EDF Posted April 11, 2012 Share Posted April 11, 2012 using UnityEngine;using System;using System.Collections.Generic;using System.Linq;using System.Text;class BaceModule : Part{ //Nothing here for now...}It\'s mostly for organization purposes, though eventually I\'d like to add the ability to transfer crew to it.I\'m not following here. Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 11, 2012 Author Share Posted April 11, 2012 I\'m not following here.The BaceModule class doesn\'t do anything yet. Link to comment Share on other sites More sharing options...
Emilio Posted April 11, 2012 Share Posted April 11, 2012 so...its a part module... that does nothing ? cool Link to comment Share on other sites More sharing options...
Charzy Posted April 11, 2012 Share Posted April 11, 2012 How do I inflate the inflatable module? Link to comment Share on other sites More sharing options...
Kryten Posted April 11, 2012 Share Posted April 11, 2012 How do I inflate the inflatable module?You just need to activate its stage. Link to comment Share on other sites More sharing options...
Emilio Posted April 11, 2012 Share Posted April 11, 2012 About the inflatable module... I was hoping for something smaller when not inflated, like the size of 2/3 decouplers instead of five... Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 11, 2012 Author Share Posted April 11, 2012 About the inflatable module... I was hoping for something smaller when not inflated, like the size of 2/3 decouplers instead of five...I\'m going to make a smaller one that starts at 0.6ish meters with a 0.5m cap on it. Link to comment Share on other sites More sharing options...
Emilio Posted April 11, 2012 Share Posted April 11, 2012 Thanks, it\'s gonna be easier to fly !Also, i tried using them as airbags, and it *worked*. Craft was ^ Parachute / \ Pod ---- Tricoupler [][][] [][][] 3x Inflatables [][][]The inflatables exploded upon contact at 24 m/s, but all other parts survived. Could you do a airbag-style inflatable, like this /--\ Pod([][][]) Inflatable------- Inflatable foldedWith a huge crash resistance, breaking force and torque so we can do Kuriosity ? Link to comment Share on other sites More sharing options...
ultrasquid Posted April 11, 2012 Share Posted April 11, 2012 Thanks, it\'s gonna be easier to fly !Also, i tried using them as airbags, and it *worked*. Craft was ^ Parachute / \ Pod ---- Tricoupler [][][] [][][] 3x Inflatables [][][]The inflatables exploded upon contact at 24 m/s, but all other parts survived. Could you do a airbag-style inflatable, like this /--\ Pod([][][]) Inflatable------- Inflatable foldedWith a huge crash resistance, breaking force and torque so we can do Kuriosity ?Though it doesn\'t work like you want, somewhere around here is a 'Funbags' module that looks like the inflatable you suggest. It actually functions as a weak parachute, intended to augment/stabilize landing thrusters. I\'ll put up a link once I find its thread. It\'s part of Technical Ben\'s Retro Command Pod landing Rockets. Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 11, 2012 Author Share Posted April 11, 2012 Eventually I\'m going to attempt to make an airbag module using either soft body physics (which unity supports!) or a simple spring joint. Link to comment Share on other sites More sharing options...
Kryten Posted April 11, 2012 Share Posted April 11, 2012 Umm... Yeah...You see, that \'s where the main problem lies I think. I believe that the solar array collapses under it\'s own weight.Edit: Could It be possible to put something else Into orbit and then overwriting the ships .craft file?I now know it\'s possible to do this kind of thing; you just need to take into account that the weight of the panels can affect the whole spacecraft, and act accordingly. Link to comment Share on other sites More sharing options...
Mynorus Posted April 11, 2012 Share Posted April 11, 2012 Is... Is that the OFC? Link to comment Share on other sites More sharing options...
purple100 Posted April 12, 2012 Share Posted April 12, 2012 New BACE Co.? Me love you long time!Let\'s get some modular moonbases up in here! Link to comment Share on other sites More sharing options...
madmat Posted April 12, 2012 Share Posted April 12, 2012 I\'m sure this has been explained before but i can\'t find it Sorry,,,,Where do i put the Source file or where do i put the CS files,,,Thanks in advance, Link to comment Share on other sites More sharing options...
Melfice Posted April 12, 2012 Share Posted April 12, 2012 I\'m sure this has been explained before but i can\'t find it Sorry,,,,Where do i put the Source file or where do i put the CS files,,,Thanks in advance,The source files are not necessary. They\'re just there for you to look at, so you\'re sure the add-on doesn\'t contain malicious code.In general, the source files are not relevant for the average user. Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 12, 2012 Author Share Posted April 12, 2012 Thank you, r4m0n, for these wonderful auto-balancing engines! Link to comment Share on other sites More sharing options...
Guest Posted April 12, 2012 Share Posted April 12, 2012 Floating mun bases?!? This day just gets better and better. Link to comment Share on other sites More sharing options...
madmat Posted April 12, 2012 Share Posted April 12, 2012 Thanks Melfice,,Seems i DL\'d the 'source file' instead of the part pack. Hehe, Laugh it up guys, laugh it up. Link to comment Share on other sites More sharing options...
Sabactus Posted April 12, 2012 Share Posted April 12, 2012 Thank you, r4m0n, for these wonderful auto-balancing engines! o.O where did you get that? Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 12, 2012 Author Share Posted April 12, 2012 o.O where did you get that?We\'ve been working on it for most of today. He ended up making the whole module for me ;P Link to comment Share on other sites More sharing options...
Sabactus Posted April 12, 2012 Share Posted April 12, 2012 I was was feeling pretty boss for putting this on the moon.I can\'t top anti-gravity though. Link to comment Share on other sites More sharing options...
Lunniy Korabl Posted April 12, 2012 Share Posted April 12, 2012 Looking awesome! Should be game-changing for large mun baces. Link to comment Share on other sites More sharing options...
NovaSilisko Posted April 12, 2012 Author Share Posted April 12, 2012 I can\'t top anti-gravity though.It\'s not antigravity =P Link to comment Share on other sites More sharing options...
Emilio Posted April 12, 2012 Share Posted April 12, 2012 Yeah, i\'ve got the 'bags of fun'. They\'re prety useful.But what is exactly soft body physics ? I suppose it allows things like tissue that fold ? The Unity Code Doc is really useful, there\'s all the hinge things here. Link to comment Share on other sites More sharing options...
EDF Posted April 12, 2012 Share Posted April 12, 2012 We\'ve been working on it for most of today. He ended up making the whole module for me ;PLol, I don\'t need those I made my own delivery system. Link to comment Share on other sites More sharing options...
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