Bubbadevlin Posted October 22, 2015 Share Posted October 22, 2015 Well, i was just wondering,First Stock Walker?Its fully functional, however it currently needs infinite fuel, and cant turn... Quote Link to comment Share on other sites More sharing options...
Mad Rocket Scientist Posted October 22, 2015 Share Posted October 22, 2015 A fully reusable, airbrake powered 1-story elevator:Javascript is disabled. View full album Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 22, 2015 Share Posted October 22, 2015 Guys ever heard of the ferram4 mod "The colliders strike back"? With this you can have interaction with animated stuff, on the same vessel.Another thing that should be a toggle IMHO. Quote Link to comment Share on other sites More sharing options...
Redshift OTF Posted October 22, 2015 Share Posted October 22, 2015 OMG, post videos!Guys ever heard of the ferram4 mod "The colliders strike back"? With this you can have interaction with animated stuff, on the same vessel.Another thing that should be a toggle IMHO.I haven't heard of that but it sounds like a recipe for explosions. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 23, 2015 Share Posted October 23, 2015 Well, i was just wondering,http://imgur.com/GSgPy7S.jpgFirst Stock Walker?Its fully functional, however it currently needs infinite fuel, and cant turn...This is so cool, next step at-at Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 23, 2015 Share Posted October 23, 2015 OMG, post videos!I haven't heard of that but it sounds like a recipe for explosions. Not really if you do it right.Here's an example, mods used: procedural parts & procedural fairings, infernal robotics & my own expansion.Without "Colliders Strike Back" the pistons would fall right through the cylinders.Yes, I use Procedural Fairings for cylinders and piston mantles. They too have a collider if you know how to tweak them. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 23, 2015 Share Posted October 23, 2015 Well the Mosquito got swatted, it suffered from the overheating bug one too many times, lots of radiators and fairings seem to induce it. Maybe after 1.05 Quote Link to comment Share on other sites More sharing options...
Columbia Posted October 23, 2015 Share Posted October 23, 2015 Well the Mosquito got swatted, it suffered from the overheating bug one too many times, lots of radiators and fairings seem to induce it. Maybe after 1.05That's... unfortunate. Many ideas, ambitions and creativity ruined in this game by bugs, issues and unfixed and lingering glitches.- - - Updated - - -Not really if you do it right.Here's an example, mods used: procedural parts & procedural fairings, infernal robotics & my own expansion.http://i.imgur.com/dXn12Sl.gifhttp://i.imgur.com/Tf0s7zE.gifWithout "Colliders Strike Back" the pistons would fall right through the cylinders.Yes, I use Procedural Fairings for cylinders and piston mantles. They too have a collider if you know how to tweak them.Your computer... such smooth FPS.. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 23, 2015 Share Posted October 23, 2015 Given the air brake K-drive a few goes but its not doing anything. Will try to find a different configuration. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 23, 2015 Share Posted October 23, 2015 Started working on yet another mothership. Quite a bit bigger than previous ones though. Quote Link to comment Share on other sites More sharing options...
ScriptKitt3h Posted October 23, 2015 Share Posted October 23, 2015 Started working on yet another mothership. Quite a bit bigger than previous ones though.http://i.imgur.com/5lciA7X.pnghttp://i.imgur.com/YFOWBwg.pnghttp://i.imgur.com/ZGS4Cjb.pngWow! That looks pretty darn slick. Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 23, 2015 Share Posted October 23, 2015 (edited) Wow! That looks pretty darn slick. Thanks. Its almost finished now. Just got some wobble to kill. Turns a bit slow so more reaction wheels as well260 parts. Can take about 530 tons of payload from LKO to LMO. About 225 To LDO. Edited October 23, 2015 by Frozen_Heart Quote Link to comment Share on other sites More sharing options...
