codepoet Posted June 9, 2014 Author Share Posted June 9, 2014 (edited) Version 1.0.6.0 has been released, you can download it on the first post of the thread.Added support for the Novapunch parts packFixed the bug of the hatch status not being saved and loaded properly.Cleaned up the error log a bitMade hatches openable and closable if two docking ports are attached rather than being docked.Made all hatches open in the VAB so the extent of spaces can be checked at designed time. Edited June 9, 2014 by codepoet typo Link to comment Share on other sites More sharing options...
softweir Posted June 9, 2014 Share Posted June 9, 2014 Excellent update, I'm looking forward to using it. Link to comment Share on other sites More sharing options...
OrbitalDebris Posted June 9, 2014 Share Posted June 9, 2014 made hatches openable and closable id two docking ports are attached rather than being docked.made all hatches open in the vab so the extend of spaces can be checked at designed time.thank you!!! Link to comment Share on other sites More sharing options...
Climberfx Posted June 12, 2014 Share Posted June 12, 2014 Inteligente! I Like! Link to comment Share on other sites More sharing options...
Alshain Posted June 15, 2014 Share Posted June 15, 2014 Can you support Ginger Corp Station Hubs? Link to comment Share on other sites More sharing options...
codepoet Posted June 18, 2014 Author Share Posted June 18, 2014 My real life is about to undergo a big change as I move house and start a new job, and realistically I do not think that I am going to have any time for KSP or modding, which is a great shame as I have enjoyed doing so greatly. So I think it is fair to give notice that I will stepping back from CLS (and my other mods which are not well used anyway) There are loads of ideas that remain unimplemented, but that is just the way of software!As for CLS, it does what I intended it to do, so from that point of view it "works". I have a few bug fixes pending so I will be releasing those, but if anyone wants to take on the role of maintaining it, do get in touch. I think the future of CLS is in the potential of other mods that choose to make use of it, and I think its value is in providing a common outlook on the internal connectedness of parts.If there is anything you are unhappy about with CLS all you have to do is fork it in github and make it better Link to comment Share on other sites More sharing options...
MrWizerd Posted June 18, 2014 Share Posted June 18, 2014 (edited) Code, I hope that these changes are for the better and wish you happy times in the future! I wish that I had the knowledge and skill to take over for you, but alas I do not... I am trying to learn, maybe I will be able to in the future. Until then, Fly long and far and may your capsule never leak.Cheers Edited June 23, 2014 by MrWizerd Link to comment Share on other sites More sharing options...
MDBenson Posted June 18, 2014 Share Posted June 18, 2014 The very best of luck codepoet, I hope your life changes make a difference for the better. The brief time I worked on bugs on CLS with you you were very helpful Please someone adopt this, it's a great mod for station and large spacecraft builds. Link to comment Share on other sites More sharing options...
Starwaster Posted June 23, 2014 Share Posted June 23, 2014 Can you support Ginger Corp Station Hubs?GingerCorp will shortly have support for CLS via MM config files. Link to comment Share on other sites More sharing options...
Cerebrate Posted June 23, 2014 Share Posted June 23, 2014 Quick config for KSP Interstellar science labs:@PART[scienceModule]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }}-c Link to comment Share on other sites More sharing options...
codepoet Posted June 23, 2014 Author Share Posted June 23, 2014 GingerCorp will shortly have support for CLS via MM config files.Great, thanks. I have added a link from the first post. Link to comment Share on other sites More sharing options...
TheShadow1138 Posted June 23, 2014 Share Posted June 23, 2014 Here's a config for FASA that allows you to use CLS and Ship Manifest to transfer Kerbals between the Apollo CM and LM.@PART[FASAApollo_CM_Top]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }}@PART[FASAApollo_CM_parachutes]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }}@PART[FASAApollo_DockingDevice]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }}@PART[FASALM_DockingCone]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }}@PART[FASAApollo_CM]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }}@PART[FASALM_AscentStage]:HAS[!MODULE[ModuleConnectedLivingSpace]]{ MODULE { name = ModuleConnectedLivingSpace passable = true }} Link to comment Share on other sites More sharing options...
codepoet Posted June 27, 2014 Author Share Posted June 27, 2014 releases v1.0.7.0 Link to comment Share on other sites More sharing options...
