Castille7 Posted October 12, 2017 Share Posted October 12, 2017 21 hours ago, Azimech said: Yeah, I have a grey beard. I owned a TRS-80 Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 12, 2017 Share Posted October 12, 2017 24 minutes ago, Castille7 said: I owned a TRS-80 Ah, introduced in the year I was born. Never seen one in real life though. Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted October 12, 2017 Share Posted October 12, 2017 On 10/1/2017 at 9:02 AM, Azimech said: Building a turbine car now. While this is nothing special nowadays, the steering is probably new. There's no need to change focus. ... I must be really behind on ksp Quote Link to comment Share on other sites More sharing options...
Castille7 Posted October 12, 2017 Share Posted October 12, 2017 (edited) 53 minutes ago, PaperAviator said: ... I must be really behind on ksp Na! @Azimech leaves a few of us behind, sometimes I wonder if he has a day job! Edited October 12, 2017 by Castille7 Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 12, 2017 Share Posted October 12, 2017 11 hours ago, Azimech said: Ah, introduced in the year I was born. Never seen one in real life though. I learned to program at the end of high school on an Apple IIe if thats any consolation, @Castille7 and I may be in the running for the greybeards award Quote Link to comment Share on other sites More sharing options...
Exothermos Posted October 13, 2017 Share Posted October 13, 2017 (edited) My tinkering continues with the replicating the Lockheed Martin mars mission proposal. Iv'e built a kerbalized version of the "base camp" station, tender, and transfer vehicle modules. Here is part of the assembly just cheated from low Kerbal orbit to Duna orbit for a glamour shot. Things are getting awfuly parts-intensive with those Solar arrays. To make it playable on my computer I might resort to the large rectangular arrays. Much of the complication comes from a set of stock hinges to extend the solar array arms after launch. This is my first foray into stock moving bits in a loooonnnngggg time. I'm quite pleased with them! I will probably omit the probe body and reaction wheels as simply rolling the station flings the arms out nicely with centripetal force. A much simpler solution. These big modules need big rockets! I also scaled-down the lander from the previous post. It is still over-sized in relation to the station, but this is as small as it is going to get in the game and still actually DO something. I was pretty worried that the lander wouldn't be able to transition to retrograde after re-entering conventionally. Testing on Kerbin made this seem dubious. Thankfully Duna is another story. The lander easily transitions over to vertical flight once below 250m/s in the middle atmosphere. Landing is a breeze. Even though the lander is very tall, all the mass is in the tail, so it is nice and stable. Again, I'm pretty chuffed with how it is turning out. The payloads still need work as they are a little on the explodey-side when deployed. I'm glad I'm playing around with this kind of mission as it is taking me well outside my comfort zone. I may never actually run the whole mission in earnest, as it is Absurdly Complicated. With atleast 12 launches and 12 rendezvous to perform in both Low Kerbin Orbit, Munar Orbit and Dunar orbit to assemble and transfer all the different vehicles, It would be one hell of an undertaking. I could definitely do it, but I just get much more enjoyment solving build challenges than fiddling with maneuver nodes. Edited October 13, 2017 by Exothermos Quote Link to comment Share on other sites More sharing options...
NotAnAimbot Posted October 14, 2017 Share Posted October 14, 2017 Some pics I took for an airshow I'm holding soon, in a KSP-based roleplay. Don't worry mods, it's off forums ))) Not stellar quality, but they should be enough. The showcased crafts are my F-19 (The large, Su-35 like plane) and F-25 (The smaller plane, which I tried making like a mix of the Su-57 and my F-19) I think the engines weren't the only on wet mode after this near miss... And the one below is shortly after the one above... It was a staged fight between the two Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted October 14, 2017 Share Posted October 14, 2017 Anyone else made a triebflügel? This is only a prototype... Quote Link to comment Share on other sites More sharing options...
He_162 Posted October 15, 2017 Share Posted October 15, 2017 I upscaled my 3000 ton lifter to be capable of taking 7000 tons to orbit... Let's just say autostruts aren't enough for craft this large sometimes. Spoiler Quote Link to comment Share on other sites More sharing options...