Columbia Posted October 23, 2015 Share Posted October 23, 2015 Thanks. Its almost finished now. Just got some wobble to kill. Turns a bit slow so more reaction wheels as well260 parts. Can take about 530 tons of payload from LKO to LMO. About 225 To LDO.http://i.imgur.com/YdDj2sC.pngHoly crap. Did you launch it in one go, and how far do you intend to get it?So I simplified my Lancaster a little bit in hopes of lowering the part count..I have to admit, it is WAY too fat.. a consequence of using Mk3 parts. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 23, 2015 Share Posted October 23, 2015 You guys are doing such cool stuff I am so jealous, especially after the mosquito was swatted by the heat bug.Anyway I have been hanging out with this lady, and we decided to get serious, it was a beautiful ceremony.The Kerbes all 124, rotating ring, launchable parts of her. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted October 23, 2015 Share Posted October 23, 2015 You guys are doing such cool stuff I am so jealous, especially after the mosquito was swatted by the heat bug.Anyway I have been hanging out with this lady, and we decided to get serious, it was a beautiful ceremony.http://i.imgur.com/T39JDem.pnghttp://i.imgur.com/6JQqCvw.pnghttp://i.imgur.com/cr2dxoz.pnghttp://i.imgur.com/f0qJxHW.pnghttp://i.imgur.com/ZXJPTc5.pnghttp://i.imgur.com/JKCEi9Y.pnghttp://i.imgur.com/JMP7Acj.pnghttp://i.imgur.com/iHS1kvR.pngThe Kerbes all 124, rotating ring, launchable parts of her.Do you use a mod to make the smoke trail like that?? Quote Link to comment Share on other sites More sharing options...
EladDv Posted October 23, 2015 Share Posted October 23, 2015 (edited) thisJavascript is disabled. View full albumand thisJavascript is disabled. View full album Edited October 23, 2015 by EladDv Quote Link to comment Share on other sites More sharing options...
Columbia Posted October 23, 2015 Share Posted October 23, 2015 Built a tiny family car for 8 Kerbals.It has a small trunk at the rear, powered by airbrakes. Quote Link to comment Share on other sites More sharing options...
V8jester Posted October 23, 2015 Share Posted October 23, 2015 thishttp://imgur.com/a/i183Xand thishttp://imgur.com/a/Vdta7You must not have "accounted for the excess oxygen you've been exhaling". You should rebuild it just as soon as your ears stop ringing Quote Link to comment Share on other sites More sharing options...
EladDv Posted October 23, 2015 Share Posted October 23, 2015 You must not have "accounted for the excess oxygen you've been exhaling". You should rebuild it just as soon as your ears stop ringing HAHAHHAHAHAHA LOL! i love that you got it! that means i am doing something good! well it was on purpose since i will be doing some changes to the script to match the KSP style and limitations (like not being able to grow anything - making it stock only) and majorjim : it's not the heat bug it's clipping all the way- i made a mine out of clipped parts which makes the crafts explode when staged Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 23, 2015 Share Posted October 23, 2015 Do you use a mod to make the smoke trail like that??Real plume Quote Link to comment Share on other sites More sharing options...
Bubbadevlin Posted October 23, 2015 Share Posted October 23, 2015 Well, I am still refining my walker, but i need help. I am trying to figure out a way to make something spin with lots of torque and very little speed. Turboprobs do work, however they produce such low torque it is no really working.Any Ideas? Quote Link to comment Share on other sites More sharing options...
Frozen_Heart Posted October 23, 2015 Share Posted October 23, 2015 Well apparently if you rip off the side of a Co-102 or an Fr-104, it makes an epic SSTO! Throw in a crew cabin and VTOL capability as well. Its not very long range but it can take 4 crew members to orbit.Handling is a bit touchy. It only wants to fly upside down. Any ideas how to stop it doing this? Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 23, 2015 Share Posted October 23, 2015 Well apparently if you rip off the side of a Co-102 or an Fr-104, it makes an epic SSTO! Throw in a crew cabin and VTOL capability as well. Its not very long range but it can take 4 crew members to orbit.Handling is a bit touchy. It only wants to fly upside down. Any ideas how to stop it doing this?http://i.imgur.com/qhNphRJ.pngMy guess is it's all the wing panels creating drag that is oriented towards the side with the most panels, which in your case is the bottom. The draggiest parts want to go last, so it rolls over. Quote Link to comment Share on other sites More sharing options...
CommanderSpock Posted October 23, 2015 Share Posted October 23, 2015 My guess is it's all the wing panels creating drag that is oriented towards the side with the most panels, which in your case is the bottom. The draggiest parts want to go last, so it rolls over.Also, I have found that a hull shape is good for lifting, with the wings at a positive angle, which makes it want to rest naturally on the lowest point of the hull. Wit yours being the opposite, that may be the problem. Quote Link to comment Share on other sites More sharing options...
Columbia Posted October 24, 2015 Share Posted October 24, 2015 I decided to start revisiting some of my old released ships, such as the Delta IV Heavy: Quote Link to comment Share on other sites More sharing options...
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