Darth Lazarus Posted February 9, 2014 Share Posted February 9, 2014 just a recent proof of concept design, the interplanetary ship is far away from being finished. still (light) lander and a good 3man crewferry missing and other smal stuff. main goal was to test some enginesectiondesigns for my roughly 60 tons manned interplanetary section. the whoel ship had to be "realstic" as far as possible... after some tests with single nuclearengine and electric engines from the near future pack, i used my frighter... and the idea behind the multifunction frighter was a succes. not only cargo can be transported, i can easly be modified to be the enginesection for a larger interplanteary ship.the Duna~Explorerthe cargofrighterfunfact: the frighter is nearly finsihed since weeks. and i played around with the engines for my dunaexplorer since ... weeks. only today i got the idea to use my frighter. recycling at it's best :ccol: Quote Link to comment Share on other sites More sharing options...
GusTurbo Posted February 9, 2014 Author Share Posted February 9, 2014 I'm working on what I would call "bundled" SRBs. Basically, I've attached 20 large SRBS below a probe core So they're mostly clipped into each other, creating the appearance of a single booster. At around 65% thrust, the bundled booster puts out about 4000 kN, with 2.5 TWR, and 4000 delta V. With this technique, I might be able to create the first SRB SSTO. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 9, 2014 Share Posted February 9, 2014 I'm working on what I would call "bundled" SRBs. Basically, I've attached 20 large SRBS below a probe core So they're mostly clipped into each other, creating the appearance of a single booster. At around 65% thrust, the bundled booster puts out about 4000 kN, with 2.5 TWR, and 4000 delta V. With this technique, I might be able to create the first SRB SSTO. Nice!I'm looking forward to your shuttle Gus, that nosecone looks great!I tested my Dreamchaser's rear docking port with the only thing I have in Kerbin orbit which is my little skylab.The docking port passed all tests! I'm very happy I don't have to do any more work on this!No time for a KSC landing. Thanks all!MJ Quote Link to comment Share on other sites More sharing options...
Woopert Posted February 9, 2014 Share Posted February 9, 2014 snipMJLooking really good! How much delta-v does it have? Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 9, 2014 Share Posted February 9, 2014 Looking really good! How much delta-v does it have?I'm not sure Woopert, I will work it out tomorrow. At present each of the motors have 9 small toroidalTanks to feed from. I have 4 full at the moment and thatIs enough for orbit changes, to help with docking and then to Deorbit. It could do a mun flyby with all tanks full I think. MJ Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted February 9, 2014 Share Posted February 9, 2014 I'm not sure Woopert, I will work it out tomorrow. At present each of the motors have 9 small toroidalTanks to feed from. I have 4 full at the moment and thatIs enough for orbit changes, to help with docking and then to Deorbit. It could do a mun flyby with all tanks full I think. MJThat thing is beautiful! Would you mind uploading it? I really want to steal your technology see how you made it. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 9, 2014 Share Posted February 9, 2014 That thing is beautiful! Would you mind uploading it? I really want to steal your technology see how you made it. Wow thanks Asteopapi. Yup she will be up tomorrow. MJ Quote Link to comment Share on other sites More sharing options...
Woopert Posted February 10, 2014 Share Posted February 10, 2014 Wow thanks Asteopapi. Yup she will be up tomorrow. MJGood to hear and can't wait to try it out! Are there hidden control surfaces on the inside to make it controllable in atmosphere? I still can't get over how perfect it is. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 10, 2014 Share Posted February 10, 2014 Good to hear and can't wait to try it out! Are there hidden control surfaces on the inside to make it controllable in atmosphere? I still can't get over how perfect it is. Thanks man! I did a lot of testing on this craft. I know that lifting bodies do work in KSP to a certain extent but not for something like my Dream Chaser.At first she was falling at around 60 degrees and was uncontrollable.. So, in order to simulate the Dream Chaser for KSP it is necessary to clipsome surfaces inside the craft. It simulates how the real DC's smooth belly works in the atmosphere. I am curious to see what people think of the way she flies. I would love some feedback from some 'test pilots' on this.MJ Quote Link to comment Share on other sites More sharing options...
Comrade Jenkens Posted February 10, 2014 Share Posted February 10, 2014 Working on a SSTO fighter which is proving a challenge. I uncovered the old craft file from 0.20 or something so I've had to make a lot of changes to make it work properly again.Having trouble with asymmetrical flameout though. I still need to test its docking ability as well as whether the kerbals can actually get in via the ladders. After that its time for the aesthetics and mounting weapons.May reduce the amount of oxidiser as well as there is a bit of excess. Quote Link to comment Share on other sites More sharing options...
Spartwo Posted February 10, 2014 Share Posted February 10, 2014 That thing is huge!,It must carry SRBs. Quote Link to comment Share on other sites More sharing options...