PaperAviator Posted October 15, 2017 Share Posted October 15, 2017 6 hours ago, He_162 said: I upscaled my 3000 ton lifter to be capable of taking 7000 tons to orbit... Let's just say autostruts aren't enough for craft this large sometimes. Give Nasa their computer back Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 15, 2017 Share Posted October 15, 2017 2 minutes ago, PaperAviator said: Give Nasa their computer back XD Quote Link to comment Share on other sites More sharing options...
He_162 Posted October 15, 2017 Share Posted October 15, 2017 (edited) 3 hours ago, PaperAviator said: Give Nasa their computer back Houston: "Why is the transmission so slow?"*KSP music playing*Houston: "And who's playing that music?" Edited October 15, 2017 by He_162 Quote Link to comment Share on other sites More sharing options...
He_162 Posted October 15, 2017 Share Posted October 15, 2017 (edited) I'll restart work on the 7000 ton lifter, the upscaled 3000 ton lifter has caused it to be really poorly designed, not only in structural stability, but in efficiency Stats: -14% weight to orbit vs 34% -2100 funds per ton vs 7 funds per ton I think I'll proclaim myself master of efficient lifters at this point. Edited October 15, 2017 by He_162 Quote Link to comment Share on other sites More sharing options...
Pixel of Life Posted October 15, 2017 Share Posted October 15, 2017 (edited) I've been building carrier type ships (or trying, anyway) for the last week or so, and today I started wondering how big I could make one. This is the result - ~400 meters long and weighs 40,000 tons. Kerbal for scale on top of the front of the ship. I wanted to make it even bigger but Tweakscale only let me scale the Mk2 parts up to 20m. Edited October 15, 2017 by CaptainKorhonen Quote Link to comment Share on other sites More sharing options...
qzgy Posted October 15, 2017 Share Posted October 15, 2017 46 minutes ago, CaptainKorhonen said: Kerbal for scale on top of the front of the ship. Wait what kerbal? *rummages for magnifying glass* Ohhh that speck there. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 16, 2017 Share Posted October 16, 2017 8 hours ago, He_162 said: I'll restart work on the 7000 ton lifter, the upscaled 3000 ton lifter has caused it to be really poorly designed, not only in structural stability, but in efficiency Stats: -14% weight to orbit vs 34% -2100 funds per ton vs 7 funds per ton I think I'll proclaim myself master of efficient lifters at this point. Might want to check the payload fraction challenge thread before making that boast, but for size I think you are currently unmatched! Quote Link to comment Share on other sites More sharing options...
He_162 Posted October 16, 2017 Share Posted October 16, 2017 2 hours ago, selfish_meme said: Might want to check the payload fraction challenge thread before making that boast, but for size I think you are currently unmatched! Looks like I've got a new project. Time to get into SSTO's. Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 16, 2017 Share Posted October 16, 2017 5 minutes ago, He_162 said: Looks like I've got a new project. Time to get into SSTO's. I did that one back in the original challenge, I don't know if anyone is currently maintaining the scoreboard on that reboot. Quote Link to comment Share on other sites More sharing options...
Azimech Posted October 16, 2017 Share Posted October 16, 2017 Co-op build, @DarkOwl57 and me. He supplied a chassis, I've done this with it. Who knows which direction it will go from here. It's inspired by the Ferrari FF but obviously has a different nose and rear. Powered by 5 Juno's. What do you guys think? Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 17, 2017 Share Posted October 17, 2017 Quote Link to comment Share on other sites More sharing options...
He_162 Posted October 17, 2017 Share Posted October 17, 2017 11 hours ago, selfish_meme said: I like that look! Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 18, 2017 Share Posted October 18, 2017 (edited) You guys have to try this racer out, try controlling from the top probe, radial out, full throttle and stage to turn engines on, then race, b to brake, and you will need your brake, try turning without acceleration, it gets hairy but controllable sliding https://drive.google.com/open?id=0B8-nkDP75eETYngtb0h4LWE4ZEU Edit: Just realised I am a bit ignorant of the handling of the F1 challenge cars so this might not be that good Edited October 18, 2017 by selfish_meme Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 19, 2017 Share Posted October 19, 2017 Quote Link to comment Share on other sites More sharing options...
selfish_meme Posted October 20, 2017 Share Posted October 20, 2017 Quote Link to comment Share on other sites More sharing options...
AFF Posted October 20, 2017 Share Posted October 20, 2017 Son of Kraken... Quote Link to comment Share on other sites More sharing options...
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