i.e. ASAS, RCS, and some regular fuel all combined in one package.Eh, it might be possible. But, I want to wait for tweakables to come about (they have to, someday), then you\'ll be able to customize the amount of RCS, normal fuel, and life support equipment. Link to comment Share on other sites More sharing options...
silent_prtoagonist Posted March 5, 2012 Share Posted March 5, 2012 Eh, it might be possible. But, I want to wait for tweakables to come about (they have to, someday), then you\'ll be able to customize the amount of RCS, normal fuel, and life support equipment.Fair enough. After docking and a solar system, I think some TLC for parts and the staging system, including tweaking, is the development I\'m most hoping for/looking forward to. Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 5, 2012 Author Share Posted March 5, 2012 Also Link to comment Share on other sites More sharing options...
Tiberion Posted March 5, 2012 Share Posted March 5, 2012 Well played, sir.So, do you only get heat effects if you put a shield on?Or did you make a new capsule class that includes the heat damage, with the heat shield only being a heat shield?( I can think of several other ways the capsule class could be expanded, will be interesting to see if they can all work together) Link to comment Share on other sites More sharing options...
NovaSilisko Posted March 5, 2012 Author Share Posted March 5, 2012 Well played, sir.So, do you only get heat effects if you put a shield on?Or did you make a new capsule class that includes the heat damage, with the heat shield only being a heat shield?( I can think of several other ways the capsule class could be expanded, will be interesting to see if they can all work together)It\'s only a heat shield. I could add the code to a capsule fairly easy I believe. But, it uses a non heat-related system to simulate it. It works pretty convincingly, as long as you attach a shield to the capsule.Next up: Make it explode quickly if you\'re facing the wrong way, and orient the effect along the direction of travel rather than part-relative! Link to comment Share on other sites More sharing options...
silent_prtoagonist Posted March 5, 2012 Share Posted March 5, 2012 and orient the effect along the direction of travel rather than part-relative!Could you do this by just spawning a particle with zero velocity wrt the part and letting it drift with the air stream, like the exhaust contrails? Link to comment Share on other sites More sharing options...
Splendid Posted March 5, 2012 Share Posted March 5, 2012 That is one sexy plugin. Link to comment Share on other sites More sharing options...
Vlad. Just Vlad. Posted March 5, 2012 Share Posted March 5, 2012 Very good plugin. NovaSilisko,will you upload it soon? Link to comment Share on other sites More sharing options...
Guest Posted March 5, 2012 Share Posted March 5, 2012 Looks great, but it could really use some sort of effect in front of the capsule. For example, a more static, teardrop shaped mesh with an animated 'fire' texture could do the trick. It would surround the capsule and become more pronounced with the reentry heat (just like the particle effect does). You could do that by manipulating alpha channel of the animated texture. Link to comment Share on other sites More sharing options...
Gojira Posted March 5, 2012 Share Posted March 5, 2012 Could I betatest, and try to find bugs with it?I just wanna mess with reentry heat ;-;SoAny release date on the plugin?AndThe capsule, due to mass and drag, likes to stay behind the heatshield.Just the way it works normally with the capsule and chute. Link to comment Share on other sites More sharing options...
Gojira Posted March 5, 2012 Share Posted March 5, 2012 progress updates on the reentry heat? Link to comment Share on other sites More sharing options...
ziogatto Posted March 5, 2012 Share Posted March 5, 2012 progress updates on the reentry heat?Patience young padawan XDBTW I don\'t know if anybody noticed this yet but the new chute has a little bug in it, it might be that i screwed something up tough i\'ll post a pic and somebody will hopefully check it.It\'s a little missing texture on the far side (the one opposite where you usually look when you load it): Link to comment Share on other sites More sharing options...
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