PlonioFludrasco Posted February 10, 2014 Share Posted February 10, 2014 Thanks man! I did a lot of testing on this craft. I know that lifting bodies do work in KSP to a certain extent but not for something like my Dream Chaser.At first she was falling at around 60 degrees and was uncontrollable.. So, in order to simulate the Dream Chaser for KSP it is necessary to clipsome surfaces inside the craft. It simulates how the real DC's smooth belly works in the atmosphere. I am curious to see what people think of the way she flies. I would love some feedback from some 'test pilots' on this.MJPost a download link and you'll have your test pilot! Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted February 10, 2014 Share Posted February 10, 2014 Post a download link and you'll have your test pilot!He'll have an entire division. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 10, 2014 Share Posted February 10, 2014 Post a download link and you'll have your test pilot!He'll have an entire division. Its up gentlemen. http://forum.kerbalspaceprogram.com/threads/69179-SNC-Dream-Chaser Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted February 10, 2014 Share Posted February 10, 2014 You must spread some Reputation around before giving it to Majorjim again.Guess that speaks for itself. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 10, 2014 Share Posted February 10, 2014 Guess that speaks for itself. Ooh, who said that Astro? Quote Link to comment Share on other sites More sharing options...
astropapi1 Posted February 10, 2014 Share Posted February 10, 2014 Ooh, who said that Astro?The forums. They won't let me give you more rep until I give more to other people. Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 10, 2014 Share Posted February 10, 2014 The forums. They won't let me give you more rep until I give more to other people. Ha ha! your very generous!MJ Quote Link to comment Share on other sites More sharing options...
Woopert Posted February 10, 2014 Share Posted February 10, 2014 Thanks man! I did a lot of testing on this craft. I know that lifting bodies do work in KSP to a certain extent but not for something like my Dream Chaser.At first she was falling at around 60 degrees and was uncontrollable.. So, in order to simulate the Dream Chaser for KSP it is necessary to clipsome surfaces inside the craft. It simulates how the real DC's smooth belly works in the atmosphere. I am curious to see what people think of the way she flies. I would love some feedback from some 'test pilots' on this.MJNice engineering there! The whole thing is spectacular.I'm all for clipping control surfaces if it's something that should work in the game but can't due to KSP physics limitations. I.e., totally necessary for a lifting body (unless you have FAR). Quote Link to comment Share on other sites More sharing options...
Majorjim! Posted February 10, 2014 Share Posted February 10, 2014 Nice engineering there! The whole thing is spectacular.I'm all for clipping control surfaces if it's something that should work in the game but can't due to KSP physics limitations. I.e., totally necessary for a lifting body (unless you have FAR). That's exactly my thinking too. Thanks, I really appreciate the praise. Makes posting these things worthwhile.MJ Quote Link to comment Share on other sites More sharing options...
xoknight Posted February 10, 2014 Share Posted February 10, 2014 Added fairing to the N1 L3 Quote Link to comment Share on other sites More sharing options...
GusTurbo Posted February 11, 2014 Author Share Posted February 11, 2014 (edited) Well done. How many parts? It looks like you've accomplished what I could never do. Edited February 11, 2014 by GusTurbo Quote Link to comment Share on other sites More sharing options...
Redrobin Posted February 11, 2014 Share Posted February 11, 2014 Good taper on that N1, but the engines could use some work. Quote Link to comment Share on other sites More sharing options...
xoknight Posted February 11, 2014 Share Posted February 11, 2014 (edited) Around 700-800 parts, and yes I can use some work on the engines, maybe clip it into the fuel tank just a little so only the nozzle is showing. And maybe make it look like it has a dome on top of every block so it looks like it has spherical fuel tanks, maybe widen the skirt on the bottom of Block A just a little bit, I need to work the fairing for Block D (maybe redesign the whole fairing), and I think i'm going to make the escape tower a ascetic feature, because of the immense power needed to carry the Soyuz off of the N1, and it takes special and different action groups for the fairing to be separated and firing the escape tower. But here is the picture of the escape tower in use before the fairing change. Also the engine count isn't that accurate, for example I have 39 engines (suppose to be 30) in block A, 16 engines (suppose to be 8) on block B, and 12 engines (suppose to be 4) on block V.Apparently one of the fuel tanks glitched out, exploded and caused a chain reaction. Got out just in time. Jeb enjoying 8 g'sSpherical fuel tanks, with (from bottom to top) Block A, Block B, Block V, Block G, Block D, LK, Soyuz, escape tower Edited February 11, 2014 by xoknight Quote Link to comment Share on other sites More sharing options...
Woopert Posted February 11, 2014 Share Posted February 11, 2014 Around 700-800 parts, and yes I can use some work on the engines, maybe clip it into the fuel tank just a little so only the nozzle is showing. And maybe make it look like it has a dome on top of every block so it looks like it has spherical fuel tanks, maybe widen the skirt on the bottom of Block A just a little bit, I need to work the fairing for Block D (maybe redesign the whole fairing), and I think i'm going to make the escape tower a ascetic feature, because of the immense power needed to carry the Soyuz off of the N1, and it takes special and different action groups for the fairing to be separated and firing the escape tower. But here is the picture of the escape tower in use before the fairing change.snipLooking good! Keep up the good work and can't wait to see it fully finished! Here's some rep for motivation EDIT: Already gave some, gonna have to wait until it allows it again sorry Quote Link to comment Share on other sites More sharing options...
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