Fraz86 Posted June 27, 2014 Share Posted June 27, 2014 Thanks for the update!I have no idea if this is even possible, but I would love to have "flowMode = CLS_ONLY" (i.e, the resource is transferable only within a connected living space) as an option for resource definitions. Such an option would be perfect for certain life support resources, such as food, which logically ought to follow the same transfer restrictions as Kerbals. Link to comment Share on other sites More sharing options...
codepoet Posted June 27, 2014 Author Share Posted June 27, 2014 Thanks for the update!I have no idea if this is even possible, but I would love to have "flowMode = CLS_ONLY" (i.e, the resource is transferable only within a connected living space) as an option for resource definitions. Such an option would be perfect for certain life support resources, such as food, which logically ought to follow the same transfer restrictions as Kerbals.It would be possible for someone to write a mod that controlled the movement / flow of resources around a craft and took CLS into account, but it would beyond the scope of CLS itself. Link to comment Share on other sites More sharing options...
Papa_Joe Posted June 28, 2014 Share Posted June 28, 2014 My real life is about to undergo a big change as I move house and start a new job, and realistically I do not think that I am going to have any time for KSP or modding, which is a great shame as I have enjoyed doing so greatly. So I think it is fair to give notice that I will stepping back from CLS (and my other mods which are not well used anyway) There are loads of ideas that remain unimplemented, but that is just the way of software!As for CLS, it does what I intended it to do, so from that point of view it "works". I have a few bug fixes pending so I will be releasing those, but if anyone wants to take on the role of maintaining it, do get in touch. I think the future of CLS is in the potential of other mods that choose to make use of it, and I think its value is in providing a common outlook on the internal connectedness of parts.If there is anything you are unhappy about with CLS all you have to do is fork it in github and make it better Well, this is both a surprise, and an opportunity. I wish you the best with what happens next. As far as CLS, well, I think it is important to keep it alive. I will be forking CLS and adding support for Hatches thru the client interface. Ship Manifest will beneifit as a result. I'm working out a Hatch Panel, (like a ship's watertight doors), and I don't want to "reinvent the wheel" with your efforts with hatches.Again the best of everything, and I hope you return to our community very soon. Link to comment Share on other sites More sharing options...
Olympic1 Posted July 7, 2014 Share Posted July 7, 2014 Maybe a stupid question, but what is the difference with ShipManifest? Link to comment Share on other sites More sharing options...
RoverDude Posted July 7, 2014 Share Posted July 7, 2014 FYI, plugged in native CLS into the next MKS version. Also making a strong recommendation to use Ship Manifest (no sense in reinventing the wheel). Link to comment Share on other sites More sharing options...
codepoet Posted July 7, 2014 Author Share Posted July 7, 2014 FYI, plugged in native CLS into the next MKS version. Also making a strong recommendation to use Ship Manifest (no sense in reinventing the wheel).Wow, that is cool. So do you mean that the next version of MKS will include configuration for CLS on the MKS parts? When are you planning to release? Link to comment Share on other sites More sharing options...
Olympic1 Posted July 7, 2014 Share Posted July 7, 2014 Wow, that is cool. So do you mean that the next version of MKS will include configuration for CLS on the MKS parts? When are you planning to release?Yep, it is already integrated in the DEV build on GitHub and will officially be released when KSP 0.24 comes out. Link to comment Share on other sites More sharing options...
RoverDude Posted July 8, 2014 Share Posted July 8, 2014 Wow, that is cool. So do you mean that the next version of MKS will include configuration for CLS on the MKS parts? When are you planning to release?Yep, tho I may end up releasing 0.18 early because if it's goodness volume, despite it's save-breaking nature. Link to comment Share on other sites More sharing options...
legolegs Posted July 17, 2014 Share Posted July 17, 2014 Hello. When I checked log file I found an error message;[LOG 19:16:51.901] AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'[ERR 19:16:51.902] Script error: OnJointBreakThis message parameter has to be of type: The message will be ignored.Seems like it breaks nothing but I better make developers know about it.I am using linux 64 bit version, btw. Link to comment Share on other sites More sharing options...
Olympic1 Posted July 17, 2014 Share Posted July 17, 2014 Hello. When I checked log file I found an error message;[LOG 19:16:51.901] AddonLoader: Instantiating addon 'CLSAddon' from assembly 'ConnectedLivingSpace'[ERR 19:16:51.902] Script error: OnJointBreakThis message parameter has to be of type: The message will be ignored.Seems like it breaks nothing but I better make developers know about it.I am using linux 64 bit version, btw.Now that you mentioned it, I get that error too. And I'm using Windows 64 bit version. Link to comment Share on other sites More sharing options...
codepoet Posted July 17, 2014 Author Share Posted July 17, 2014 During development CLS logged various events so I could get an understanding of what happened when. It might just be that some of those logs have not been disabled. Link to comment Share on other sites More sharing options...
Olympic1 Posted July 18, 2014 Share Posted July 18, 2014 Does this work with x64? Link to comment Share on other sites More sharing options...
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